#define GLM_ENABLE_EXPERIMENTAL #include static int test_isNull() { int Error(0); bool TestA = glm::isNull(glm::mat4(0), 0.00001f); Error += TestA ? 0 : 1; return Error; } static int test_isIdentity() { int Error(0); { bool TestA = glm::isIdentity(glm::mat2(1), 0.00001f); Error += TestA ? 0 : 1; } { bool TestA = glm::isIdentity(glm::mat3(1), 0.00001f); Error += TestA ? 0 : 1; } { bool TestA = glm::isIdentity(glm::mat4(1), 0.00001f); Error += TestA ? 0 : 1; } return Error; } static int test_isNormalized() { int Error(0); bool TestA = glm::isNormalized(glm::mat4(1), 0.00001f); Error += TestA ? 0 : 1; return Error; } static int test_isOrthogonal() { int Error(0); { bool TestA = glm::isOrthogonal(glm::mat4(1), 0.00001f); Error += TestA ? 0 : 1; } { bool TestA = glm::isOrthogonal(glm::mat4(0), 0.00001f); Error += TestA ? 1 : 0; } return Error; } int main() { int Error(0); Error += test_isNull(); Error += test_isIdentity(); Error += test_isNormalized(); Error += test_isOrthogonal(); return Error; }