0.9.9 API documenation
Functions
color_encoding.hpp File Reference

GLM_GTX_color_encoding More...

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Functions

template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > convertD65XYZToD50XYZ (vec< 3, T, P > const &ColorD65XYZ)
 Convert a D65 YUV color to D50 YUV.
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > convertD65XYZToLinearSRGB (vec< 3, T, P > const &ColorD65XYZ)
 Convert a D65 YUV color to linear sRGB.
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > convertLinearSRGBToD50XYZ (vec< 3, T, P > const &ColorLinearSRGB)
 Convert a linear sRGB color to D50 YUV.
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > convertLinearSRGBToD65XYZ (vec< 3, T, P > const &ColorLinearSRGB)
 Convert a linear sRGB color to D65 YUV.
 

Detailed Description

GLM_GTX_color_encoding

See also
GLM Core (dependence)
GLM_GTX_color_encoding (dependence)

Definition in file color_encoding.hpp.