glm/glm/gtx/extented_min_max.hpp
2010-11-12 17:41:38 +00:00

174 lines
4.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2007-03-14
// Updated : 2010-02-19
// Licence : This source is under MIT License
// File : gtx_extented_min_max.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
// - GLM_GTX_half_float
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtx_extented_min_max
#define glm_gtx_extented_min_max
// Dependency:
#include "../glm.hpp"
#include "../gtc/half_float.hpp"
namespace glm
{
namespace test{
void main_ext_gtx_extented_min_max();
}//namespace test
namespace gtx{
//! GLM_GTX_extented_min_max extension: Min and max functions for 3 to 4 parameters.
namespace extented_min_max
{
//< Return the minimum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T min(
T const & x,
T const & y,
T const & z);
//< Return the minimum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z);
//< Return the minimum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
C<T> const & y,
C<T> const & z);
//< Return the minimum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T min(
T const & x,
T const & y,
T const & z,
T const & w);
//< Return the minimum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z,
typename C<T>::value_type const & w);
//< Return the minimum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
//< Return the maximum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T max(
T const & x,
T const & y,
T const & z);
//< Return the maximum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z);
//< Return the maximum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
C<T> const & y,
C<T> const & z);
//< Return the maximum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T max(
T const & x,
T const & y,
T const & z,
T const & w);
//< Return the maximum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z,
typename C<T>::value_type const & w);
//< Return the maximum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
}//namespace extented_min_max
}//namespace gtx
}//namespace glm
#include "extented_min_max.inl"
namespace glm{using namespace gtx::extented_min_max;}
#endif//glm_gtx_extented_min_max