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<li class="navelem"><a class="el" href="dir_885cc87fac2d91e269af0a5a959fa5f6.html">E:</a></li><li class="navelem"><a class="el" href="dir_63ed049134a778d525e06b63afc2c979.html">Github</a></li><li class="navelem"><a class="el" href="dir_c98a9ac98258ab9f831b188d66361a70.html">g-truc</a></li><li class="navelem"><a class="el" href="dir_50f12b6ceb23d7f6adfb377a1ae8b006.html">glm</a></li><li class="navelem"><a class="el" href="dir_fca33f1b5115d46f42c670590789c0d2.html">glm</a></li><li class="navelem"><a class="el" href="dir_628fd60eb37daf5aa9a81e3983c640b7.html">gtx</a></li> </ul>
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<div class="title">matrix_decompose.hpp</div> </div>
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<a href="a00656.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>  </div>
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<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="preprocessor">#pragma once</span></div>
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<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>  </div>
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<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">// Dependencies</span></div>
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<div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#include "../mat4x4.hpp"</span></div>
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<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="preprocessor">#include "../vec3.hpp"</span></div>
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<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="preprocessor">#include "../vec4.hpp"</span></div>
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<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#include "../geometric.hpp"</span></div>
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<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#include "../gtc/quaternion.hpp"</span></div>
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<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#include "../gtc/matrix_transform.hpp"</span></div>
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<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  </div>
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<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div>
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<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor"># error "GLM: GLM_GTX_matrix_decompose is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."</span></div>
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<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)</span></div>
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<div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor"># pragma message("GLM: GLM_GTX_matrix_decompose extension included")</span></div>
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<div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#endif</span></div>
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<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>  </div>
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<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">namespace </span>glm</div>
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<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> {</div>
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<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  </div>
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<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00037"></a><span class="lineno"><a class="line" href="a00944.html#gac0e342656ba09a9bc97c57182ba73124"> 37</a></span>  GLM_FUNC_DECL <span class="keywordtype">bool</span> <a class="code" href="a00944.html#gac0e342656ba09a9bc97c57182ba73124">decompose</a>(</div>
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<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>  mat<4, 4, T, Q> <span class="keyword">const</span>& modelMatrix,</div>
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<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>  vec<3, T, Q> & <a class="code" href="a00828.html#ga05051adbee603fb3c5095d8cf5cc229b">scale</a>, qua<T, Q> & <a class="code" href="a00966.html#ga1a32fceb71962e6160e8af295c91930a">orientation</a>, vec<3, T, Q> & translation, vec<3, T, Q> & skew, vec<4, T, Q> & <a class="code" href="a00805.html#ga747c8cf99458663dd7ad1bb3a2f07787">perspective</a>);</div>
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<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>  </div>
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<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>  <span class="comment">// Recomposes a model matrix from a previously-decomposed matrix</span></div>
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<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>  GLM_FUNC_DECL mat<4, 4, T, Q> recompose(</div>
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<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>  vec<3, T, Q> <span class="keyword">const</span>& <a class="code" href="a00828.html#ga05051adbee603fb3c5095d8cf5cc229b">scale</a>, qua<T, Q> <span class="keyword">const</span>& <a class="code" href="a00966.html#ga1a32fceb71962e6160e8af295c91930a">orientation</a>, vec<3, T, Q> <span class="keyword">const</span>& translation,</div>
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<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>  vec<3, T, Q> <span class="keyword">const</span>& skew, vec<4, T, Q> <span class="keyword">const</span>& <a class="code" href="a00805.html#ga747c8cf99458663dd7ad1bb3a2f07787">perspective</a>);</div>
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<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>  </div>
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<div class="line"><a name="l00048"></a><span class="lineno"> 48</span> }<span class="comment">//namespace glm</span></div>
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<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  </div>
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<div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="preprocessor">#include "matrix_decompose.inl"</span></div>
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</div><!-- fragment --></div><!-- contents -->
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<div class="ttc" id="aa00828_html_ga05051adbee603fb3c5095d8cf5cc229b"><div class="ttname"><a href="a00828.html#ga05051adbee603fb3c5095d8cf5cc229b">glm::scale</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > scale(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)</div><div class="ttdoc">Builds a scale 4 * 4 matrix created from 3 scalars.</div></div>
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<div class="ttc" id="aa00944_html_gac0e342656ba09a9bc97c57182ba73124"><div class="ttname"><a href="a00944.html#gac0e342656ba09a9bc97c57182ba73124">glm::decompose</a></div><div class="ttdeci">GLM_FUNC_DECL bool decompose(mat< 4, 4, T, Q > const &modelMatrix, vec< 3, T, Q > &scale, qua< T, Q > &orientation, vec< 3, T, Q > &translation, vec< 3, T, Q > &skew, vec< 4, T, Q > &perspective)</div><div class="ttdoc">Decomposes a model matrix to translations, rotation and scale components.</div></div>
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<div class="ttc" id="aa00966_html_ga1a32fceb71962e6160e8af295c91930a"><div class="ttname"><a href="a00966.html#ga1a32fceb71962e6160e8af295c91930a">glm::orientation</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > orientation(vec< 3, T, Q > const &Normal, vec< 3, T, Q > const &Up)</div><div class="ttdoc">Build a rotation matrix from a normal and a up vector.</div></div>
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<div class="ttc" id="aa00805_html_ga747c8cf99458663dd7ad1bb3a2f07787"><div class="ttname"><a href="a00805.html#ga747c8cf99458663dd7ad1bb3a2f07787">glm::perspective</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, defaultp > perspective(T fovy, T aspect, T near, T far)</div><div class="ttdoc">Creates a matrix for a symmetric perspective-view frustum based on the default handedness and default...</div></div>
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