40 #ifndef GLM_GTC_random
41 #define GLM_GTC_random
44 #include "../vec2.hpp"
45 #include "../vec3.hpp"
47 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
48 # pragma message("GLM: GLM_GTC_random extension included")
62 template <
typename genType>
72 template <
typename genType>
75 genType
const & Deviation);
98 GLM_FUNC_DECL detail::tvec2<T, defaultp>
diskRand(
105 template <
typename T>
106 GLM_FUNC_DECL detail::tvec3<T, defaultp>
ballRand(
112 #include "random.inl"
114 #endif//GLM_GTC_random
GLM_FUNC_DECL detail::tvec2< T, defaultp > circularRand(T const &Radius)
Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius...
GLM_FUNC_DECL detail::tvec3< T, defaultp > sphericalRand(T const &Radius)
Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius...
GLM_FUNC_DECL genType gaussRand(genType const &Mean, genType const &Deviation)
Generate random numbers in the interval [Min, Max], according a gaussian distribution.
GLM_FUNC_DECL detail::tvec3< T, defaultp > ballRand(T const &Radius)
Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of...
GLM_FUNC_DECL genType linearRand(genType const &Min, genType const &Max)
Generate random numbers in the interval [Min, Max], according a linear distribution.
GLM_FUNC_DECL detail::tvec2< T, defaultp > diskRand(T const &Radius)
Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a...