/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2010-09-16 // Updated : 2010-09-16 // Licence : This source is under MIT licence // File : test/gtx/simd-mat4.cpp /////////////////////////////////////////////////////////////////////////////////////////////////// #define GLM_INSTRUCTION_SET GLM_PLATFORM_SSE3 #include #include #include #include #include void test_detA() { glm::mat4 Identity( glm::vec4(4.0f, 0.7f, 0.1f, 0.01f), glm::vec4(0.5f, 3.0f, 0.6f, 0.02f), glm::vec4(0.2f, 0.4f, 2.0f, 0.03f), glm::vec4(4.0f, 3.0f, 2.0f, 1.00f)); std::vector Test(10000000); std::clock_t TimeStart = clock(); for(std::size_t i = 0; i < Test.size(); ++i) Test[i] = glm::determinant(Identity); std::clock_t TimeEnd = clock(); printf("Det A: %d\n", TimeEnd - TimeStart); } void test_detB() { glm::simd_mat4 IdentityB( glm::simd_vec4(4.0f, 0.7f, 0.1f, 0.01f), glm::simd_vec4(0.5f, 3.0f, 0.6f, 0.02f), glm::simd_vec4(0.2f, 0.4f, 2.0f, 0.03f), glm::simd_vec4(4.0f, 3.0f, 2.0f, 1.00f)); std::vector<__m128> Test(10000000); std::clock_t TimeStart = clock(); for(std::size_t i = 0; i < Test.size(); ++i) Test[i] = glm::detail::sse_slow_det_ps(&IdentityB.Data[0].Data); std::clock_t TimeEnd = clock(); printf("Det B: %d\n", TimeEnd - TimeStart); } void test_detC() { glm::simd_mat4 IdentityB( glm::simd_vec4(4.0f, 0.7f, 0.1f, 0.01f), glm::simd_vec4(0.5f, 3.0f, 0.6f, 0.02f), glm::simd_vec4(0.2f, 0.4f, 2.0f, 0.03f), glm::simd_vec4(4.0f, 3.0f, 2.0f, 1.00f)); std::vector<__m128> Test(10000000); std::clock_t TimeStart = clock(); for(std::size_t i = 0; i < Test.size(); ++i) Test[i] = glm::detail::sse_det_ps(&IdentityB.Data[0].Data); std::clock_t TimeEnd = clock(); printf("Det C: %d\n", TimeEnd - TimeStart); } int main(int argc, void* argv[]) { test_detA(); test_detB(); test_detC(); // shuffle test glm::simd_vec4 A(1.0f, 2.0f, 3.0f, 4.0f); glm::simd_vec4 B(5.0f, 6.0f, 7.0f, 8.0f); __m128 C = _mm_shuffle_ps(A.Data, B.Data, _MM_SHUFFLE(1, 0, 1, 0)); glm::mat4 IdentityA( glm::vec4(4.0f, 0.7f, 0.1f, 0.01f), glm::vec4(0.5f, 3.0f, 0.6f, 0.02f), glm::vec4(0.2f, 0.4f, 2.0f, 0.03f), glm::vec4(4.0f, 3.0f, 2.0f, 1.00f)); float DetA = glm::determinant(IdentityA); glm::simd_mat4 IdentityB( glm::simd_vec4(4.0f, 0.7f, 0.1f, 0.01f), glm::simd_vec4(0.5f, 3.0f, 0.6f, 0.02f), glm::simd_vec4(0.2f, 0.4f, 2.0f, 0.03f), glm::simd_vec4(4.0f, 3.0f, 2.0f, 1.00f)); __m128 DetB = glm::detail::sse_slow_det_ps(&IdentityB.Data[0].Data); __m128 DetC = glm::detail::sse_det_ps(&IdentityB.Data[0].Data); std::vector TestA(100000); std::vector<__m128> TestB(100000); std::vector<__m128> TestC(100000); return 0; }