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<title>0.9.8: Matrix functions</title>
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<div id="projectname">0.9.8
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<a href="#func-members">Functions</a> </div>
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<div class="headertitle">
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<div class="title">Matrix functions<div class="ingroups"><a class="el" href="a00156.html">GLM Core</a></div></div> </div>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
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Functions</h2></td></tr>
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<tr class="memitem:ga26ea77c574802bc6fc193c40478718d2"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class matType> </td></tr>
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<tr class="memitem:ga26ea77c574802bc6fc193c40478718d2"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#ga26ea77c574802bc6fc193c40478718d2">determinant</a> (matType< T, P > const &m)</td></tr>
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<tr class="separator:ga26ea77c574802bc6fc193c40478718d2"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa7e1d5586cd499126cec76e0f11871e3"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class matType> </td></tr>
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<tr class="memitem:gaa7e1d5586cd499126cec76e0f11871e3"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL matType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#gaa7e1d5586cd499126cec76e0f11871e3">inverse</a> (matType< T, P > const &m)</td></tr>
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<tr class="separator:gaa7e1d5586cd499126cec76e0f11871e3"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga4a54992e4741188ee624b21e3ba91814"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class matType> </td></tr>
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<tr class="memitem:ga4a54992e4741188ee624b21e3ba91814"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL matType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#ga4a54992e4741188ee624b21e3ba91814">matrixCompMult</a> (matType< T, P > const &x, matType< T, P > const &y)</td></tr>
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<tr class="separator:ga4a54992e4741188ee624b21e3ba91814"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecTypeA, template< typename, precision > class vecTypeB> </td></tr>
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<tr class="memitem:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL detail::outerProduct_trait< T, P, vecTypeA, vecTypeB >::type </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00150.html#gae9f513dc8e4f3ceb993669321b6d0f09">outerProduct</a> (vecTypeA< T, P > const &c, vecTypeB< T, P > const &r)</td></tr>
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<tr class="separator:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>For each of the following built-in matrix functions, there is both a single-precision floating point version, where all arguments and return values are single precision, and a double-precision floating version, where all arguments and return values are double precision. </p>
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<p>Only the single-precision floating point version is shown. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<a class="anchor" id="ga26ea77c574802bc6fc193c40478718d2"></a>
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<td class="memname">GLM_FUNC_DECL T glm::determinant </td>
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<td>(</td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>m</em></td><td>)</td>
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<td></td>
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<p>Returns the transposed matrix of x. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> Return the determinant of a squared matrix.</dd></dl>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">valType</td><td>Floating-point scalar types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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<a class="anchor" id="gaa7e1d5586cd499126cec76e0f11871e3"></a>
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<td class="memname">GLM_FUNC_DECL matType< T, P > inverse </td>
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<td>(</td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>m</em></td><td>)</td>
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<td></td>
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<p>Return the inverse of a squared matrix. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">valType</td><td>Floating-point scalar types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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<a class="anchor" id="ga4a54992e4741188ee624b21e3ba91814"></a>
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<td class="memname">GLM_FUNC_DECL matType<T, P> glm::matrixCompMult </td>
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<td>(</td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>x</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>y</em> </td>
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<td></td>
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<td>)</td>
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<p>Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and y[i][j]. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type glm::outerProduct </td>
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<td>(</td>
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<td class="paramtype">vecTypeA< T, P > const & </td>
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<td class="paramname"><em>c</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">vecTypeB< T, P > const & </td>
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<td class="paramname"><em>r</em> </td>
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<tr>
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<td></td>
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<td>)</td>
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<p>Treats the first parameter c as a column vector and the second parameter r as a row vector and does a linear algebraic matrix multiply c * r. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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