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174 lines
4.2 KiB
C++
174 lines
4.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2007-03-14
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// Updated : 2010-02-19
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// Licence : This source is under MIT License
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// File : gtx_extented_min_max.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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// - GLM_GTX_half_float
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef glm_gtx_extented_min_max
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#define glm_gtx_extented_min_max
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// Dependency:
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#include "../glm.hpp"
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#include "../gtc/half_float.hpp"
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namespace glm
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{
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namespace test{
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void main_ext_gtx_extented_min_max();
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}//namespace test
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namespace gtx{
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//! GLM_GTX_extented_min_max extension: Min and max functions for 3 to 4 parameters.
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namespace extented_min_max
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{
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//< Return the minimum component-wise values of 3 inputs
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//< From GLM_GTX_extented_min_max extension
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template <typename T>
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T min(
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T const & x,
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T const & y,
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T const & z);
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//< Return the minimum component-wise values of 3 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> min(
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C<T> const & x,
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typename C<T>::value_type const & y,
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typename C<T>::value_type const & z);
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//< Return the minimum component-wise values of 3 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> min(
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C<T> const & x,
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C<T> const & y,
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C<T> const & z);
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//< Return the minimum component-wise values of 4 inputs
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//< From GLM_GTX_extented_min_max extension
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template <typename T>
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T min(
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T const & x,
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T const & y,
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T const & z,
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T const & w);
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//< Return the minimum component-wise values of 4 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> min(
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C<T> const & x,
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typename C<T>::value_type const & y,
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typename C<T>::value_type const & z,
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typename C<T>::value_type const & w);
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//< Return the minimum component-wise values of 4 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> min(
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C<T> const & x,
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C<T> const & y,
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C<T> const & z,
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C<T> const & w);
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//< Return the maximum component-wise values of 3 inputs
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//< From GLM_GTX_extented_min_max extension
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template <typename T>
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T max(
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T const & x,
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T const & y,
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T const & z);
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//< Return the maximum component-wise values of 3 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> max(
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C<T> const & x,
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typename C<T>::value_type const & y,
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typename C<T>::value_type const & z);
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//< Return the maximum component-wise values of 3 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> max(
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C<T> const & x,
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C<T> const & y,
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C<T> const & z);
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//< Return the maximum component-wise values of 4 inputs
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//< From GLM_GTX_extented_min_max extension
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template <typename T>
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T max(
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T const & x,
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T const & y,
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T const & z,
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T const & w);
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//< Return the maximum component-wise values of 4 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> max(
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C<T> const & x,
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typename C<T>::value_type const & y,
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typename C<T>::value_type const & z,
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typename C<T>::value_type const & w);
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//< Return the maximum component-wise values of 4 inputs
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//< From GLM_GTX_extented_min_max extension
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template
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<
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typename T,
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template <typename> class C
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>
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C<T> max(
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C<T> const & x,
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C<T> const & y,
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C<T> const & z,
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C<T> const & w);
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}//namespace extented_min_max
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}//namespace gtx
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}//namespace glm
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#include "extented_min_max.inl"
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namespace glm{using namespace gtx::extented_min_max;}
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#endif//glm_gtx_extented_min_max
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