0.9.9 API documenation
Functions
gtc/quaternion.hpp File Reference

GLM_GTC_quaternion More...

Go to the source code of this file.

Functions

template<typename T , qualifier P>
GLM_FUNC_DECL T angle (tquat< T, P > const &x)
 Returns the quaternion rotation angle. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > angleAxis (T const &angle, vec< 3, T, P > const &axis)
 Build a quaternion from an angle and a normalized axis. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > axis (tquat< T, P > const &x)
 Returns the q rotation axis. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > conjugate (tquat< T, P > const &q)
 Returns the q conjugate. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL T dot (tquat< T, P > const &x, tquat< T, P > const &y)
 Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ... More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > equal (tquat< T, P > const &x, tquat< T, P > const &y)
 Returns the component-wise comparison of result x == y. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > eulerAngles (tquat< T, P > const &x)
 Returns euler angles, pitch as x, yaw as y, roll as z. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > greaterThan (tquat< T, P > const &x, tquat< T, P > const &y)
 Returns the component-wise comparison of result x > y. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > greaterThanEqual (tquat< T, P > const &x, tquat< T, P > const &y)
 Returns the component-wise comparison of result x >= y. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > inverse (tquat< T, P > const &q)
 Returns the q inverse. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > isinf (tquat< T, P > const &x)
 Returns true if x holds a positive infinity or negative infinity representation in the underlying implementation's set of floating point representations. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > isnan (tquat< T, P > const &x)
 Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of floating point representations. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL T length (tquat< T, P > const &q)
 Returns the length of the quaternion. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > lerp (tquat< T, P > const &x, tquat< T, P > const &y, T a)
 Linear interpolation of two quaternions. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > lessThan (tquat< T, P > const &x, tquat< T, P > const &y)
 Returns the component-wise comparison result of x < y. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > lessThanEqual (tquat< T, P > const &x, tquat< T, P > const &y)
 Returns the component-wise comparison of result x <= y. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 3, 3, T, P > mat3_cast (tquat< T, P > const &x)
 Converts a quaternion to a 3 * 3 matrix. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > mat4_cast (tquat< T, P > const &x)
 Converts a quaternion to a 4 * 4 matrix. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > mix (tquat< T, P > const &x, tquat< T, P > const &y, T a)
 Spherical linear interpolation of two quaternions. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > normalize (tquat< T, P > const &q)
 Returns the normalized quaternion. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, bool, P > notEqual (tquat< T, P > const &x, tquat< T, P > const &y)
 Returns the component-wise comparison of result x != y. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL T pitch (tquat< T, P > const &x)
 Returns pitch value of euler angles expressed in radians. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > quat_cast (mat< 3, 3, T, P > const &x)
 Converts a 3 * 3 matrix to a quaternion. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > quat_cast (mat< 4, 4, T, P > const &x)
 Converts a 4 * 4 matrix to a quaternion. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL T roll (tquat< T, P > const &x)
 Returns roll value of euler angles expressed in radians. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > rotate (tquat< T, P > const &q, T const &angle, vec< 3, T, P > const &axis)
 Rotates a quaternion from a vector of 3 components axis and an angle. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL tquat< T, P > slerp (tquat< T, P > const &x, tquat< T, P > const &y, T a)
 Spherical linear interpolation of two quaternions. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL T yaw (tquat< T, P > const &x)
 Returns yaw value of euler angles expressed in radians. More...
 

Detailed Description

GLM_GTC_quaternion

See also
GLM Core (dependence)
GLM_GTC_constants (dependence)

Definition in file gtc/quaternion.hpp.