glm/doc/api-0.9.3/a00003_source.html
2012-01-25 12:56:50 +00:00

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<a href="a00003.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef glm_core_detail</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_detail</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;<a class="code" href="a00082.html" title="OpenGL Mathematics (glm.g-truc.net)">setup.hpp</a>&quot;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;cassert&gt;</span>
<a name="l00034"></a>00034 <span class="preprocessor">#if(defined(__STDC_VERSION__) &amp;&amp; (__STDC_VERSION__ &gt;= 199901L))</span>
<a name="l00035"></a>00035 <span class="preprocessor"></span><span class="preprocessor">#include &lt;cstdint&gt;</span>
<a name="l00036"></a>00036 <span class="preprocessor">#endif</span>
<a name="l00037"></a>00037 <span class="preprocessor"></span>
<a name="l00038"></a>00038 <span class="keyword">namespace </span>glm{
<a name="l00039"></a>00039 <span class="keyword">namespace </span>detail
<a name="l00040"></a>00040 {
<a name="l00041"></a>00041 <span class="keyword">class </span>half;
<a name="l00042"></a>00042
<a name="l00043"></a>00043 <span class="preprocessor">#if(defined(__STDC_VERSION__) &amp;&amp; (__STDC_VERSION__ &gt;= 199901L)) // C99 detected, 64 bit types available</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span> <span class="keyword">typedef</span> int64_t sint64;
<a name="l00045"></a>00045 <span class="keyword">typedef</span> uint64_t uint64;
<a name="l00046"></a>00046 <span class="preprocessor">#elif(GLM_COMPILER &amp; GLM_COMPILER_VC)</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> __int64 sint64;
<a name="l00048"></a>00048 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int64 uint64;
<a name="l00049"></a>00049 <span class="preprocessor">#elif(GLM_COMPILER &amp; (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC | GLM_COMPILER_CLANG))</span>
<a name="l00050"></a>00050 <span class="preprocessor"></span> __extension__ <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> sint64;
<a name="l00051"></a>00051 __extension__ <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> uint64;
<a name="l00052"></a>00052 <span class="preprocessor">#elif(GLM_COMPILER &amp; GLM_COMPILER_BC)</span>
<a name="l00053"></a>00053 <span class="preprocessor"></span> <span class="keyword">typedef</span> Int64 sint64;
<a name="l00054"></a>00054 <span class="keyword">typedef</span> Uint64 uint64;
<a name="l00055"></a>00055 <span class="preprocessor">#else//unknown compiler</span>
<a name="l00056"></a>00056 <span class="preprocessor"></span> <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> sint64;
<a name="l00057"></a>00057 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> uint64;
<a name="l00058"></a>00058 <span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00059"></a>00059 <span class="preprocessor"></span>
<a name="l00060"></a>00060 <span class="keyword">template</span>&lt;<span class="keywordtype">bool</span> C&gt;
<a name="l00061"></a>00061 <span class="keyword">struct </span>If
<a name="l00062"></a>00062 {
<a name="l00063"></a>00063 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> F, <span class="keyword">typename</span> T&gt;
<a name="l00064"></a>00064 <span class="keyword">static</span> GLM_FUNC_QUALIFIER T apply(F functor, <span class="keyword">const</span> T&amp; val)
<a name="l00065"></a>00065 {
<a name="l00066"></a>00066 <span class="keywordflow">return</span> functor(val);
<a name="l00067"></a>00067 }
<a name="l00068"></a>00068 };
<a name="l00069"></a>00069
<a name="l00070"></a>00070 <span class="keyword">template</span>&lt;&gt;
<a name="l00071"></a>00071 <span class="keyword">struct </span>If&lt;false&gt;
<a name="l00072"></a>00072 {
<a name="l00073"></a>00073 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> F, <span class="keyword">typename</span> T&gt;
<a name="l00074"></a>00074 <span class="keyword">static</span> GLM_FUNC_QUALIFIER T apply(F, <span class="keyword">const</span> T&amp; val)
<a name="l00075"></a>00075 {
<a name="l00076"></a>00076 <span class="keywordflow">return</span> val;
<a name="l00077"></a>00077 }
<a name="l00078"></a>00078 };
<a name="l00079"></a>00079
<a name="l00080"></a>00080 <span class="comment">//template &lt;typename T&gt;</span>
<a name="l00081"></a>00081 <span class="comment">//struct traits</span>
<a name="l00082"></a>00082 <span class="comment">//{</span>
<a name="l00083"></a>00083 <span class="comment">// static const bool is_signed = false;</span>
<a name="l00084"></a>00084 <span class="comment">// static const bool is_float = false;</span>
<a name="l00085"></a>00085 <span class="comment">// static const bool is_vector = false;</span>
<a name="l00086"></a>00086 <span class="comment">// static const bool is_matrix = false;</span>
<a name="l00087"></a>00087 <span class="comment">// static const bool is_genType = false;</span>
<a name="l00088"></a>00088 <span class="comment">// static const bool is_genIType = false;</span>
<a name="l00089"></a>00089 <span class="comment">// static const bool is_genUType = false;</span>
<a name="l00090"></a>00090 <span class="comment">//};</span>
<a name="l00091"></a>00091
<a name="l00092"></a>00092 <span class="comment">//template &lt;&gt;</span>
<a name="l00093"></a>00093 <span class="comment">//struct traits&lt;half&gt;</span>
<a name="l00094"></a>00094 <span class="comment">//{</span>
<a name="l00095"></a>00095 <span class="comment">// static const bool is_float = true;</span>
<a name="l00096"></a>00096 <span class="comment">// static const bool is_genType = true;</span>
<a name="l00097"></a>00097 <span class="comment">//};</span>
<a name="l00098"></a>00098
<a name="l00099"></a>00099 <span class="comment">//template &lt;&gt;</span>
<a name="l00100"></a>00100 <span class="comment">//struct traits&lt;float&gt;</span>
<a name="l00101"></a>00101 <span class="comment">//{</span>
<a name="l00102"></a>00102 <span class="comment">// static const bool is_float = true;</span>
<a name="l00103"></a>00103 <span class="comment">// static const bool is_genType = true;</span>
<a name="l00104"></a>00104 <span class="comment">//};</span>
<a name="l00105"></a>00105
<a name="l00106"></a>00106 <span class="comment">//template &lt;&gt;</span>
<a name="l00107"></a>00107 <span class="comment">//struct traits&lt;double&gt;</span>
<a name="l00108"></a>00108 <span class="comment">//{</span>
<a name="l00109"></a>00109 <span class="comment">// static const bool is_float = true;</span>
<a name="l00110"></a>00110 <span class="comment">// static const bool is_genType = true;</span>
<a name="l00111"></a>00111 <span class="comment">//};</span>
<a name="l00112"></a>00112
<a name="l00113"></a>00113 <span class="comment">//template &lt;typename genType&gt;</span>
<a name="l00114"></a>00114 <span class="comment">//struct desc</span>
<a name="l00115"></a>00115 <span class="comment">//{</span>
<a name="l00116"></a>00116 <span class="comment">// typedef genType type;</span>
<a name="l00117"></a>00117 <span class="comment">// typedef genType * pointer;</span>
<a name="l00118"></a>00118 <span class="comment">// typedef genType const* const_pointer;</span>
<a name="l00119"></a>00119 <span class="comment">// typedef genType const *const const_pointer_const;</span>
<a name="l00120"></a>00120 <span class="comment">// typedef genType *const pointer_const;</span>
<a name="l00121"></a>00121 <span class="comment">// typedef genType &amp; reference;</span>
<a name="l00122"></a>00122 <span class="comment">// typedef genType const&amp; const_reference;</span>
<a name="l00123"></a>00123 <span class="comment">// typedef genType const&amp; param_type;</span>
<a name="l00124"></a>00124
<a name="l00125"></a>00125 <span class="comment">// typedef typename genType::value_type value_type;</span>
<a name="l00126"></a>00126 <span class="comment">// typedef typename genType::size_type size_type;</span>
<a name="l00127"></a>00127 <span class="comment">// static const typename size_type value_size;</span>
<a name="l00128"></a>00128 <span class="comment">//};</span>
<a name="l00129"></a>00129
<a name="l00130"></a>00130 <span class="comment">//template &lt;typename genType&gt;</span>
<a name="l00131"></a>00131 <span class="comment">//const typename desc&lt;genType&gt;::size_type desc&lt;genType&gt;::value_size = genType::value_size();</span>
<a name="l00132"></a>00132
<a name="l00133"></a>00133 <span class="keyword">union </span>uif32
<a name="l00134"></a>00134 {
<a name="l00135"></a>00135 GLM_FUNC_QUALIFIER uif32() :
<a name="l00136"></a>00136 i(0)
<a name="l00137"></a>00137 {}
<a name="l00138"></a>00138
<a name="l00139"></a>00139 GLM_FUNC_QUALIFIER uif32(<span class="keywordtype">float</span> f) :
<a name="l00140"></a>00140 f(f)
<a name="l00141"></a>00141 {}
<a name="l00142"></a>00142
<a name="l00143"></a>00143 GLM_FUNC_QUALIFIER uif32(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i) :
<a name="l00144"></a>00144 i(i)
<a name="l00145"></a>00145 {}
<a name="l00146"></a>00146
<a name="l00147"></a>00147 <span class="keywordtype">float</span> f;
<a name="l00148"></a>00148 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i;
<a name="l00149"></a>00149 };
<a name="l00150"></a>00150
<a name="l00151"></a>00151 <span class="keyword">union </span>uif64
<a name="l00152"></a>00152 {
<a name="l00153"></a>00153 GLM_FUNC_QUALIFIER uif64() :
<a name="l00154"></a>00154 i(0)
<a name="l00155"></a>00155 {}
<a name="l00156"></a>00156
<a name="l00157"></a>00157 GLM_FUNC_QUALIFIER uif64(<span class="keywordtype">double</span> f) :
<a name="l00158"></a>00158 f(f)
<a name="l00159"></a>00159 {}
<a name="l00160"></a>00160
<a name="l00161"></a>00161 GLM_FUNC_QUALIFIER uif64(uint64 i) :
<a name="l00162"></a>00162 i(i)
<a name="l00163"></a>00163 {}
<a name="l00164"></a>00164
<a name="l00165"></a>00165 <span class="keywordtype">double</span> f;
<a name="l00166"></a>00166 uint64 i;
<a name="l00167"></a>00167 };
<a name="l00168"></a>00168
<a name="l00169"></a>00169 <span class="keyword">typedef</span> uif32 uif;
<a name="l00170"></a>00170
<a name="l00172"></a>00172 <span class="comment">// int</span>
<a name="l00173"></a>00173
<a name="l00174"></a>00174 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00175"></a>00175 <span class="keyword">struct </span>is_int
<a name="l00176"></a>00176 {
<a name="l00177"></a>00177 <span class="keyword">enum</span> is_int_enum
<a name="l00178"></a>00178 {
<a name="l00179"></a>00179 _YES = 0,
<a name="l00180"></a>00180 _NO = 1
<a name="l00181"></a>00181 };
<a name="l00182"></a>00182 };
<a name="l00183"></a>00183
<a name="l00184"></a>00184 <span class="preprocessor">#define GLM_DETAIL_IS_INT(T) \</span>
<a name="l00185"></a>00185 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00186"></a>00186 <span class="preprocessor"> struct is_int&lt;T&gt; \</span>
<a name="l00187"></a>00187 <span class="preprocessor"> { \</span>
<a name="l00188"></a>00188 <span class="preprocessor"> enum is_int_enum \</span>
<a name="l00189"></a>00189 <span class="preprocessor"> { \</span>
<a name="l00190"></a>00190 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00191"></a>00191 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00192"></a>00192 <span class="preprocessor"> }; \</span>
<a name="l00193"></a>00193 <span class="preprocessor"> }</span>
<a name="l00194"></a>00194 <span class="preprocessor"></span>
<a name="l00196"></a>00196 <span class="comment">// uint</span>
<a name="l00197"></a>00197
<a name="l00198"></a>00198 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00199"></a>00199 <span class="keyword">struct </span>is_uint
<a name="l00200"></a>00200 {
<a name="l00201"></a>00201 <span class="keyword">enum</span> is_uint_enum
<a name="l00202"></a>00202 {
<a name="l00203"></a>00203 _YES = 0,
<a name="l00204"></a>00204 _NO = 1
<a name="l00205"></a>00205 };
<a name="l00206"></a>00206 };
<a name="l00207"></a>00207
<a name="l00208"></a>00208 <span class="preprocessor">#define GLM_DETAIL_IS_UINT(T) \</span>
<a name="l00209"></a>00209 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00210"></a>00210 <span class="preprocessor"> struct is_uint&lt;T&gt; \</span>
<a name="l00211"></a>00211 <span class="preprocessor"> { \</span>
<a name="l00212"></a>00212 <span class="preprocessor"> enum is_uint_enum \</span>
<a name="l00213"></a>00213 <span class="preprocessor"> { \</span>
<a name="l00214"></a>00214 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00215"></a>00215 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00216"></a>00216 <span class="preprocessor"> }; \</span>
<a name="l00217"></a>00217 <span class="preprocessor"> }</span>
<a name="l00218"></a>00218 <span class="preprocessor"></span>
<a name="l00219"></a>00219 <span class="comment">//GLM_DETAIL_IS_UINT(unsigned long long)</span>
<a name="l00220"></a>00220
<a name="l00222"></a>00222 <span class="comment">// float</span>
<a name="l00223"></a>00223
<a name="l00224"></a>00224 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00225"></a>00225 <span class="keyword">struct </span>is_float
<a name="l00226"></a>00226 {
<a name="l00227"></a>00227 <span class="keyword">enum</span> is_float_enum
<a name="l00228"></a>00228 {
<a name="l00229"></a>00229 _YES = 0,
<a name="l00230"></a>00230 _NO = 1
<a name="l00231"></a>00231 };
<a name="l00232"></a>00232 };
<a name="l00233"></a>00233
<a name="l00234"></a>00234 <span class="preprocessor">#define GLM_DETAIL_IS_FLOAT(T) \</span>
<a name="l00235"></a>00235 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00236"></a>00236 <span class="preprocessor"> struct is_float&lt;T&gt; \</span>
<a name="l00237"></a>00237 <span class="preprocessor"> { \</span>
<a name="l00238"></a>00238 <span class="preprocessor"> enum is_float_enum \</span>
<a name="l00239"></a>00239 <span class="preprocessor"> { \</span>
<a name="l00240"></a>00240 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00241"></a>00241 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00242"></a>00242 <span class="preprocessor"> }; \</span>
<a name="l00243"></a>00243 <span class="preprocessor"> }</span>
<a name="l00244"></a>00244 <span class="preprocessor"></span>
<a name="l00245"></a>00245 GLM_DETAIL_IS_FLOAT(detail::half);
<a name="l00246"></a>00246 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">float</span>);
<a name="l00247"></a>00247 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">double</span>);
<a name="l00248"></a>00248 GLM_DETAIL_IS_FLOAT(<span class="keywordtype">long</span> <span class="keywordtype">double</span>);
<a name="l00249"></a>00249
<a name="l00251"></a>00251 <span class="comment">// bool</span>
<a name="l00252"></a>00252
<a name="l00253"></a>00253 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00254"></a>00254 <span class="keyword">struct </span>is_bool
<a name="l00255"></a>00255 {
<a name="l00256"></a>00256 <span class="keyword">enum</span> is_bool_enum
<a name="l00257"></a>00257 {
<a name="l00258"></a>00258 _YES = 0,
<a name="l00259"></a>00259 _NO = 1
<a name="l00260"></a>00260 };
<a name="l00261"></a>00261 };
<a name="l00262"></a>00262
<a name="l00263"></a>00263 <span class="keyword">template</span> &lt;&gt;
<a name="l00264"></a>00264 <span class="keyword">struct </span>is_bool&lt;bool&gt;
<a name="l00265"></a>00265 {
<a name="l00266"></a>00266 <span class="keyword">enum</span> is_bool_enum
<a name="l00267"></a>00267 {
<a name="l00268"></a>00268 _YES = 1,
<a name="l00269"></a>00269 _NO = 0
<a name="l00270"></a>00270 };
<a name="l00271"></a>00271 };
<a name="l00272"></a>00272
<a name="l00274"></a>00274 <span class="comment">// vector</span>
<a name="l00275"></a>00275
<a name="l00276"></a>00276 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00277"></a>00277 <span class="keyword">struct </span>is_vector
<a name="l00278"></a>00278 {
<a name="l00279"></a>00279 <span class="keyword">enum</span> is_vector_enum
<a name="l00280"></a>00280 {
<a name="l00281"></a>00281 _YES = 0,
<a name="l00282"></a>00282 _NO = 1
<a name="l00283"></a>00283 };
<a name="l00284"></a>00284 };
<a name="l00285"></a>00285
<a name="l00286"></a>00286 <span class="preprocessor"># define GLM_DETAIL_IS_VECTOR(TYPE) \</span>
<a name="l00287"></a>00287 <span class="preprocessor"> template &lt;typename T&gt; \</span>
<a name="l00288"></a>00288 <span class="preprocessor"> struct is_vector&lt;TYPE&lt;T&gt; &gt; \</span>
<a name="l00289"></a>00289 <span class="preprocessor"> { \</span>
<a name="l00290"></a>00290 <span class="preprocessor"> enum is_vector_enum \</span>
<a name="l00291"></a>00291 <span class="preprocessor"> { \</span>
<a name="l00292"></a>00292 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00293"></a>00293 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00294"></a>00294 <span class="preprocessor"> }; \</span>
<a name="l00295"></a>00295 <span class="preprocessor"> }</span>
<a name="l00296"></a>00296 <span class="preprocessor"></span>
<a name="l00298"></a>00298 <span class="comment">// matrix</span>
<a name="l00299"></a>00299
<a name="l00300"></a>00300 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00301"></a>00301 <span class="keyword">struct </span>is_matrix
<a name="l00302"></a>00302 {
<a name="l00303"></a>00303 <span class="keyword">enum</span> is_matrix_enum
<a name="l00304"></a>00304 {
<a name="l00305"></a>00305 _YES = 0,
<a name="l00306"></a>00306 _NO = 1
<a name="l00307"></a>00307 };
<a name="l00308"></a>00308 };
<a name="l00309"></a>00309
<a name="l00310"></a>00310 <span class="preprocessor">#define GLM_DETAIL_IS_MATRIX(T) \</span>
<a name="l00311"></a>00311 <span class="preprocessor"> template &lt;&gt; \</span>
<a name="l00312"></a>00312 <span class="preprocessor"> struct is_matrix \</span>
<a name="l00313"></a>00313 <span class="preprocessor"> { \</span>
<a name="l00314"></a>00314 <span class="preprocessor"> enum is_matrix_enum \</span>
<a name="l00315"></a>00315 <span class="preprocessor"> { \</span>
<a name="l00316"></a>00316 <span class="preprocessor"> _YES = 1, \</span>
<a name="l00317"></a>00317 <span class="preprocessor"> _NO = 0 \</span>
<a name="l00318"></a>00318 <span class="preprocessor"> }; \</span>
<a name="l00319"></a>00319 <span class="preprocessor"> }</span>
<a name="l00320"></a>00320 <span class="preprocessor"></span>
<a name="l00322"></a>00322 <span class="comment">// type</span>
<a name="l00323"></a>00323
<a name="l00324"></a>00324 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00325"></a>00325 <span class="keyword">struct </span>type
<a name="l00326"></a>00326 {
<a name="l00327"></a>00327 <span class="keyword">enum</span> type_enum
<a name="l00328"></a>00328 {
<a name="l00329"></a>00329 is_float = is_float&lt;T&gt;::_YES,
<a name="l00330"></a>00330 is_int = is_int&lt;T&gt;::_YES,
<a name="l00331"></a>00331 is_uint = is_uint&lt;T&gt;::_YES,
<a name="l00332"></a>00332 is_bool = is_bool&lt;T&gt;::_YES
<a name="l00333"></a>00333 };
<a name="l00334"></a>00334 };
<a name="l00335"></a>00335
<a name="l00337"></a>00337 <span class="comment">// type</span>
<a name="l00338"></a>00338
<a name="l00339"></a>00339 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">char</span> int8;
<a name="l00340"></a>00340 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">short</span> int16;
<a name="l00341"></a>00341 <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span> int32;
<a name="l00342"></a>00342 <span class="keyword">typedef</span> detail::sint64 int64;
<a name="l00343"></a>00343
<a name="l00344"></a>00344 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> uint8;
<a name="l00345"></a>00345 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> uint16;
<a name="l00346"></a>00346 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> uint32;
<a name="l00347"></a>00347 <span class="keyword">typedef</span> detail::uint64 uint64;
<a name="l00348"></a>00348
<a name="l00349"></a>00349 <span class="keyword">typedef</span> detail::half float16;
<a name="l00350"></a>00350 <span class="keyword">typedef</span> <span class="keywordtype">float</span> float32;
<a name="l00351"></a>00351 <span class="keyword">typedef</span> <span class="keywordtype">double</span> float64;
<a name="l00352"></a>00352
<a name="l00354"></a>00354 <span class="comment">// float_or_int_trait </span>
<a name="l00355"></a>00355
<a name="l00356"></a>00356 <span class="keyword">struct </span>float_or_int_value
<a name="l00357"></a>00357 {
<a name="l00358"></a>00358 <span class="keyword">enum</span>
<a name="l00359"></a>00359 {
<a name="l00360"></a>00360 GLM_ERROR,
<a name="l00361"></a>00361 GLM_FLOAT,
<a name="l00362"></a>00362 GLM_INT
<a name="l00363"></a>00363 };
<a name="l00364"></a>00364 };
<a name="l00365"></a>00365
<a name="l00366"></a>00366 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00367"></a>00367 <span class="keyword">struct </span>float_or_int_trait
<a name="l00368"></a>00368 {
<a name="l00369"></a>00369 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_ERROR};
<a name="l00370"></a>00370 };
<a name="l00371"></a>00371
<a name="l00372"></a>00372 <span class="keyword">template</span> &lt;&gt;
<a name="l00373"></a>00373 <span class="keyword">struct </span>float_or_int_trait&lt;int8&gt;
<a name="l00374"></a>00374 {
<a name="l00375"></a>00375 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00376"></a>00376 };
<a name="l00377"></a>00377
<a name="l00378"></a>00378 <span class="keyword">template</span> &lt;&gt;
<a name="l00379"></a>00379 <span class="keyword">struct </span>float_or_int_trait&lt;int16&gt;
<a name="l00380"></a>00380 {
<a name="l00381"></a>00381 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00382"></a>00382 };
<a name="l00383"></a>00383
<a name="l00384"></a>00384 <span class="keyword">template</span> &lt;&gt;
<a name="l00385"></a>00385 <span class="keyword">struct </span>float_or_int_trait&lt;int32&gt;
<a name="l00386"></a>00386 {
<a name="l00387"></a>00387 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00388"></a>00388 };
<a name="l00389"></a>00389
<a name="l00390"></a>00390 <span class="keyword">template</span> &lt;&gt;
<a name="l00391"></a>00391 <span class="keyword">struct </span>float_or_int_trait&lt;int64&gt;
<a name="l00392"></a>00392 {
<a name="l00393"></a>00393 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00394"></a>00394 };
<a name="l00395"></a>00395
<a name="l00396"></a>00396 <span class="keyword">template</span> &lt;&gt;
<a name="l00397"></a>00397 <span class="keyword">struct </span>float_or_int_trait&lt;uint8&gt;
<a name="l00398"></a>00398 {
<a name="l00399"></a>00399 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00400"></a>00400 };
<a name="l00401"></a>00401
<a name="l00402"></a>00402 <span class="keyword">template</span> &lt;&gt;
<a name="l00403"></a>00403 <span class="keyword">struct </span>float_or_int_trait&lt;uint16&gt;
<a name="l00404"></a>00404 {
<a name="l00405"></a>00405 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00406"></a>00406 };
<a name="l00407"></a>00407
<a name="l00408"></a>00408 <span class="keyword">template</span> &lt;&gt;
<a name="l00409"></a>00409 <span class="keyword">struct </span>float_or_int_trait&lt;uint32&gt;
<a name="l00410"></a>00410 {
<a name="l00411"></a>00411 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00412"></a>00412 };
<a name="l00413"></a>00413
<a name="l00414"></a>00414 <span class="keyword">template</span> &lt;&gt;
<a name="l00415"></a>00415 <span class="keyword">struct </span>float_or_int_trait&lt;uint64&gt;
<a name="l00416"></a>00416 {
<a name="l00417"></a>00417 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00418"></a>00418 };
<a name="l00419"></a>00419
<a name="l00420"></a>00420 <span class="keyword">template</span> &lt;&gt;
<a name="l00421"></a>00421 <span class="keyword">struct </span>float_or_int_trait&lt;float16&gt;
<a name="l00422"></a>00422 {
<a name="l00423"></a>00423 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_FLOAT};
<a name="l00424"></a>00424 };
<a name="l00425"></a>00425
<a name="l00426"></a>00426 <span class="keyword">template</span> &lt;&gt;
<a name="l00427"></a>00427 <span class="keyword">struct </span>float_or_int_trait&lt;float32&gt;
<a name="l00428"></a>00428 {
<a name="l00429"></a>00429 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_FLOAT};
<a name="l00430"></a>00430 };
<a name="l00431"></a>00431
<a name="l00432"></a>00432 <span class="keyword">template</span> &lt;&gt;
<a name="l00433"></a>00433 <span class="keyword">struct </span>float_or_int_trait&lt;float64&gt;
<a name="l00434"></a>00434 {
<a name="l00435"></a>00435 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_FLOAT};
<a name="l00436"></a>00436 };
<a name="l00437"></a>00437
<a name="l00438"></a>00438 }<span class="comment">//namespace detail</span>
<a name="l00439"></a>00439 }<span class="comment">//namespace glm</span>
<a name="l00440"></a>00440
<a name="l00441"></a>00441 <span class="preprocessor">#if((GLM_COMPILER &amp; GLM_COMPILER_VC) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_VC2005))</span>
<a name="l00442"></a>00442 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED __declspec(deprecated)</span>
<a name="l00443"></a>00443 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN(x) __declspec(align(x)) </span>
<a name="l00444"></a>00444 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) __declspec(align(x)) struct </span>
<a name="l00445"></a>00445 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __declspec(restrict)</span>
<a name="l00446"></a>00446 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict</span>
<a name="l00447"></a>00447 <span class="preprocessor"></span><span class="preprocessor">#elif((GLM_COMPILER &amp; (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC)) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_GCC31))</span>
<a name="l00448"></a>00448 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED __attribute__((__deprecated__))</span>
<a name="l00449"></a>00449 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN(x) __attribute__((aligned(x)))</span>
<a name="l00450"></a>00450 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))</span>
<a name="l00451"></a>00451 <span class="preprocessor"></span><span class="preprocessor"># if(GLM_COMPILER &gt;= GLM_COMPILER_GCC33)</span>
<a name="l00452"></a>00452 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __restrict__</span>
<a name="l00453"></a>00453 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00454"></a>00454 <span class="preprocessor"></span><span class="preprocessor"># else</span>
<a name="l00455"></a>00455 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT</span>
<a name="l00456"></a>00456 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR</span>
<a name="l00457"></a>00457 <span class="preprocessor"></span><span class="preprocessor"># endif</span>
<a name="l00458"></a>00458 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT __restrict__</span>
<a name="l00459"></a>00459 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00460"></a>00460 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00461"></a>00461 <span class="preprocessor"></span><span class="preprocessor"># define GLM_DEPRECATED</span>
<a name="l00462"></a>00462 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGN</span>
<a name="l00463"></a>00463 <span class="preprocessor"></span><span class="preprocessor"># define GLM_ALIGNED_STRUCT(x) </span>
<a name="l00464"></a>00464 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT</span>
<a name="l00465"></a>00465 <span class="preprocessor"></span><span class="preprocessor"># define GLM_RESTRICT_VAR</span>
<a name="l00466"></a>00466 <span class="preprocessor"></span><span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00467"></a>00467 <span class="preprocessor"></span>
<a name="l00468"></a>00468 <span class="preprocessor">#endif//glm_core_detail</span>
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