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<li class="navelem"><a class="el" href="dir_3a581ba30d25676e4b797b1f96d53b45.html">F:</a></li><li class="navelem"><a class="el" href="dir_9e5fe034a00e89334fd5186c3e7db156.html">G-Truc</a></li><li class="navelem"><a class="el" href="dir_d9496f0844b48bc7e53b5af8c99b9ab2.html">Source</a></li><li class="navelem"><a class="el" href="dir_a8bee7be44182a33f3820393ae0b105d.html">G-Truc</a></li><li class="navelem"><a class="el" href="dir_44e5e654415abd9ca6fdeaddaff8565e.html">glm</a></li><li class="navelem"><a class="el" href="dir_cef2d71d502cb69a9252bca2297d9549.html">glm</a></li><li class="navelem"><a class="el" href="dir_6b66465792d005310484819a0eb0b0d3.html">ext</a></li> </ul>
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<div class="title">matrix_projection.hpp File Reference</div> </div>
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<div class="contents">
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<p><a class="el" href="a00245.html">GLM_EXT_matrix_projection</a>
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<a href="#details">More...</a></p>
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<p><a href="a00105_source.html">Go to the source code of this file.</a></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
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Functions</h2></td></tr>
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<tr class="memitem:gaf6b21eadb7ac2ecbbe258a9a233b4c82"><td class="memTemplParams" colspan="2">template<typename T , qualifier Q, typename U > </td></tr>
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<tr class="memitem:gaf6b21eadb7ac2ecbbe258a9a233b4c82"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat< 4, 4, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00245.html#gaf6b21eadb7ac2ecbbe258a9a233b4c82">pickMatrix</a> (vec< 2, T, Q > const &center, vec< 2, T, Q > const &delta, vec< 4, U, Q > const &viewport)</td></tr>
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<tr class="memdesc:gaf6b21eadb7ac2ecbbe258a9a233b4c82"><td class="mdescLeft"> </td><td class="mdescRight">Define a picking region. <a href="a00245.html#gaf6b21eadb7ac2ecbbe258a9a233b4c82">More...</a><br /></td></tr>
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<tr class="separator:gaf6b21eadb7ac2ecbbe258a9a233b4c82"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaf36e96033f456659e6705472a06b6e11"><td class="memTemplParams" colspan="2">template<typename T , typename U , qualifier Q> </td></tr>
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<tr class="memitem:gaf36e96033f456659e6705472a06b6e11"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00245.html#gaf36e96033f456659e6705472a06b6e11">project</a> (vec< 3, T, Q > const &obj, mat< 4, 4, T, Q > const &model, mat< 4, 4, T, Q > const &proj, vec< 4, U, Q > const &viewport)</td></tr>
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<tr class="memdesc:gaf36e96033f456659e6705472a06b6e11"><td class="mdescLeft"> </td><td class="mdescRight">Map the specified object coordinates (obj.x, obj.y, obj.z) into window coordinates using default near and far clip planes definition. <a href="a00245.html#gaf36e96033f456659e6705472a06b6e11">More...</a><br /></td></tr>
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<tr class="separator:gaf36e96033f456659e6705472a06b6e11"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga05249751f48d14cb282e4979802b8111"><td class="memTemplParams" colspan="2">template<typename T , typename U , qualifier Q> </td></tr>
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<tr class="memitem:ga05249751f48d14cb282e4979802b8111"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00245.html#ga05249751f48d14cb282e4979802b8111">projectNO</a> (vec< 3, T, Q > const &obj, mat< 4, 4, T, Q > const &model, mat< 4, 4, T, Q > const &proj, vec< 4, U, Q > const &viewport)</td></tr>
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<tr class="memdesc:ga05249751f48d14cb282e4979802b8111"><td class="mdescLeft"> </td><td class="mdescRight">Map the specified object coordinates (obj.x, obj.y, obj.z) into window coordinates. <a href="a00245.html#ga05249751f48d14cb282e4979802b8111">More...</a><br /></td></tr>
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<tr class="separator:ga05249751f48d14cb282e4979802b8111"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga77d157525063dec83a557186873ee080"><td class="memTemplParams" colspan="2">template<typename T , typename U , qualifier Q> </td></tr>
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<tr class="memitem:ga77d157525063dec83a557186873ee080"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00245.html#ga77d157525063dec83a557186873ee080">projectZO</a> (vec< 3, T, Q > const &obj, mat< 4, 4, T, Q > const &model, mat< 4, 4, T, Q > const &proj, vec< 4, U, Q > const &viewport)</td></tr>
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<tr class="memdesc:ga77d157525063dec83a557186873ee080"><td class="mdescLeft"> </td><td class="mdescRight">Map the specified object coordinates (obj.x, obj.y, obj.z) into window coordinates. <a href="a00245.html#ga77d157525063dec83a557186873ee080">More...</a><br /></td></tr>
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<tr class="separator:ga77d157525063dec83a557186873ee080"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga36641e5d60f994e01c3d8f56b10263d2"><td class="memTemplParams" colspan="2">template<typename T , typename U , qualifier Q> </td></tr>
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<tr class="memitem:ga36641e5d60f994e01c3d8f56b10263d2"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00245.html#ga36641e5d60f994e01c3d8f56b10263d2">unProject</a> (vec< 3, T, Q > const &win, mat< 4, 4, T, Q > const &model, mat< 4, 4, T, Q > const &proj, vec< 4, U, Q > const &viewport)</td></tr>
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<tr class="memdesc:ga36641e5d60f994e01c3d8f56b10263d2"><td class="mdescLeft"> </td><td class="mdescRight">Map the specified window coordinates (win.x, win.y, win.z) into object coordinates using default near and far clip planes definition. <a href="a00245.html#ga36641e5d60f994e01c3d8f56b10263d2">More...</a><br /></td></tr>
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<tr class="separator:ga36641e5d60f994e01c3d8f56b10263d2"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gae089ba9fc150ff69c252a20e508857b5"><td class="memTemplParams" colspan="2">template<typename T , typename U , qualifier Q> </td></tr>
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<tr class="memitem:gae089ba9fc150ff69c252a20e508857b5"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00245.html#gae089ba9fc150ff69c252a20e508857b5">unProjectNO</a> (vec< 3, T, Q > const &win, mat< 4, 4, T, Q > const &model, mat< 4, 4, T, Q > const &proj, vec< 4, U, Q > const &viewport)</td></tr>
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<tr class="memdesc:gae089ba9fc150ff69c252a20e508857b5"><td class="mdescLeft"> </td><td class="mdescRight">Map the specified window coordinates (win.x, win.y, win.z) into object coordinates. <a href="a00245.html#gae089ba9fc150ff69c252a20e508857b5">More...</a><br /></td></tr>
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<tr class="separator:gae089ba9fc150ff69c252a20e508857b5"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gade5136413ce530f8e606124d570fba32"><td class="memTemplParams" colspan="2">template<typename T , typename U , qualifier Q> </td></tr>
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<tr class="memitem:gade5136413ce530f8e606124d570fba32"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00245.html#gade5136413ce530f8e606124d570fba32">unProjectZO</a> (vec< 3, T, Q > const &win, mat< 4, 4, T, Q > const &model, mat< 4, 4, T, Q > const &proj, vec< 4, U, Q > const &viewport)</td></tr>
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<tr class="memdesc:gade5136413ce530f8e606124d570fba32"><td class="mdescLeft"> </td><td class="mdescRight">Map the specified window coordinates (win.x, win.y, win.z) into object coordinates. <a href="a00245.html#gade5136413ce530f8e606124d570fba32">More...</a><br /></td></tr>
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<tr class="separator:gade5136413ce530f8e606124d570fba32"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p><a class="el" href="a00245.html">GLM_EXT_matrix_projection</a> </p>
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<p>Definition in file <a class="el" href="a00105_source.html">matrix_projection.hpp</a>.</p>
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