mirror of
https://github.com/g-truc/glm.git
synced 2024-12-02 12:34:35 +00:00
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Created : 2005-12-21
|
|
// Updated : 2005-12-21
|
|
// Licence : This source is under MIT License
|
|
// File : glm/gtx/matrix_cross_product.inl
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace glm
|
|
{
|
|
template <typename T, precision P>
|
|
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> matrixCross3
|
|
(
|
|
detail::tvec3<T, P> const & x
|
|
)
|
|
{
|
|
detail::tmat3x3<T, P> Result(T(0));
|
|
Result[0][1] = x.z;
|
|
Result[1][0] = -x.z;
|
|
Result[0][2] = -x.y;
|
|
Result[2][0] = x.y;
|
|
Result[1][2] = x.x;
|
|
Result[2][1] = -x.x;
|
|
return Result;
|
|
}
|
|
|
|
template <typename T, precision P>
|
|
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> matrixCross4
|
|
(
|
|
detail::tvec3<T, P> const & x
|
|
)
|
|
{
|
|
detail::tmat4x4<T, P> Result(T(0));
|
|
Result[0][1] = x.z;
|
|
Result[1][0] = -x.z;
|
|
Result[0][2] = -x.y;
|
|
Result[2][0] = x.y;
|
|
Result[1][2] = x.x;
|
|
Result[2][1] = -x.x;
|
|
return Result;
|
|
}
|
|
|
|
}//namespace glm
|