mirror of
https://github.com/g-truc/glm.git
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163 lines
5.2 KiB
C++
163 lines
5.2 KiB
C++
#pragma once
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namespace glm{
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namespace detail
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{
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template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename R, typename T, qualifier Q>
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struct functor1{};
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template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
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struct functor1<vec, 1, R, T, Q>
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{
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<1, R, Q> call(R (*Func) (T x), vec<1, T, Q> const& v)
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{
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return vec<1, R, Q>(Func(v.x));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
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struct functor1<vec, 2, R, T, Q>
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{
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<2, R, Q> call(R (*Func) (T x), vec<2, T, Q> const& v)
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{
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return vec<2, R, Q>(Func(v.x), Func(v.y));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
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struct functor1<vec, 3, R, T, Q>
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{
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<3, R, Q> call(R (*Func) (T x), vec<3, T, Q> const& v)
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{
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return vec<3, R, Q>(Func(v.x), Func(v.y), Func(v.z));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
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struct functor1<vec, 4, R, T, Q>
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{
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, R, Q> call(R (*Func) (T x), vec<4, T, Q> const& v)
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{
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return vec<4, R, Q>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q>
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struct functor2{};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2<vec, 1, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, vec<1, T, Q> const& b)
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{
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return vec<1, T, Q>(Func(a.x, b.x));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2<vec, 2, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, vec<2, T, Q> const& b)
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{
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return vec<2, T, Q>(Func(a.x, b.x), Func(a.y, b.y));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2<vec, 3, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, vec<3, T, Q> const& b)
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{
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return vec<3, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2<vec, 4, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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{
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return vec<4, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q>
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struct functor2_vec_sca{};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2_vec_sca<vec, 1, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, T b)
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{
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return vec<1, T, Q>(Func(a.x, b));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2_vec_sca<vec, 2, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, T b)
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{
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return vec<2, T, Q>(Func(a.x, b), Func(a.y, b));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2_vec_sca<vec, 3, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, T b)
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{
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return vec<3, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
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}
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};
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template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
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struct functor2_vec_sca<vec, 4, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, T b)
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{
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return vec<4, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
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}
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};
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template<length_t L, typename T, qualifier Q>
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struct functor2_vec_int {};
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template<typename T, qualifier Q>
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struct functor2_vec_int<1, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<1, int, Q> call(int (*Func) (T x, int y), vec<1, T, Q> const& a, vec<1, int, Q> const& b)
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{
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return vec<1, int, Q>(Func(a.x, b.x));
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}
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};
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template<typename T, qualifier Q>
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struct functor2_vec_int<2, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<2, int, Q> call(int (*Func) (T x, int y), vec<2, T, Q> const& a, vec<2, int, Q> const& b)
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{
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return vec<2, int, Q>(Func(a.x, b.x), Func(a.y, b.y));
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}
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};
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template<typename T, qualifier Q>
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struct functor2_vec_int<3, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<3, int, Q> call(int (*Func) (T x, int y), vec<3, T, Q> const& a, vec<3, int, Q> const& b)
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{
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return vec<3, int, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
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}
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};
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template<typename T, qualifier Q>
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struct functor2_vec_int<4, T, Q>
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{
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GLM_FUNC_QUALIFIER static vec<4, int, Q> call(int (*Func) (T x, int y), vec<4, T, Q> const& a, vec<4, int, Q> const& b)
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{
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return vec<4, int, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
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}
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};
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}//namespace detail
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}//namespace glm
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