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<li class="navelem"><a class="el" href="dir_885cc87fac2d91e269af0a5a959fa5f6.html">E:</a></li><li class="navelem"><a class="el" href="dir_63ed049134a778d525e06b63afc2c979.html">Github</a></li><li class="navelem"><a class="el" href="dir_c98a9ac98258ab9f831b188d66361a70.html">g-truc</a></li><li class="navelem"><a class="el" href="dir_50f12b6ceb23d7f6adfb377a1ae8b006.html">glm</a></li><li class="navelem"><a class="el" href="dir_fca33f1b5115d46f42c670590789c0d2.html">glm</a></li><li class="navelem"><a class="el" href="dir_b171cecbb853a9ee4caace490047c53f.html">ext</a></li> </ul>
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<div class="title">ext/matrix_transform.hpp</div> </div>
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<div class="contents">
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<a href="a01579.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>  </div>
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<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#pragma once</span></div>
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<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>  </div>
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<div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment">// Dependencies</span></div>
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<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#include "../gtc/constants.hpp"</span></div>
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<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#include "../geometric.hpp"</span></div>
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<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#include "../trigonometric.hpp"</span></div>
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<div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor">#include "../matrix.hpp"</span></div>
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<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>  </div>
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<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor">#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)</span></div>
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<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor"># pragma message("GLM: GLM_EXT_matrix_transform extension included")</span></div>
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<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#endif</span></div>
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<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  </div>
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<div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="keyword">namespace </span>glm</div>
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<div class="line"><a name="l00033"></a><span class="lineno"> 33</span> {</div>
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<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  </div>
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<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>  <span class="keyword">template</span><<span class="keyword">typename</span> genType></div>
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<div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="a00828.html#ga81696f2b8d1db02ea1aff8da8f269314"> 39</a></span>  GLM_FUNC_DECL GLM_CONSTEXPR genType <a class="code" href="a00828.html#ga81696f2b8d1db02ea1aff8da8f269314">identity</a>();</div>
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<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>  </div>
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<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="a00828.html#gac6b494bda2f47615b2fd3e70f3d2c912"> 64</a></span>  GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> <a class="code" href="a00828.html#gac6b494bda2f47615b2fd3e70f3d2c912">translate</a>(</div>
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<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  mat<4, 4, T, Q> <span class="keyword">const</span>& m, vec<3, T, Q> <span class="keyword">const</span>& v);</div>
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<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  </div>
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<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00080"></a><span class="lineno"><a class="line" href="a00828.html#gaee9e865eaa9776370996da2940873fd4"> 80</a></span>  GLM_FUNC_DECL mat<4, 4, T, Q> <a class="code" href="a00828.html#gaee9e865eaa9776370996da2940873fd4">rotate</a>(</div>
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<div class="line"><a name="l00081"></a><span class="lineno"> 81</span>  mat<4, 4, T, Q> <span class="keyword">const</span>& m, T <a class="code" href="a00856.html#ga8aa248b31d5ade470c87304df5eb7bd8">angle</a>, vec<3, T, Q> <span class="keyword">const</span>& <a class="code" href="a00856.html#ga764254f10248b505e936e5309a88c23d">axis</a>);</div>
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<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>  </div>
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<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00095"></a><span class="lineno"><a class="line" href="a00828.html#ga05051adbee603fb3c5095d8cf5cc229b"> 95</a></span>  GLM_FUNC_DECL mat<4, 4, T, Q> <a class="code" href="a00828.html#ga05051adbee603fb3c5095d8cf5cc229b">scale</a>(</div>
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<div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  mat<4, 4, T, Q> <span class="keyword">const</span>& m, vec<3, T, Q> <span class="keyword">const</span>& v);</div>
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<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>  </div>
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<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00122"></a><span class="lineno"><a class="line" href="a00828.html#ga391e0142852ab4139dcea0d9b1bbc048"> 122</a></span>  GLM_FUNC_QUALIFIER mat<4, 4, T, Q> <a class="code" href="a00828.html#ga391e0142852ab4139dcea0d9b1bbc048">shear</a>(</div>
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<div class="line"><a name="l00123"></a><span class="lineno"> 123</span>  mat<4, 4, T, Q> <span class="keyword">const</span> &m, vec<3, T, Q> <span class="keyword">const</span>& p, vec<2, T, Q> <span class="keyword">const</span> &l_x, vec<2, T, Q> <span class="keyword">const</span> &l_y, vec<2, T, Q> <span class="keyword">const</span> &l_z);</div>
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<div class="line"><a name="l00124"></a><span class="lineno"> 124</span>  </div>
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<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00136"></a><span class="lineno"><a class="line" href="a00828.html#gacfa12c8889c754846bc20c65d9b5c701"> 136</a></span>  GLM_FUNC_DECL mat<4, 4, T, Q> <a class="code" href="a00828.html#gacfa12c8889c754846bc20c65d9b5c701">lookAtRH</a>(</div>
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<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>  vec<3, T, Q> <span class="keyword">const</span>& eye, vec<3, T, Q> <span class="keyword">const</span>& center, vec<3, T, Q> <span class="keyword">const</span>& up);</div>
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<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  </div>
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<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00150"></a><span class="lineno"><a class="line" href="a00828.html#gab2c09e25b0a16d3a9d89cc85bbae41b0"> 150</a></span>  GLM_FUNC_DECL mat<4, 4, T, Q> <a class="code" href="a00828.html#gab2c09e25b0a16d3a9d89cc85bbae41b0">lookAtLH</a>(</div>
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<div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  vec<3, T, Q> <span class="keyword">const</span>& eye, vec<3, T, Q> <span class="keyword">const</span>& center, vec<3, T, Q> <span class="keyword">const</span>& up);</div>
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<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  </div>
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<div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00165"></a><span class="lineno"><a class="line" href="a00828.html#gaa64aa951a0e99136bba9008d2b59c78e"> 165</a></span>  GLM_FUNC_DECL mat<4, 4, T, Q> <a class="code" href="a00828.html#gaa64aa951a0e99136bba9008d2b59c78e">lookAt</a>(</div>
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<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  vec<3, T, Q> <span class="keyword">const</span>& eye, vec<3, T, Q> <span class="keyword">const</span>& center, vec<3, T, Q> <span class="keyword">const</span>& up);</div>
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<div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  </div>
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<div class="line"><a name="l00169"></a><span class="lineno"> 169</span> }<span class="comment">//namespace glm</span></div>
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<div class="line"><a name="l00170"></a><span class="lineno"> 170</span>  </div>
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<div class="line"><a name="l00171"></a><span class="lineno"> 171</span> <span class="preprocessor">#include "matrix_transform.inl"</span></div>
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</div><!-- fragment --></div><!-- contents -->
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<div class="ttc" id="aa00856_html_ga8aa248b31d5ade470c87304df5eb7bd8"><div class="ttname"><a href="a00856.html#ga8aa248b31d5ade470c87304df5eb7bd8">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(qua< T, Q > const &x)</div><div class="ttdoc">Returns the quaternion rotation angle.</div></div>
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<div class="ttc" id="aa00828_html_ga81696f2b8d1db02ea1aff8da8f269314"><div class="ttname"><a href="a00828.html#ga81696f2b8d1db02ea1aff8da8f269314">glm::identity</a></div><div class="ttdeci">GLM_FUNC_DECL GLM_CONSTEXPR genType identity()</div><div class="ttdoc">Builds an identity matrix.</div></div>
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<div class="ttc" id="aa00828_html_gaee9e865eaa9776370996da2940873fd4"><div class="ttname"><a href="a00828.html#gaee9e865eaa9776370996da2940873fd4">glm::rotate</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > rotate(mat< 4, 4, T, Q > const &m, T angle, vec< 3, T, Q > const &axis)</div><div class="ttdoc">Builds a rotation 4 * 4 matrix created from an axis vector and an angle.</div></div>
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<div class="ttc" id="aa00828_html_gaa64aa951a0e99136bba9008d2b59c78e"><div class="ttname"><a href="a00828.html#gaa64aa951a0e99136bba9008d2b59c78e">glm::lookAt</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > lookAt(vec< 3, T, Q > const &eye, vec< 3, T, Q > const &center, vec< 3, T, Q > const &up)</div><div class="ttdoc">Build a look at view matrix based on the default handedness.</div></div>
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<div class="ttc" id="aa00828_html_ga05051adbee603fb3c5095d8cf5cc229b"><div class="ttname"><a href="a00828.html#ga05051adbee603fb3c5095d8cf5cc229b">glm::scale</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > scale(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)</div><div class="ttdoc">Builds a scale 4 * 4 matrix created from 3 scalars.</div></div>
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<div class="ttc" id="aa00828_html_gac6b494bda2f47615b2fd3e70f3d2c912"><div class="ttname"><a href="a00828.html#gac6b494bda2f47615b2fd3e70f3d2c912">glm::translate</a></div><div class="ttdeci">GLM_FUNC_DECL GLM_CONSTEXPR mat< 4, 4, T, Q > translate(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)</div><div class="ttdoc">Builds a translation 4 * 4 matrix created from a vector of 3 components.</div></div>
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<div class="ttc" id="aa00856_html_ga764254f10248b505e936e5309a88c23d"><div class="ttname"><a href="a00856.html#ga764254f10248b505e936e5309a88c23d">glm::axis</a></div><div class="ttdeci">GLM_FUNC_DECL vec< 3, T, Q > axis(qua< T, Q > const &x)</div><div class="ttdoc">Returns the q rotation axis.</div></div>
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<div class="ttc" id="aa00828_html_gab2c09e25b0a16d3a9d89cc85bbae41b0"><div class="ttname"><a href="a00828.html#gab2c09e25b0a16d3a9d89cc85bbae41b0">glm::lookAtLH</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > lookAtLH(vec< 3, T, Q > const &eye, vec< 3, T, Q > const &center, vec< 3, T, Q > const &up)</div><div class="ttdoc">Build a left handed look at view matrix.</div></div>
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<div class="ttc" id="aa00828_html_gacfa12c8889c754846bc20c65d9b5c701"><div class="ttname"><a href="a00828.html#gacfa12c8889c754846bc20c65d9b5c701">glm::lookAtRH</a></div><div class="ttdeci">GLM_FUNC_DECL mat< 4, 4, T, Q > lookAtRH(vec< 3, T, Q > const &eye, vec< 3, T, Q > const &center, vec< 3, T, Q > const &up)</div><div class="ttdoc">Build a right handed look at view matrix.</div></div>
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<div class="ttc" id="aa00828_html_ga391e0142852ab4139dcea0d9b1bbc048"><div class="ttname"><a href="a00828.html#ga391e0142852ab4139dcea0d9b1bbc048">glm::shear</a></div><div class="ttdeci">GLM_FUNC_QUALIFIER mat< 4, 4, T, Q > shear(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &p, vec< 2, T, Q > const &l_x, vec< 2, T, Q > const &l_y, vec< 2, T, Q > const &l_z)</div><div class="ttdoc">Builds a scale 4 * 4 matrix created from point referent 3 shearers.</div></div>
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