47 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
48 # pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
58 template <
typename T, precision P>
60 tmat4x4<T, P>
const & mat,
66 template <
typename T, precision P>
68 tvec3<T, P>
const &
axis,
73 template <
typename T, precision P>
75 tmat4x4<T, P>
const & mat);
80 template <
typename T, precision P>
82 tmat4x4<T, P>
const & m1,
83 tmat4x4<T, P>
const & m2,
89 #include "matrix_interpolation.inl"
GLM_FUNC_DECL tmat4x4< T, P > extractMatrixRotation(tmat4x4< T, P > const &mat)
Extracts the rotation part of a matrix.
GLM_FUNC_DECL tmat4x4< T, P > interpolate(tmat4x4< T, P > const &m1, tmat4x4< T, P > const &m2, T const delta)
Build a interpolation of 4 * 4 matrixes.
GLM_FUNC_DECL tvec3< T, P > axis(tquat< T, P > const &x)
Returns the q rotation axis.
GLM_FUNC_DECL void axisAngle(tmat4x4< T, P > const &mat, tvec3< T, P > &axis, T &angle)
Get the axis and angle of the rotation from a matrix.
GLM_FUNC_DECL T angle(tquat< T, P > const &x)
Returns the quaternion rotation angle.
GLM_FUNC_DECL tmat4x4< T, P > axisAngleMatrix(tvec3< T, P > const &axis, T const angle)
Build a matrix from axis and angle.