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47 lines
954 B
C++
47 lines
954 B
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2014-11-17
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// Updated : 2014-11-17
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// Licence : This source is under MIT licence
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// File : test/gtc/integer.cpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include <glm/gtc/integer.hpp>
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#include <glm/gtc/type_precision.hpp>
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#include <glm/vector_relational.hpp>
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#include <ctime>
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#include <cstdio>
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#include <vector>
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namespace log2_
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{
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int test()
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{
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int Error = 0;
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return Error;
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}
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int perf()
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{
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int Error = 0;
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return Error;
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}
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}//namespace log2_
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int main()
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{
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int Error(0);
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Error += ::log2_::test();
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# ifdef GLM_TEST_ENABLE_PERF
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Error += ::log2_::perf();
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# endif
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return Error;
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}
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