Here are the classes, structs, unions and interfaces with brief descriptions:
_swizzle_base0< T, N > | Internal class for implementing swizzle operators |
_swizzle_base2< ValueType, VecType, N, E0, E1, E2, E3, DUPLICATE_ELEMENTS > | Internal class for implementing swizzle operators |
_swizzle_base2< ValueType, VecType, N, E0, E1, E2, E3, 1 > | Specialization for swizzles containing duplicate elements. These cannot be modified |
thalf | 16-bit floating point type |
tmat2x2< T > | Template for 2 * 2 matrix of floating-point numbers |
tmat2x3< T > | Template for 2 columns and 3 rows matrix of floating-point numbers |
tmat2x4< T > | Template for 2 columns and 4 rows matrix of floating-point numbers |
tmat3x2< T > | Template for 3 columns and 2 rows matrix of floating-point numbers |
tmat3x3< T > | Template for 3 * 3 matrix of floating-point numbers |
tmat3x4< T > | Template for 3 columns and 4 rows matrix of floating-point numbers |
tmat4x2< T > | Template for 4 columns and 2 rows matrix of floating-point numbers |
tmat4x3< T > | Template for 4 columns and 3 rows matrix of floating-point numbers |
tmat4x4< T > | Template for 4 * 4 matrix of floating-point numbers |
tquat< T > | Template for quaternion |
tvec2< T > | The basic 2D vector type |
tvec3< T > | Basic 3D vector type |
tvec4< T > | Basic 4D vector type |