glm/glm/ext/vector_double3.hpp
2018-08-31 20:23:27 +02:00

19 lines
428 B
C++

/// @ref core
/// @file glm/ext/vector_double3.hpp
#pragma once
#include "../detail/type_vec3.hpp"
namespace glm
{
/// @addtogroup core_vector
/// @{
/// 3 components vector of double-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef vec<3, double, defaultp> dvec3;
/// @}
}//namespace glm