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12 lines
213 B
C++
12 lines
213 B
C++
#include <glm/ext/quaternion_transform.hpp>
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#include <glm/ext/quaternion_float.hpp>
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#include <glm/ext/vector_relational.hpp>
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#include <glm/ext/scalar_constants.hpp>
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int main()
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{
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int Error = 0;
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return Error;
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}
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