0.9.8 API documenation
Modules
GTC Extensions (Stable)

Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. More...

Modules

 GLM_GTC_bitfield
 Allow to perform bit operations on integer values.
 
 GLM_GTC_color_encoding
 Allow to perform bit operations on integer values.
 
 GLM_GTC_color_space
 Allow to perform bit operations on integer values.
 
 GLM_GTC_constants
 Provide a list of constants and precomputed useful values.
 
 GLM_GTC_epsilon
 Comparison functions for a user defined epsilon values.
 
 GLM_GTC_functions
 List of useful common functions.
 
 GLM_GTC_integer
 Allow to perform bit operations on integer values.
 
 GLM_GTC_matrix_access
 Defines functions to access rows or columns of a matrix easily.
 
 GLM_GTC_matrix_integer
 Defines a number of matrices with integer types.
 
 GLM_GTC_matrix_inverse
 Defines additional matrix inverting functions.
 
 GLM_GTC_matrix_transform
 Defines functions that generate common transformation matrices.
 
 GLM_GTC_noise
 Defines 2D, 3D and 4D procedural noise functions Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": https://github.com/ashima/webgl-noise Following Stefan Gustavson's paper "Simplex noise demystified": http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf <glm/gtc/noise.hpp> need to be included to use these functionalities.
 
 GLM_GTC_packing
 This extension provides a set of function to convert vertors to packed formats.
 
 GLM_GTC_quaternion
 Defines a templated quaternion type and several quaternion operations.
 
 GLM_GTC_random
 Generate random number from various distribution methods.
 
 GLM_GTC_reciprocal
 Define secant, cosecant and cotangent functions.
 
 GLM_GTC_round
 rounding value to specific boundings
 
 GLM_GTC_type_aligned
 Aligned types.
 
 GLM_GTC_type_precision
 Defines specific C++-based precision types.
 
 GLM_GTC_type_ptr
 Handles the interaction between pointers and vector, matrix types.
 
 GLM_GTC_ulp
 Allow the measurement of the accuracy of a function against a reference implementation.
 
 GLM_GTC_vec1
 Add vec1, ivec1, uvec1 and bvec1 types.
 

Detailed Description

Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program.

GTC extensions aim to be stable.

Even if it's highly unrecommended, it's possible to include all the extensions at once by including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.