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<div class="title">matrix_transform_2d.hpp</div> </div>
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<a href="a00674.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160; </div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160; </div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// Dependency:</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;../mat3x3.hpp&quot;</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;../vec2.hpp&quot;</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160; </div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor"># error &quot;GLM: GLM_GTX_matrix_transform_2d is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.&quot;</span></div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#elif GLM_MESSAGES == GLM_ENABLE &amp;&amp; !defined(GLM_EXT_INCLUDED)</span></div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_matrix_transform_2d extension included&quot;)</span></div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; </div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="keyword">namespace </span>glm</div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;{</div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; </div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00036"></a><span class="lineno"><a class="line" href="a00950.html#gaf4573ae47c80938aa9053ef6a33755ab"> 36</a></span>&#160; GLM_FUNC_QUALIFIER mat&lt;3, 3, T, Q&gt; <a class="code" href="a00950.html#gaf4573ae47c80938aa9053ef6a33755ab">translate</a>(</div>
<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; mat&lt;3, 3, T, Q&gt; <span class="keyword">const</span>&amp; m,</div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; v);</div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; </div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00045"></a><span class="lineno"><a class="line" href="a00950.html#gad5c84a4932a758f385a87098ce1b1660"> 45</a></span>&#160; GLM_FUNC_QUALIFIER mat&lt;3, 3, T, Q&gt; <a class="code" href="a00950.html#gad5c84a4932a758f385a87098ce1b1660">rotate</a>(</div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; mat&lt;3, 3, T, Q&gt; <span class="keyword">const</span>&amp; m,</div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; T <a class="code" href="a00856.html#ga8aa248b31d5ade470c87304df5eb7bd8">angle</a>);</div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; </div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00054"></a><span class="lineno"><a class="line" href="a00950.html#gadb47d2ad2bd984b213e8ff7d9cd8154e"> 54</a></span>&#160; GLM_FUNC_QUALIFIER mat&lt;3, 3, T, Q&gt; <a class="code" href="a00950.html#gadb47d2ad2bd984b213e8ff7d9cd8154e">scale</a>(</div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; mat&lt;3, 3, T, Q&gt; <span class="keyword">const</span>&amp; m,</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; v);</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; </div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00063"></a><span class="lineno"><a class="line" href="a00950.html#ga2a118ece5db1e2022112b954846012af"> 63</a></span>&#160; GLM_FUNC_QUALIFIER mat&lt;3, 3, T, Q&gt; <a class="code" href="a00950.html#ga2a118ece5db1e2022112b954846012af">shearX</a>(</div>
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; mat&lt;3, 3, T, Q&gt; <span class="keyword">const</span>&amp; m,</div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; T y);</div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; </div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00072"></a><span class="lineno"><a class="line" href="a00950.html#ga717f1833369c1ac4a40e4ac015af885e"> 72</a></span>&#160; GLM_FUNC_QUALIFIER mat&lt;3, 3, T, Q&gt; <a class="code" href="a00950.html#ga717f1833369c1ac4a40e4ac015af885e">shearY</a>(</div>
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; mat&lt;3, 3, T, Q&gt; <span class="keyword">const</span>&amp; m,</div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; T x);</div>
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; </div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;}<span class="comment">//namespace glm</span></div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; </div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160;<span class="preprocessor">#include &quot;matrix_transform_2d.inl&quot;</span></div>
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<div class="ttc" id="aa00856_html_ga8aa248b31d5ade470c87304df5eb7bd8"><div class="ttname"><a href="a00856.html#ga8aa248b31d5ade470c87304df5eb7bd8">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(qua&lt; T, Q &gt; const &amp;x)</div><div class="ttdoc">Returns the quaternion rotation angle.</div></div>
<div class="ttc" id="aa00950_html_ga2a118ece5db1e2022112b954846012af"><div class="ttname"><a href="a00950.html#ga2a118ece5db1e2022112b954846012af">glm::shearX</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER mat&lt; 3, 3, T, Q &gt; shearX(mat&lt; 3, 3, T, Q &gt; const &amp;m, T y)</div><div class="ttdoc">Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.</div></div>
<div class="ttc" id="aa00950_html_gaf4573ae47c80938aa9053ef6a33755ab"><div class="ttname"><a href="a00950.html#gaf4573ae47c80938aa9053ef6a33755ab">glm::translate</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER mat&lt; 3, 3, T, Q &gt; translate(mat&lt; 3, 3, T, Q &gt; const &amp;m, vec&lt; 2, T, Q &gt; const &amp;v)</div><div class="ttdoc">Builds a translation 3 * 3 matrix created from a vector of 2 components.</div></div>
<div class="ttc" id="aa00950_html_gadb47d2ad2bd984b213e8ff7d9cd8154e"><div class="ttname"><a href="a00950.html#gadb47d2ad2bd984b213e8ff7d9cd8154e">glm::scale</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER mat&lt; 3, 3, T, Q &gt; scale(mat&lt; 3, 3, T, Q &gt; const &amp;m, vec&lt; 2, T, Q &gt; const &amp;v)</div><div class="ttdoc">Builds a scale 3 * 3 matrix created from a vector of 2 components.</div></div>
<div class="ttc" id="aa00950_html_gad5c84a4932a758f385a87098ce1b1660"><div class="ttname"><a href="a00950.html#gad5c84a4932a758f385a87098ce1b1660">glm::rotate</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER mat&lt; 3, 3, T, Q &gt; rotate(mat&lt; 3, 3, T, Q &gt; const &amp;m, T angle)</div><div class="ttdoc">Builds a rotation 3 * 3 matrix created from an angle.</div></div>
<div class="ttc" id="aa00950_html_ga717f1833369c1ac4a40e4ac015af885e"><div class="ttname"><a href="a00950.html#ga717f1833369c1ac4a40e4ac015af885e">glm::shearY</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER mat&lt; 3, 3, T, Q &gt; shearY(mat&lt; 3, 3, T, Q &gt; const &amp;m, T x)</div><div class="ttdoc">Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.</div></div>
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