#define GLM_ENABLE_EXPERIMENTAL #include #if GLM_LANG & GLM_LANG_CXX11_FLAG #include int test_simplex() { std::size_t const Size = 256; { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::simplex(glm::vec2(x / 64.f, y / 64.f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_simplex2d_256.dds"); } { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_simplex3d_256.dds"); } { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_simplex4d_256.dds"); } return 0; } int test_perlin() { std::size_t const Size = 256; { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec2(x / 64.f, y / 64.f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_perlin2d_256.dds"); } { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_perlin3d_256.dds"); } { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_perlin4d_256.dds"); } return 0; } int test_perlin_pedioric() { std::size_t const Size = 256; { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_perlin_pedioric_2d_256.dds"); } { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_perlin_pedioric_3d_256.dds"); } { gli::texture2d Texture(gli::FORMAT_RGBA8_UNORM_PACK8, gli::texture2d::extent_type(Size), 1); for(std::size_t y = 0; y < Size; ++y) for(std::size_t x = 0; x < Size; ++x) { glm::u8vec4 Pixel(glm::byte(glm::abs(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f))) * 255.f)); Texture.store(gli::extent2d(x, y), 0, Pixel); } gli::save(Texture, "texture_perlin_pedioric_4d_256.dds"); } return 0; } #endif//GLM_LANG & GLM_LANG_CXX11_FLAG int main() { int Error = 0; # if GLM_LANG & GLM_LANG_CXX11_FLAG Error += test_simplex(); Error += test_perlin(); Error += test_perlin_pedioric(); # endif return Error; }