#include #include #include #include static int test_equal_epsilon() { # if GLM_CONFIG_CONSTEXP == GLM_ENABLE static_assert(glm::equal(1.01f, 1.02f, 0.1f), "GLM: Failed constexpr"); static_assert(!glm::equal(1.01f, 1.02f, 0.001f), "GLM: Failed constexpr"); # endif int Error = 0; Error += glm::equal(1.01f, 1.02f, 0.1f) ? 0 : 1; Error += !glm::equal(1.01f, 1.02f, 0.001f) ? 0 : 1; return Error; } static int test_notEqual_epsilon() { # if GLM_CONFIG_CONSTEXP == GLM_ENABLE static_assert(glm::notEqual(1.01f, 1.02f, 0.001f), "GLM: Failed constexpr"); static_assert(!glm::notEqual(1.01f, 1.02f, 0.1f), "GLM: Failed constexpr"); # endif int Error = 0; Error += glm::notEqual(1.01f, 1.02f, 0.001f) ? 0 : 1; Error += !glm::notEqual(1.01f, 1.02f, 0.1f) ? 0 : 1; return Error; } static int test_equal_ulps() { int Error = 0; float const ULP1Plus = glm::nextFloat(1.0f); Error += glm::equal(1.0f, ULP1Plus, 1) ? 0 : 1; float const ULP2Plus = glm::nextFloat(ULP1Plus); Error += !glm::equal(1.0f, ULP2Plus, 1) ? 0 : 1; float const ULP1Minus = glm::prevFloat(1.0f); Error += glm::equal(1.0f, ULP1Minus, 1) ? 0 : 1; float const ULP2Minus = glm::prevFloat(ULP1Minus); Error += !glm::equal(1.0f, ULP2Minus, 1) ? 0 : 1; return Error; } static int test_notEqual_ulps() { int Error = 0; float const ULP1Plus = glm::nextFloat(1.0f); Error += !glm::notEqual(1.0f, ULP1Plus, 1) ? 0 : 1; float const ULP2Plus = glm::nextFloat(ULP1Plus); Error += glm::notEqual(1.0f, ULP2Plus, 1) ? 0 : 1; float const ULP1Minus = glm::prevFloat(1.0f); Error += !glm::notEqual(1.0f, ULP1Minus, 1) ? 0 : 1; float const ULP2Minus = glm::prevFloat(ULP1Minus); Error += glm::notEqual(1.0f, ULP2Minus, 1) ? 0 : 1; return Error; } static int test_equal_sign() { int Error = 0; Error += !glm::equal(-0.0f, 0.0f, 2) ? 0 : 1; Error += !glm::equal(-0.0, 0.0, 2) ? 0 : 1; Error += !glm::equal(-1.0f, 2.0f, 2) ? 0 : 1; Error += !glm::equal(-1.0, 2.0, 2) ? 0 : 1; Error += !glm::equal(-0.00001f, 1.00000f, 2) ? 0 : 1; Error += !glm::equal(-0.00001, 1.00000, 2) ? 0 : 1; Error += !glm::equal(-1.0f, 1.0f, 2) ? 0 : 1; Error += !glm::equal(-1.0, 1.0, 2) ? 0 : 1; return Error; } int main() { int Error = 0; Error += test_equal_epsilon(); Error += test_notEqual_epsilon(); Error += test_equal_ulps(); Error += test_notEqual_ulps(); Error += test_equal_sign(); return Error; }