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<div class="title">GLM_GTX_quaternion</div> </div>
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<div class="ingroups"><a class="el" href="a00139.html">GTX Extensions (Experimental)</a></div></div><!--header-->
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Functions</h2></td></tr>
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<tr class="memitem:ga57df84905f34b0d884ff5e2ac9a4d776"><td class="memTemplParams" colspan="2">template<typename valType > </td></tr>
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<tr class="memitem:ga57df84905f34b0d884ff5e2ac9a4d776"><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga57df84905f34b0d884ff5e2ac9a4d776">cross</a> (detail::tquat< valType > const &q, detail::tvec3< valType > const &v)</td></tr>
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<tr class="memitem:gacd88ee5f0938469119199bdb216c68a1"><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gacd88ee5f0938469119199bdb216c68a1">cross</a> (detail::tvec3< valType > const &v, detail::tquat< valType > const &q)</td></tr>
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<tr class="memitem:gaaf23d24e27b4e4954d6e0dcf8cc4451c"><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gaaf23d24e27b4e4954d6e0dcf8cc4451c">eulerAngles</a> (detail::tquat< valType > const &x)</td></tr>
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<tr class="memitem:gae94ef4f3c0dd37dd65a95de207d1a27a"><td class="memTemplParams" colspan="2">template<typename valType > </td></tr>
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<tr class="memitem:gae94ef4f3c0dd37dd65a95de207d1a27a"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gae94ef4f3c0dd37dd65a95de207d1a27a">exp</a> (detail::tquat< valType > const &q, valType const &exponent)</td></tr>
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<tr class="memitem:gaa4574d2111d8c55c0e5c531706c0e20d"><td class="memTemplItemLeft" align="right" valign="top">valType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gaa4574d2111d8c55c0e5c531706c0e20d">extractRealComponent</a> (detail::tquat< valType > const &q)</td></tr>
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<tr class="memitem:ga804e80b331a83eed2ed71a5c985593cd"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga804e80b331a83eed2ed71a5c985593cd">fastMix</a> (detail::tquat< T > const &x, detail::tquat< T > const &y, T const &a)</td></tr>
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<tr class="memitem:ga68d8d03cc87b3980abec4d80534f3d8e"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga68d8d03cc87b3980abec4d80534f3d8e">log</a> (detail::tquat< valType > const &q)</td></tr>
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<tr class="memitem:gaf2a0323dbf6c6fb3f37b445aa899c1c7"><td class="memTemplItemLeft" align="right" valign="top">valType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gaf2a0323dbf6c6fb3f37b445aa899c1c7">pitch</a> (detail::tquat< valType > const &x)</td></tr>
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<tr class="memitem:ga7765f7d8a3399af25f8bc7956a77c7b2"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga7765f7d8a3399af25f8bc7956a77c7b2">pow</a> (detail::tquat< valType > const &x, valType const &y)</td></tr>
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<tr class="memitem:ga7ef4c8c1ce1ca988add2f73392db0a06"><td class="memTemplItemLeft" align="right" valign="top">valType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga7ef4c8c1ce1ca988add2f73392db0a06">roll</a> (detail::tquat< valType > const &x)</td></tr>
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<tr class="memitem:gad1ada3be83514169fed6054b4e68b5ca"><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gad1ada3be83514169fed6054b4e68b5ca">rotate</a> (detail::tquat< valType > const &q, detail::tvec3< valType > const &v)</td></tr>
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<tr class="memitem:ga765b903facf3c4e325cab32cba75d9be"><td class="memTemplItemLeft" align="right" valign="top">detail::tvec4< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga765b903facf3c4e325cab32cba75d9be">rotate</a> (detail::tquat< valType > const &q, detail::tvec4< valType > const &v)</td></tr>
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<tr class="memitem:gae2cb4ac4676a57fb6db64aa515e608ab"><td class="memTemplParams" colspan="2">template<typename T > </td></tr>
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<tr class="memitem:gae2cb4ac4676a57fb6db64aa515e608ab"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< T > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gae2cb4ac4676a57fb6db64aa515e608ab">shortMix</a> (detail::tquat< T > const &x, detail::tquat< T > const &y, T const &a)</td></tr>
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<tr class="memitem:ga3e9e70938d0e5528edddadb175f8eda4"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga3e9e70938d0e5528edddadb175f8eda4">squad</a> (detail::tquat< valType > const &q1, detail::tquat< valType > const &q2, detail::tquat< valType > const &s1, detail::tquat< valType > const &s2, valType const &h)</td></tr>
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<tr class="memitem:gaae1a23ba337628402dbe68d6567a9444"><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gaae1a23ba337628402dbe68d6567a9444">toMat3</a> (detail::tquat< valType > const &x)</td></tr>
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<tr class="memitem:ga14c3426d79fe82b07cd1f3610a18d9f5"><td class="memTemplParams" colspan="2">template<typename valType > </td></tr>
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<tr class="memitem:ga14c3426d79fe82b07cd1f3610a18d9f5"><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga14c3426d79fe82b07cd1f3610a18d9f5">toMat4</a> (detail::tquat< valType > const &x)</td></tr>
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<tr class="memitem:ga70cb5b2da64a17632dbf151dcfec0150"><td class="memTemplParams" colspan="2">template<typename valType > </td></tr>
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<tr class="memitem:ga70cb5b2da64a17632dbf151dcfec0150"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga70cb5b2da64a17632dbf151dcfec0150">toQuat</a> (detail::tmat3x3< valType > const &x)</td></tr>
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<tr class="memitem:ga25b6237ccb6c4a69d57a181aac99aa43"><td class="memTemplParams" colspan="2">template<typename valType > </td></tr>
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<tr class="memitem:ga25b6237ccb6c4a69d57a181aac99aa43"><td class="memTemplItemLeft" align="right" valign="top">detail::tquat< valType > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#ga25b6237ccb6c4a69d57a181aac99aa43">toQuat</a> (detail::tmat4x4< valType > const &x)</td></tr>
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<tr class="separator:ga25b6237ccb6c4a69d57a181aac99aa43"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaac012c1a6bc37ce07a87745d9c596eed"><td class="memTemplParams" colspan="2">template<typename valType > </td></tr>
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<tr class="memitem:gaac012c1a6bc37ce07a87745d9c596eed"><td class="memTemplItemLeft" align="right" valign="top">valType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00198.html#gaac012c1a6bc37ce07a87745d9c596eed">yaw</a> (detail::tquat< valType > const &x)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>Extented quaternion types and functions. </p>
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<p><<a class="el" href="a00077.html" title="OpenGL Mathematics (glm.g-truc.net)">glm/gtx/quaternion.hpp</a>> need to be included to use these functionalities. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">detail::tvec3<valType> glm::cross </td>
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<td>(</td>
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<td class="paramtype">detail::tquat< valType > const & </td>
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<td class="paramname"><em>q</em>, </td>
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<td class="paramtype">detail::tvec3< valType > const & </td>
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<td class="paramname"><em>v</em> </td>
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<td>)</td>
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</div><div class="memdoc">
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<p>Compute a cross product between a quaternion and a vector. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> </dd></dl>
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<td class="memname">detail::tvec3<valType> glm::cross </td>
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<td>(</td>
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<td class="paramtype">detail::tvec3< valType > const & </td>
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<td class="paramname"><em>v</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">detail::tquat< valType > const & </td>
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<td class="paramname"><em>q</em> </td>
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<p>Compute a cross product between a vector and a quaternion. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> </dd></dl>
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<td class="memname">detail::tvec3<valType> glm::eulerAngles </td>
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<td>(</td>
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<td class="paramtype">detail::tquat< valType > const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<p>Returns euler angles, yitch as x, yaw as y, roll as z. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> </dd></dl>
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<td class="memname">detail::tquat<valType> glm::exp </td>
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<td>(</td>
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<td class="paramtype">detail::tquat< valType > const & </td>
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<td class="paramname"><em>q</em>, </td>
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<td class="paramtype">valType const & </td>
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<p>Returns a exp of a quaternion. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> </dd></dl>
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<p>Extract the real component of a quaternion. </p>
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<p>Quaternion normalized linear interpolation. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns an intermediate control point for squad interpolation. </p>
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<p>Returns a log of a quaternion. </p>
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<p>Returns pitch value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise. </p>
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<p>Returns x raised to the y power. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns roll value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise. </p>
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<p>Returns quarternion square root. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> Rotates a 3 components vector by a quaternion.</dd>
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<p>Rotates a 4 components vector by a quaternion. </p>
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<p>Quaternion interpolation using the rotation short path. </p>
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<p>Compute a point on a path according squad equation. </p>
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<p>Converts a quaternion to a 3 * 3 matrix. </p>
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<p>Definition at line <a class="el" href="a00077_source.html#l00177">177</a> of file <a class="el" href="a00077_source.html">gtx/quaternion.hpp</a>.</p>
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<p>Converts a quaternion to a 4 * 4 matrix. </p>
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<p>Definition at line <a class="el" href="a00077_source.html#l00184">184</a> of file <a class="el" href="a00077_source.html">gtx/quaternion.hpp</a>.</p>
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<p>Converts a 3 * 3 matrix to a quaternion. </p>
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<p>Definition at line <a class="el" href="a00077_source.html#l00191">191</a> of file <a class="el" href="a00077_source.html">gtx/quaternion.hpp</a>.</p>
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<p>Converts a 4 * 4 matrix to a quaternion. </p>
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<p>Definition at line <a class="el" href="a00077_source.html#l00198">198</a> of file <a class="el" href="a00077_source.html">gtx/quaternion.hpp</a>.</p>
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<td class="memname">valType glm::yaw </td>
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<td class="paramtype">detail::tquat< valType > const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<p>Returns yaw value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise. </p>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00198.html" title="Extented quaternion types and functions.">GLM_GTX_quaternion</a> </dd></dl>
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