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Christophe Riccio 7c7b1d0b3d Added GLM 0.8.4
2010-04-29 11:54:07 +01:00

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<h1>type_float.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)</span>
<a name="l00004"></a>00004 <span class="comment"></span><span class="comment">// Created : 2008-08-22</span>
<a name="l00005"></a>00005 <span class="comment">// Updated : 2008-09-17</span>
<a name="l00006"></a>00006 <span class="comment">// Licence : This source is under MIT License</span>
<a name="l00007"></a>00007 <span class="comment">// File : glm/core/type_float.hpp</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="preprocessor">#ifndef glm_core_type_float</span>
<a name="l00011"></a>00011 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_type_float</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &quot;type_half.hpp&quot;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &quot;../setup.hpp&quot;</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="keyword">namespace </span>glm
<a name="l00017"></a>00017 {
<a name="l00018"></a>00018 <span class="keyword">namespace </span>detail
<a name="l00019"></a>00019 {
<a name="l00020"></a>00020 GLM_DETAIL_IS_FLOAT(detail::thalf);
<a name="l00021"></a>00021 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">float</span>);
<a name="l00022"></a>00022 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">double</span>);
<a name="l00023"></a>00023 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">long</span> <span class="keywordtype">double</span>);
<a name="l00024"></a>00024 }
<a name="l00025"></a>00025 <span class="comment">//namespace detail</span>
<a name="l00026"></a>00026
<a name="l00027"></a>00027 <span class="keyword">namespace </span>core{
<a name="l00028"></a><a class="code" href="a00134.html">00028</a> <span class="keyword">namespace </span>type{
<a name="l00029"></a><a class="code" href="a00137.html">00029</a> <span class="keyword">namespace </span>scalar{
<a name="l00030"></a>00030
<a name="l00031"></a><a class="code" href="a00138.html">00031</a> <span class="keyword">namespace </span>precision
<a name="l00032"></a>00032 {
<a name="l00033"></a>00033 <span class="preprocessor">#ifdef GLM_USE_HALF_SCALAR</span>
<a name="l00034"></a>00034 <span class="preprocessor"></span> <span class="keyword">typedef</span> detail::thalf lowp_float_t;
<a name="l00035"></a>00035 <span class="preprocessor">#else//GLM_USE_HALF_SCALAR</span>
<a name="l00036"></a>00036 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">float</span> lowp_float_t;
<a name="l00037"></a>00037 <span class="preprocessor">#endif//GLM_USE_HALF_SCALAR</span>
<a name="l00038"></a>00038 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">float</span> mediump_float_t;
<a name="l00039"></a>00039 <span class="keyword">typedef</span> <span class="keywordtype">double</span> highp_float_t;
<a name="l00040"></a>00040
<a name="l00044"></a><a class="code" href="a00138.html#a358d69e11b1c0f6c7c469e0d39ab7fd1">00044</a> <span class="keyword">typedef</span> lowp_float_t <a class="code" href="a00138.html#a358d69e11b1c0f6c7c469e0d39ab7fd1" title="Low precision floating-point numbers.">lowp_float</a>;
<a name="l00048"></a><a class="code" href="a00138.html#a280c68f537f4b1e03a00b23e62573b98">00048</a> <span class="keyword">typedef</span> mediump_float_t <a class="code" href="a00138.html#a280c68f537f4b1e03a00b23e62573b98" title="Medium precision floating-point numbers.">mediump_float</a>;
<a name="l00052"></a><a class="code" href="a00138.html#a6e95694987ba35af6f736638be39626a">00052</a> <span class="keyword">typedef</span> highp_float_t <a class="code" href="a00138.html#a6e95694987ba35af6f736638be39626a" title="High precision floating-point numbers.">highp_float</a>;
<a name="l00053"></a>00053 }
<a name="l00054"></a>00054 <span class="comment">//namespace precision</span>
<a name="l00055"></a>00055
<a name="l00056"></a>00056 <span class="preprocessor">#ifndef GLM_PRECISION </span>
<a name="l00057"></a>00057 <span class="preprocessor"></span> <span class="keyword">typedef</span> precision::mediump_float_t float_t;
<a name="l00058"></a>00058 <span class="preprocessor">#elif(GLM_PRECISION &amp; GLM_PRECISION_HIGHP_FLOAT)</span>
<a name="l00059"></a>00059 <span class="preprocessor"></span> <span class="keyword">typedef</span> precision::highp_float_t float_t;
<a name="l00060"></a>00060 <span class="preprocessor">#elif(GLM_PRECISION &amp; GLM_PRECISION_MEDIUMP_FLOAT)</span>
<a name="l00061"></a>00061 <span class="preprocessor"></span> <span class="keyword">typedef</span> precision::mediump_float_t float_t;
<a name="l00062"></a>00062 <span class="preprocessor">#elif(GLM_PRECISION &amp; GLM_PRECISION_LOWP_FLOAT)</span>
<a name="l00063"></a>00063 <span class="preprocessor"></span> <span class="keyword">typedef</span> precision::lowp_float_t float_t;
<a name="l00064"></a>00064 <span class="preprocessor">#else</span>
<a name="l00065"></a>00065 <span class="preprocessor"></span><span class="preprocessor"> # pragma message(&quot;GLM message: Precisson undefined for float numbers.&quot;);</span>
<a name="l00066"></a>00066 <span class="preprocessor"></span> <span class="keyword">typedef</span> precision::mediump_float_t float_t;
<a name="l00067"></a>00067 <span class="preprocessor">#endif//GLM_PRECISION</span>
<a name="l00068"></a>00068 <span class="preprocessor"></span>
<a name="l00069"></a>00069 }<span class="comment">//namespace scalar</span>
<a name="l00070"></a>00070 }<span class="comment">//namespace type</span>
<a name="l00071"></a>00071 }<span class="comment">//namespace core</span>
<a name="l00072"></a>00072 }<span class="comment">//namespace glm</span>
<a name="l00073"></a>00073
<a name="l00074"></a>00074 <span class="preprocessor">#endif//glm_core_type_float</span>
</pre></div></div>
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