mirror of
https://github.com/g-truc/glm.git
synced 2024-12-02 04:34:34 +00:00
19 lines
424 B
C++
19 lines
424 B
C++
/// @ref core
|
|
/// @file glm/ext/vector_float2.hpp
|
|
|
|
#pragma once
|
|
#include "../detail/type_vec2.hpp"
|
|
|
|
namespace glm
|
|
{
|
|
/// @addtogroup core_vector
|
|
/// @{
|
|
|
|
/// 2 components vector of single-precision floating-point numbers.
|
|
///
|
|
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
|
typedef vec<2, float, defaultp> vec2;
|
|
|
|
/// @}
|
|
}//namespace glm
|