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769 lines
33 KiB
Plaintext
769 lines
33 KiB
Plaintext
================================================================================
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OpenGL Mathematics (GLM)
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--------------------------------------------------------------------------------
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glm.g-truc.net
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glm@g-truc.net
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================================================================================
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The MIT License
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--------------------------------------------------------------------------------
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Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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================================================================================
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GLM Usage
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--------------------------------------------------------------------------------
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GLM is a header only library, there is nothing to build, just include it.
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#include <glm/glm.hpp>
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More informations in GLM manual:
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http://glm.g-truc.net/glm.pdf
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================================================================================
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GLM 0.9.6.0: 2014-XX-XX
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--------------------------------------------------------------------------------
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- Fixed std::nextafter not supported with C++11 on Android #217
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- Fixed missing value_type for dual quaternion
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- Fixed return type of dual quaternion length
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- Fixed infinite loop in isfinite function with GCC #221
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- Rely on C++11 to implement isinf and isnan
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- Added transparent use of SIMD instructions for vec4 and mat4 types
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- Removed degrees for function parameters
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- Removed GLM_FORCE_RADIANS, active by default
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- Added move contructors and assignment operators #141
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- Use pragma once
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- Fixed Visual Studio 14 compiler warnings
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- Added GTC_vec1 extension, *vec1 support to *vec2 and *vec3 types
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- Limited extended integer type redifinition #233
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- Improved linearRand: support precision and integers #230
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- Added vec3 slerp #237
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- Added GTX_common with isdenomal #223
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- Fixed implicit conversion from another tvec2 type to another tvec2 #241
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- Added GTX_scalar_multiplication for C++ 11 compiler only #242
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- Added GTX_range for C++ 11 compiler only #240
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- Added Added closestPointOnLine function for tvec2 to GTX_closest_point #238
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- Moved template types from 'detail' to 'glm' namespace #239, #244
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- Added GLM_FORCE_SIZE_FUNC to replace .length() by .size() #245
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- Fixed GTX_string_cast to support for integer types #249
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- Removed GLM_FORCE_CUDA, Cuda is implicitly detected
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- Updated GTX_associated_min_max with vec1 support
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- Fixed lack of consistency of quat and dualquat constructors
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- Removed VC 2005 / 8 and 2008 / 9 support
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- Removed GCC 3.4 to 4.5 support
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- Removed LLVM GCC support
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- Removed LLVM 2.6 to 2.9 support
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- Removed CUDA 3.0 to 4.0 support
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- Undetected C++ compiler automatically compile with GLM_FORCE_CXX98 and
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GLM_FORCE_PURE
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- Separated Apple Clang and LLVM compiler detection
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- Added GLM_FORCE_NO_CTOR_INIT
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- Added 'uninitialize' to explicitly not initialize a GLM type
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- Added not function (from GLSL specification) on VC12
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- Optimized bitfield operations
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- Added GTC_bitfield extension, promoted GTX_bit
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- Added GTC_integer extension, promoted GTX_bit
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- Fixed bad matrix-vector multiple performance with Cuda #257, #258
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================================================================================
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GLM 0.9.5.4: 2014-06-21
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--------------------------------------------------------------------------------
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- Fixed non-utf8 character #196
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- Added FindGLM install for CMake #189
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- Fixed GTX_color_space - saturation #195
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- Fixed glm::isinf and glm::isnan for with Android NDK 9d #191
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- Fixed builtin GLM_ARCH_SSE4 #204
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- Optimized Quaternion vector rotation #205
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- Fixed missing doxygen @endcond tag #211
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- Fixed instruction set detection with Clang #158
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- Fixed orientate3 function #207
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- Fixed lerp when cosTheta is close to 1 in quaternion slerp #210
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- Added GTX_io for io with <iostream> #144
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- Fixed fastDistance ambiguity #215
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- Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to
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tweakedInfinitePerspective
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- Fixed std::copy and std::vector with GLM types #214
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- Fixed strict aliasing issues #212, #152
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- Fixed std::nextafter not supported with C++11 on Android #213
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- Fixed corner cases in exp and log functions for quaternions #199
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================================================================================
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GLM 0.9.5.3: 2014-04-02
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--------------------------------------------------------------------------------
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- Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch
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compiler argument
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- Fixed GTX_raw_data code dependency
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- Fixed GCC instruction set detection
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- Added GLM_GTX_matrix_transform_2d extension (#178, #176)
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- Fixed CUDA issues (#169, #168, #183, #182)
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- Added support for all extensions but GTX_string_cast to CUDA
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- Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
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- Fixed missing bitfieldInterleave definisions
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- Fixed usubBorrow (#171)
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- Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
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- Added full tests for eulerAngle*** functions (#173)
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- Added workaround for a CUDA compiler bug (#186, #185)
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================================================================================
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GLM 0.9.5.2: 2014-02-08
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--------------------------------------------------------------------------------
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- Fixed initializer list ambiguity (#159, #160)
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- Fixed warnings with the Android NDK 9c
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- Fixed non power of two matrix products
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- Fixed mix function link error
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- Fixed SSE code included in GLM tests on "pure" platforms
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- Fixed undefined reference to fastInverseSqrt (#161)
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- Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165)
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- Fix dot product clamp range for vector angle functions. (#163)
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- Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152)
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- Fixed GLM_GTC_constants description brief (#162)
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================================================================================
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GLM 0.9.5.1: 2014-01-11
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--------------------------------------------------------------------------------
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- Fixed angle and orientedAngle that sometimes return NaN values (#145)
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- Deprecated degrees for function parameters and display a message
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- Added possible static_cast conversion of GLM types (#72)
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- Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146)
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- Fixed mismatch between some declarations and definitions
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- Fixed inverse link error when using namespace glm; (#147)
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- Optimized matrix inverse and division code (#149)
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- Added intersectRayPlane function (#153)
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- Fixed outerProduct return type (#155)
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================================================================================
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GLM 0.9.5.0: 2013-12-25
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--------------------------------------------------------------------------------
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- Added forward declarations (glm/fwd.hpp) for faster compilations
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- Added per feature headers
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- Minimized GLM internal dependencies
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- Improved Intel Compiler detection
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- Added bitfieldInterleave and _mm_bit_interleave_si128 functions
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- Added GTX_scalar_relational
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- Added GTX_dual_quaternion
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- Added rotation function to GTX_quaternion (#22)
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- Added precision variation of each type
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- Added quaternion comparison functions
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- Fixed GTX_multiple for negative value
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- Removed GTX_ocl_type extension
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- Fixed post increment and decrement operators
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- Fixed perspective with zNear == 0 (#71)
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- Removed l-value swizzle operators
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- Cleaned up compiler detection code for unsupported compilers
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- Replaced C cast by C++ casts
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- Fixed .length() that should return a int and not a size_t
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- Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t
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- Removed unnecessary conversions
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- Optimized packing and unpacking functions
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- Removed the normalization of the up argument of lookAt function (#114)
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- Added low precision specializations of inversesqrt
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- Fixed ldexp and frexp implementations
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- Increased assert coverage
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- Increased static_assert coverage
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- Replaced GLM traits by STL traits when possible
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- Allowed including individual core feature
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- Increased unit tests completness
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- Added creating of a quaternion from two vectors
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- Added C++11 initializer lists
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- Fixed umulExtended and imulExtended implementations for vector types (#76)
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- Fixed CUDA coverage for GTC extensions
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- Added GTX_io extension
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- Improved GLM messages enabled when defining GLM_MESSAGES
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- Hidden matrix _inverse function implementation detail into private section
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================================================================================
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GLM 0.9.4.6: 2013-09-20
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--------------------------------------------------------------------------------
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- Fixed detection to select the last known compiler if newer version #106
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- Fixed is_int and is_uint code duplication with GCC and C++11 #107
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- Fixed test suite build while using Clang in C++11 mode
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- Added c++1y mode support in CMake test suite
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- Removed ms extension mode to CMake when no using Visual C++
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- Added pedantic mode to CMake test suite for Clang and GCC
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- Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows
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for ICC
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- Added compilation errors for unsupported compiler versions
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- Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
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- Fixed const ref issue on assignment operator taking a scalar parameter #116
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- Fixed glm::eulerAngleY implementation #117
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================================================================================
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GLM 0.9.4.5: 2013-08-12
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--------------------------------------------------------------------------------
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- Fixed CUDA support
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- Fixed inclusion of intrinsics in "pure" mode #92
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- Fixed language detection on GCC when the C++0x mode isn't enabled #95
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- Fixed issue #97: register is deprecated in C++11
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- Fixed issue #96: CUDA issues
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- Added Windows CE detection #92
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- Added missing value_ptr for quaternions #99
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================================================================================
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GLM 0.9.4.4: 2013-05-29
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--------------------------------------------------------------------------------
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- Fixed slerp when costheta is close to 1 #65
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- Fixed mat4x2 value_type constructor #70
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- Fixed glm.natvis for Visual C++ 12 #82
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- Added assert in inversesqrt to detect division by zero #61
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- Fixed missing swizzle operators #86
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- Fixed CUDA warnings #86
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- Fixed GLM natvis for VC11 #82
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- Fixed GLM_GTX_multiple with negative values #79
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- Fixed glm::perspective when zNear is zero #71
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================================================================================
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GLM 0.9.4.3: 2013-03-20
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--------------------------------------------------------------------------------
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- Detected qualifier for Clang
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- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
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- Fixed squad, intermediate and exp quaternion functions
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- Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
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- Clarify the license applying on the manual
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- Added a docx copy of the manual
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- Fixed GLM_GTX_matrix_interpolation
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- Fixed isnan and isinf on Android with Clang
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- Autodetected C++ version using __cplusplus value
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- Fixed mix for bool and bvec* third parameter
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================================================================================
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GLM 0.9.4.2: 2013-02-14
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--------------------------------------------------------------------------------
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- Fixed compAdd from GTX_component_wise
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- Fixed SIMD support for Intel compiler on Windows
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- Fixed isnan and isinf for CUDA compiler
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- Fixed GLM_FORCE_RADIANS on glm::perspective
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- Fixed GCC warnings
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- Fixed packDouble2x32 on XCode
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- Fixed mix for vec4 SSE implementation
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- Fixed 0x2013 dash character in comments that cause issue in Windows
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Japanese mode
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- Fixed documentation warnings
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- Fixed CUDA warnings
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================================================================================
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GLM 0.9.4.1: 2012-12-22
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--------------------------------------------------------------------------------
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- Improved half support: -0.0 case and implicit conversions
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- Fixed Intel Composer Compiler support on Linux
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- Fixed interaction between quaternion and euler angles
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- Fixed GTC_constants build
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- Fixed GTX_multiple
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- Fixed quat slerp using mix function when cosTheta close to 1
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- Improved fvec4SIMD and fmat4x4SIMD implementations
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- Fixed assert messages
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- Added slerp and lerp quaternion functions and tests
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================================================================================
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GLM 0.9.4.0: 2012-11-18
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--------------------------------------------------------------------------------
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- Added Intel Composer Compiler support
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- Promoted GTC_espilon extension
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- Promoted GTC_ulp extension
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- Removed GLM website from the source repository
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- Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
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- Fixed detection of Clang and LLVM GCC on MacOS X
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- Added debugger visualizers for Visual C++ 2012
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================================================================================
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GLM 0.9.3.4: 2012-06-30
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--------------------------------------------------------------------------------
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- Added SSE4 and AVX2 detection.
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- Removed VIRTREV_xstream and the incompatibility generated with GCC
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- Fixed C++11 compiler option for GCC
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- Removed MS language extension option for GCC (not fonctionnal)
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- Fixed bitfieldExtract for vector types
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- Fixed warnings
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- Fixed SSE includes
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================================================================================
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GLM 0.9.3.3: 2012-05-10
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--------------------------------------------------------------------------------
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- Fixed isinf and isnan
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- Improved compatibility with Intel compiler
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- Added CMake test build options: SIMD, C++11, fast math and MS land ext
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- Fixed SIMD mat4 test on GCC
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- Fixed perspectiveFov implementation
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- Fixed matrixCompMult for none-square matrices
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- Fixed namespace issue on stream operators
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- Fixed various warnings
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- Added VC11 support
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================================================================================
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GLM 0.9.3.2: 2012-03-15
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--------------------------------------------------------------------------------
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- Fixed doxygen documentation
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- Fixed Clang version detection
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- Fixed simd mat4 /= operator
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================================================================================
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GLM 0.9.3.1: 2012-01-25
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--------------------------------------------------------------------------------
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- Fixed platform detection
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- Fixed warnings
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- Removed detail code from Doxygen doc
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================================================================================
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GLM 0.9.3.0: 2012-01-09
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--------------------------------------------------------------------------------
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- Added CPP Check project
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- Fixed conflict with Windows headers
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- Fixed isinf implementation
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- Fixed Boost conflict
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- Fixed warnings
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================================================================================
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GLM 0.9.3.B: 2011-12-12
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--------------------------------------------------------------------------------
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- Added support for Chrone Native Client
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- Added epsilon constant
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- Removed value_size function from vector types
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- Fixed roundEven on GCC
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- Improved API documentation
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- Fixed modf implementation
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- Fixed step function accuracy
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- Fixed outerProduct
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================================================================================
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GLM 0.9.3.A: 2011-11-11
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--------------------------------------------------------------------------------
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- Improved doxygen documentation
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- Added new swizzle operators for C++11 compilers
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- Added new swizzle operators declared as functions
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- Added GLSL 4.20 length for vector and matrix types
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- Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
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- Promoted GLM_GTC_random extension: linear, gaussian and various random number
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generation distribution
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- Added GLM_GTX_constants: provides usefull constants
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- Added extension versioning
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- Removed many unused namespaces
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- Fixed half based type contructors
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- Added GLSL core noise functions
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================================================================================
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GLM 0.9.2.7: 2011-10-24
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--------------------------------------------------------------------------------
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- Added more swizzling constructors
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- Added missing none-squared matrix products
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================================================================================
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GLM 0.9.2.6: 2011-10-01
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--------------------------------------------------------------------------------
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- Fixed half based type build on old GCC
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- Fixed /W4 warnings on Visual C++
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- Fixed some missing l-value swizzle operators
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================================================================================
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GLM 0.9.2.5: 2011-09-20
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--------------------------------------------------------------------------------
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- Fixed floatBitToXint functions
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- Fixed pack and unpack functions
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- Fixed round functions
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================================================================================
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GLM 0.9.2.4: 2011-09-03
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--------------------------------------------------------------------------------
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- Fixed extensions bugs
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================================================================================
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GLM 0.9.2.3: 2011-06-08
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--------------------------------------------------------------------------------
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- Fixed build issues
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================================================================================
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GLM 0.9.2.2: 2011-06-02
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--------------------------------------------------------------------------------
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- Expend matrix constructors flexibility
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- Improved quaternion implementation
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- Fixed many warnings across platforms and compilers
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================================================================================
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GLM 0.9.2.1: 2011-05-24
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--------------------------------------------------------------------------------
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- Automatically detect CUDA support
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- Improved compiler detection
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- Fixed errors and warnings in VC with C++ extensions disabled
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- Fixed and tested GLM_GTX_vector_angle
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- Fixed and tested GLM_GTX_rotate_vector
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================================================================================
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GLM 0.9.2.0: 2011-05-09
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--------------------------------------------------------------------------------
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- Added CUDA support
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- Added CTest test suite
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- Added GLM_GTX_ulp extension
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- Added GLM_GTX_noise extension
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- Added GLM_GTX_matrix_interpolation extension
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- Updated quaternion slerp interpolation
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================================================================================
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GLM 0.9.1.3: 2011-05-07
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--------------------------------------------------------------------------------
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- Fixed bugs
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================================================================================
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GLM 0.9.1.2: 2011-04-15
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--------------------------------------------------------------------------------
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- Fixed bugs
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================================================================================
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GLM 0.9.1.1: 2011-03-17
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--------------------------------------------------------------------------------
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- Fixed bugs
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================================================================================
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GLM 0.9.1.0: 2011-03-03
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--------------------------------------------------------------------------------
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- Fixed bugs
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================================================================================
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GLM 0.9.1.B: 2011-02-13
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--------------------------------------------------------------------------------
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- Updated API documentation
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- Improved SIMD implementation
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- Fixed Linux build
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================================================================================
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GLM 0.9.0.8: 2011-02-13
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--------------------------------------------------------------------------------
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- Added quaternion product operator.
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- Clarify that GLM is a header only library.
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================================================================================
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GLM 0.9.1.A: 2011-01-31
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--------------------------------------------------------------------------------
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- Added SIMD support
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- Added new swizzle functions
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- Improved static assert error message with C++0x static_assert
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- New setup system
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- Reduced branching
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- Fixed trunc implementation
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================================================================================
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GLM 0.9.0.7: 2011-01-30
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--------------------------------------------------------------------------------
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- Added GLSL 4.10 packing functions
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- Added == and != operators for every types.
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================================================================================
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GLM 0.9.0.6: 2010-12-21
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--------------------------------------------------------------------------------
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- Many matrices bugs fixed
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================================================================================
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GLM 0.9.0.5: 2010-11-01
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--------------------------------------------------------------------------------
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- Improved Clang support
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- Fixed bugs
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================================================================================
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GLM 0.9.0.4: 2010-10-04
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--------------------------------------------------------------------------------
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- Added autoexp for GLM
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- Fixed bugs
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================================================================================
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GLM 0.9.0.3: 2010-08-26
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--------------------------------------------------------------------------------
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- Fixed non-squared matrix operators
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================================================================================
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GLM 0.9.0.2: 2010-07-08
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--------------------------------------------------------------------------------
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- Added GLM_GTX_int_10_10_10_2
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- Fixed bugs
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================================================================================
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GLM 0.9.0.1: 2010-06-21
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--------------------------------------------------------------------------------
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- Fixed extensions errors
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================================================================================
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GLM 0.9.0.0: 2010-05-25
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--------------------------------------------------------------------------------
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- Objective-C support
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- Fixed warnings
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- Updated documentation
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================================================================================
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GLM 0.9.B.2: 2010-04-30
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--------------------------------------------------------------------------------
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|
- Git transition
|
|
- Removed experimental code from releases
|
|
- Fixed bugs
|
|
|
|
================================================================================
|
|
GLM 0.9.B.1: 2010-04-03
|
|
--------------------------------------------------------------------------------
|
|
- Based on GLSL 4.00 specification
|
|
- Added the new core functions
|
|
- Added some implicit conversion support
|
|
|
|
================================================================================
|
|
GLM 0.9.A.2: 2010-02-20
|
|
--------------------------------------------------------------------------------
|
|
- Improved some possible errors messages
|
|
- Improved declarations and definitions match
|
|
|
|
================================================================================
|
|
GLM 0.9.A.1: 2010-02-09
|
|
--------------------------------------------------------------------------------
|
|
- Removed deprecated features
|
|
- Internal redesign
|
|
|
|
================================================================================
|
|
GLM 0.8.4.4 final: 2010-01-25
|
|
--------------------------------------------------------------------------------
|
|
- Fixed warnings
|
|
|
|
================================================================================
|
|
GLM 0.8.4.3 final: 2009-11-16
|
|
--------------------------------------------------------------------------------
|
|
- Fixed Half float arithmetic
|
|
- Fixed setup defines
|
|
|
|
================================================================================
|
|
GLM 0.8.4.2 final: 2009-10-19
|
|
--------------------------------------------------------------------------------
|
|
- Fixed Half float adds
|
|
|
|
================================================================================
|
|
GLM 0.8.4.1 final: 2009-10-05
|
|
--------------------------------------------------------------------------------
|
|
- Updated documentation
|
|
- Fixed MacOS X build
|
|
|
|
================================================================================
|
|
GLM 0.8.4.0 final: 2009-09-16
|
|
--------------------------------------------------------------------------------
|
|
- Added GCC 4.4 and VC2010 support
|
|
- Added matrix optimizations
|
|
|
|
================================================================================
|
|
GLM 0.8.3.5 final: 2009-08-11
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs
|
|
|
|
================================================================================
|
|
GLM 0.8.3.4 final: 2009-08-10
|
|
--------------------------------------------------------------------------------
|
|
- Updated GLM according GLSL 1.5 spec
|
|
- Fixed bugs
|
|
|
|
================================================================================
|
|
GLM 0.8.3.3 final: 2009-06-25
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs
|
|
|
|
================================================================================
|
|
GLM 0.8.3.2 final: 2009-06-04
|
|
--------------------------------------------------------------------------------
|
|
- Added GLM_GTC_quaternion
|
|
- Added GLM_GTC_type_precision
|
|
|
|
================================================================================
|
|
GLM 0.8.3.1 final: 2009-05-21
|
|
--------------------------------------------------------------------------------
|
|
- Fixed old extension system.
|
|
|
|
================================================================================
|
|
GLM 0.8.3.0 final: 2009-05-06
|
|
--------------------------------------------------------------------------------
|
|
- Added stable extensions.
|
|
- Added new extension system.
|
|
|
|
================================================================================
|
|
GLM 0.8.2.3 final: 2009-04-01
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs.
|
|
|
|
================================================================================
|
|
GLM 0.8.2.2 final: 2009-02-24
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs.
|
|
|
|
================================================================================
|
|
GLM 0.8.2.1 final: 2009-02-13
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs.
|
|
|
|
================================================================================
|
|
GLM 0.8.2 final: 2009-01-21
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs.
|
|
|
|
================================================================================
|
|
GLM 0.8.1 final: 2008-10-30
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs.
|
|
|
|
================================================================================
|
|
GLM 0.8.0 final: 2008-10-23
|
|
--------------------------------------------------------------------------------
|
|
- New method to use extension.
|
|
|
|
================================================================================
|
|
GLM 0.8.0 beta3: 2008-10-10
|
|
--------------------------------------------------------------------------------
|
|
- Added CMake support for GLM tests.
|
|
|
|
================================================================================
|
|
GLM 0.8.0 beta2: 2008-10-04
|
|
--------------------------------------------------------------------------------
|
|
- Improved half scalars and vectors support.
|
|
|
|
================================================================================
|
|
GLM 0.8.0 beta1: 2008-09-26
|
|
--------------------------------------------------------------------------------
|
|
- Improved GLSL conformance
|
|
- Added GLSL 1.30 support
|
|
- Improved API documentation
|
|
|
|
================================================================================
|
|
GLM 0.7.6 final: 2008-08-08
|
|
--------------------------------------------------------------------------------
|
|
- Improved C++ standard comformance
|
|
- Added Static assert for types checking
|
|
|
|
================================================================================
|
|
GLM 0.7.5 final: 2008-07-05
|
|
--------------------------------------------------------------------------------
|
|
- Added build message system with Visual Studio
|
|
- Pedantic build with GCC
|
|
|
|
================================================================================
|
|
GLM 0.7.4 final: 2008-06-01
|
|
--------------------------------------------------------------------------------
|
|
- Added external dependencies system.
|
|
|
|
================================================================================
|
|
GLM 0.7.3 final: 2008-05-24
|
|
--------------------------------------------------------------------------------
|
|
- Fixed bugs
|
|
- Added new extension group
|
|
|
|
================================================================================
|
|
GLM 0.7.2 final: 2008-04-27
|
|
--------------------------------------------------------------------------------
|
|
- Updated documentation
|
|
- Added preprocessor options
|
|
|
|
================================================================================
|
|
GLM 0.7.1 final: 2008-03-24
|
|
--------------------------------------------------------------------------------
|
|
- Disabled half on GCC
|
|
- Fixed extensions
|
|
|
|
================================================================================
|
|
GLM 0.7.0 final: 2008-03-22
|
|
--------------------------------------------------------------------------------
|
|
- Changed to MIT license
|
|
- Added new documentation
|
|
|
|
================================================================================
|
|
GLM 0.6.4 : 2007-12-10
|
|
--------------------------------------------------------------------------------
|
|
- Fixed swizzle operators
|
|
|
|
================================================================================
|
|
GLM 0.6.3 : 2007-11-05
|
|
--------------------------------------------------------------------------------
|
|
- Fixed type data accesses
|
|
- Fixed 3DSMax sdk conflict
|
|
|
|
================================================================================
|
|
GLM 0.6.2 : 2007-10-08
|
|
--------------------------------------------------------------------------------
|
|
- Fixed extension
|
|
|
|
================================================================================
|
|
GLM 0.6.1 : 2007-10-07
|
|
--------------------------------------------------------------------------------
|
|
- Fixed a namespace error
|
|
- Added extensions
|
|
|
|
================================================================================
|
|
GLM 0.6.0 : 2007-09-16
|
|
--------------------------------------------------------------------------------
|
|
- Added new extension namespace mecanium
|
|
- Added Automatic compiler detection
|
|
|
|
================================================================================
|
|
GLM 0.5.1 : 2007-02-19
|
|
--------------------------------------------------------------------------------
|
|
- Fixed swizzle operators
|
|
|
|
================================================================================
|
|
GLM 0.5.0 : 2007-01-06
|
|
--------------------------------------------------------------------------------
|
|
- Upgrated to GLSL 1.2
|
|
- Added swizzle operators
|
|
- Added setup settings
|
|
|
|
================================================================================
|
|
GLM 0.4.1 : 2006-05-22
|
|
--------------------------------------------------------------------------------
|
|
- Added OpenGL examples
|
|
|
|
================================================================================
|
|
GLM 0.4.0 : 2006-05-17
|
|
--------------------------------------------------------------------------------
|
|
- Added missing operators to vec* and mat*
|
|
- Added first GLSL 1.2 features
|
|
- Fixed windows.h before glm.h when windows.h required
|
|
|
|
================================================================================
|
|
GLM 0.3.2 : 2006-04-21
|
|
--------------------------------------------------------------------------------
|
|
- Fixed texcoord components access.
|
|
- Fixed mat4 and imat4 division operators.
|
|
|
|
================================================================================
|
|
GLM 0.3.1 : 2006-03-28
|
|
--------------------------------------------------------------------------------
|
|
- Added GCC 4.0 support under MacOS X.
|
|
- Added GCC 4.0 and 4.1 support under Linux.
|
|
- Added code optimisations.
|
|
|
|
================================================================================
|
|
GLM 0.3 : 2006-02-19
|
|
--------------------------------------------------------------------------------
|
|
- Improved GLSL type conversion and construction compliance.
|
|
- Added experimental extensions.
|
|
- Added Doxygen Documentation.
|
|
- Added code optimisations.
|
|
- Fixed bugs.
|
|
|
|
================================================================================
|
|
GLM 0.2: 2005-05-05
|
|
--------------------------------------------------------------------------------
|
|
- Improve adaptative from GLSL.
|
|
- Add experimental extensions based on OpenGL extension process.
|
|
- Fixe bugs.
|
|
|
|
================================================================================
|
|
GLM 0.1: 2005-02-21
|
|
--------------------------------------------------------------------------------
|
|
- Add vec2, vec3, vec4 GLSL types
|
|
- Add ivec2, ivec3, ivec4 GLSL types
|
|
- Add bvec2, bvec3, bvec4 GLSL types
|
|
- Add mat2, mat3, mat4 GLSL types
|
|
- Add almost all functions
|
|
|
|
================================================================================
|