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47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2010-09-08
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// Updated : 2010-09-27
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// Licence : This source is under MIT License
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// File : gli/gtx/loader.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace gli{
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namespace gtx{
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namespace loader
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{
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inline texture2D load
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(
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std::string const & Filename
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)
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{
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if(Filename.find(".dds") != std::string::npos)
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return loadDDS10(Filename);
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else if(Filename.find(".tga") != std::string::npos)
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return loadTGA(Filename);
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else
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{
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assert(0); // File format not supported
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return texture2D();
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}
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}
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inline void save
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(
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texture2D const & Image,
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std::string const & Filename
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)
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{
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if(Filename.find(".dds") != std::string::npos)
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saveDDS10(Image, Filename);
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else if(Filename.find(".tga") != std::string::npos)
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saveTGA(Image, Filename);
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else
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assert(0); // File format not supported
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}
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}//namespace loader
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}//namespace gtx
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}//namespace gli
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