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<title>0.9.6: Types</title>
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<a href="#groups">Modules</a> |
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<a href="#typedef-members">Typedefs</a> </div>
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<div class="headertitle">
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<div class="title">Types<div class="ingroups"><a class="el" href="a00161.html">GLM Core</a></div></div> </div>
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Modules</h2></td></tr>
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<tr class="memitem:a00163"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00163.html">Precision types</a></td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="typedef-members"></a>
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Typedefs</h2></td></tr>
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<tr class="memitem:ga0e46aaaccc5e713eac5bfbc8d6885a60"><td class="memItemLeft" align="right" valign="top">typedef highp_bvec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga0e46aaaccc5e713eac5bfbc8d6885a60">bvec2</a></td></tr>
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<tr class="memitem:ga150731e2a148eff8752114a0e450505e"><td class="memItemLeft" align="right" valign="top">typedef highp_bvec3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga150731e2a148eff8752114a0e450505e">bvec3</a></td></tr>
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<tr class="memitem:ga444e8f61bfb3a6f037d019ac6933f8c6"><td class="memItemLeft" align="right" valign="top">typedef highp_bvec4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga444e8f61bfb3a6f037d019ac6933f8c6">bvec4</a></td></tr>
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<tr class="separator:ga444e8f61bfb3a6f037d019ac6933f8c6"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gac7f51e23c8802d867f564dfd146bdb44"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat2x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gac7f51e23c8802d867f564dfd146bdb44">dmat2</a></td></tr>
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<tr class="memitem:gacc27b39853a2ecb538c8b3afc20c359e"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat2x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gacc27b39853a2ecb538c8b3afc20c359e">dmat2x2</a></td></tr>
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<tr class="memitem:ga1cb3c561a32f0864733dfaf97c71f0c7"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat2x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga1cb3c561a32f0864733dfaf97c71f0c7">dmat2x3</a></td></tr>
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<tr class="separator:ga1cb3c561a32f0864733dfaf97c71f0c7"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaddd230c88fbd6ec33242329be3a1b738"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat2x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gaddd230c88fbd6ec33242329be3a1b738">dmat2x4</a></td></tr>
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<tr class="memitem:gae174ff65e148bb7dec4bf10a63cb46ff"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat3x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gae174ff65e148bb7dec4bf10a63cb46ff">dmat3</a></td></tr>
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<tr class="separator:gae174ff65e148bb7dec4bf10a63cb46ff"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaec22f44dddbdadfe5dfca68eb3457ea8"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat3x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gaec22f44dddbdadfe5dfca68eb3457ea8">dmat3x2</a></td></tr>
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<tr class="separator:gaec22f44dddbdadfe5dfca68eb3457ea8"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gac44263f56ff3cbf0a9cc4e2405d5ecb8"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat3x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gac44263f56ff3cbf0a9cc4e2405d5ecb8">dmat3x3</a></td></tr>
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<tr class="separator:gac44263f56ff3cbf0a9cc4e2405d5ecb8"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga38d9bfca882ec542b1928cf77b5c2091"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat3x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga38d9bfca882ec542b1928cf77b5c2091">dmat3x4</a></td></tr>
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<tr class="memitem:ga97b38ea24e9ebf58eac04a8d99dc3e27"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat4x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga97b38ea24e9ebf58eac04a8d99dc3e27">dmat4</a></td></tr>
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<tr class="separator:ga97b38ea24e9ebf58eac04a8d99dc3e27"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga6ddab280c735a2139133b4164b99a68a"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat4x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga6ddab280c735a2139133b4164b99a68a">dmat4x2</a></td></tr>
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<tr class="separator:ga6ddab280c735a2139133b4164b99a68a"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gab6c8974496fc7c72dad09219118ba89e"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat4x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gab6c8974496fc7c72dad09219118ba89e">dmat4x3</a></td></tr>
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<tr class="separator:gab6c8974496fc7c72dad09219118ba89e"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga41c2da87ca627c1b2da5e895435a508e"><td class="memItemLeft" align="right" valign="top">typedef highp_dmat4x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga41c2da87ca627c1b2da5e895435a508e">dmat4x4</a></td></tr>
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<tr class="separator:ga41c2da87ca627c1b2da5e895435a508e"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga15ade901680b29b78c1f9d1796db6e0e"><td class="memItemLeft" align="right" valign="top">typedef highp_dvec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga15ade901680b29b78c1f9d1796db6e0e">dvec2</a></td></tr>
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<tr class="separator:ga15ade901680b29b78c1f9d1796db6e0e"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gabebd0c7e3c5cd337d95c313c5e8b8db4"><td class="memItemLeft" align="right" valign="top">typedef highp_dvec3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gabebd0c7e3c5cd337d95c313c5e8b8db4">dvec3</a></td></tr>
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<tr class="separator:gabebd0c7e3c5cd337d95c313c5e8b8db4"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga9503f809789bda7e8852a6abde3ae5c1"><td class="memItemLeft" align="right" valign="top">typedef highp_dvec4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga9503f809789bda7e8852a6abde3ae5c1">dvec4</a></td></tr>
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<tr class="separator:ga9503f809789bda7e8852a6abde3ae5c1"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga2ab812bd103527e2d6c62c2e2f5ee78f"><td class="memItemLeft" align="right" valign="top">typedef highp_ivec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga2ab812bd103527e2d6c62c2e2f5ee78f">ivec2</a></td></tr>
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<tr class="separator:ga2ab812bd103527e2d6c62c2e2f5ee78f"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga34aee73784bcc247d426250540c1911c"><td class="memItemLeft" align="right" valign="top">typedef highp_ivec3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga34aee73784bcc247d426250540c1911c">ivec3</a></td></tr>
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<tr class="separator:ga34aee73784bcc247d426250540c1911c"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaaa26c41d168dc00be0fe55f4d0a34224"><td class="memItemLeft" align="right" valign="top">typedef highp_ivec4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gaaa26c41d168dc00be0fe55f4d0a34224">ivec4</a></td></tr>
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<tr class="separator:gaaa26c41d168dc00be0fe55f4d0a34224"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga6e30cfba068ebc3c71fe1f8b3110e450"><td class="memItemLeft" align="right" valign="top">typedef mat2x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga6e30cfba068ebc3c71fe1f8b3110e450">mat2</a></td></tr>
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<tr class="separator:ga6e30cfba068ebc3c71fe1f8b3110e450"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga0c84b211a5730357b63c6d2e4fb696d5"><td class="memItemLeft" align="right" valign="top">typedef highp_mat2x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga0c84b211a5730357b63c6d2e4fb696d5">mat2x2</a></td></tr>
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<tr class="separator:ga0c84b211a5730357b63c6d2e4fb696d5"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gafb063d734266e92915d87f8943560471"><td class="memItemLeft" align="right" valign="top">typedef highp_mat2x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gafb063d734266e92915d87f8943560471">mat2x3</a></td></tr>
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<tr class="separator:gafb063d734266e92915d87f8943560471"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga4d2ac1a80c36fb5a1d15914035f792ac"><td class="memItemLeft" align="right" valign="top">typedef highp_mat2x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga4d2ac1a80c36fb5a1d15914035f792ac">mat2x4</a></td></tr>
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<tr class="separator:ga4d2ac1a80c36fb5a1d15914035f792ac"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga6dd3ec98a548755676267e59142911f8"><td class="memItemLeft" align="right" valign="top">typedef mat3x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga6dd3ec98a548755676267e59142911f8">mat3</a></td></tr>
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<tr class="separator:ga6dd3ec98a548755676267e59142911f8"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga3839ca29d011a80ff3ede7f22ba602a4"><td class="memItemLeft" align="right" valign="top">typedef highp_mat3x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga3839ca29d011a80ff3ede7f22ba602a4">mat3x2</a></td></tr>
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<tr class="separator:ga3839ca29d011a80ff3ede7f22ba602a4"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga378921b6a07bcdad946858b340f69ab1"><td class="memItemLeft" align="right" valign="top">typedef highp_mat3x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga378921b6a07bcdad946858b340f69ab1">mat3x3</a></td></tr>
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<tr class="separator:ga378921b6a07bcdad946858b340f69ab1"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga7876e0c3e3fcc3e2f4c0462c152e87cf"><td class="memItemLeft" align="right" valign="top">typedef highp_mat3x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga7876e0c3e3fcc3e2f4c0462c152e87cf">mat3x4</a></td></tr>
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<tr class="separator:ga7876e0c3e3fcc3e2f4c0462c152e87cf"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gade0eb47c01f79384a6f38017ede17446"><td class="memItemLeft" align="right" valign="top">typedef mat4x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gade0eb47c01f79384a6f38017ede17446">mat4</a></td></tr>
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<tr class="separator:gade0eb47c01f79384a6f38017ede17446"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga1b3f6a5cbc17362141f9781262ed838f"><td class="memItemLeft" align="right" valign="top">typedef highp_mat4x2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga1b3f6a5cbc17362141f9781262ed838f">mat4x2</a></td></tr>
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<tr class="separator:ga1b3f6a5cbc17362141f9781262ed838f"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gacd9ff3b943b3d8bda4f4b388320420fd"><td class="memItemLeft" align="right" valign="top">typedef highp_mat4x3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gacd9ff3b943b3d8bda4f4b388320420fd">mat4x3</a></td></tr>
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<tr class="separator:gacd9ff3b943b3d8bda4f4b388320420fd"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga089315d5a0c20ac6eaa17a854bbd2e81"><td class="memItemLeft" align="right" valign="top">typedef highp_mat4x4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga089315d5a0c20ac6eaa17a854bbd2e81">mat4x4</a></td></tr>
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<tr class="separator:ga089315d5a0c20ac6eaa17a854bbd2e81"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga9bcffa2d49f28d16f680757b5c0e7c84"><td class="memItemLeft" align="right" valign="top">typedef highp_uvec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga9bcffa2d49f28d16f680757b5c0e7c84">uvec2</a></td></tr>
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<tr class="separator:ga9bcffa2d49f28d16f680757b5c0e7c84"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gae85537b672ffe0b3218cbdf1823e1c72"><td class="memItemLeft" align="right" valign="top">typedef highp_uvec3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gae85537b672ffe0b3218cbdf1823e1c72">uvec3</a></td></tr>
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<tr class="separator:gae85537b672ffe0b3218cbdf1823e1c72"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa7c3a0e7ae50c34c3290415c115f251e"><td class="memItemLeft" align="right" valign="top">typedef highp_uvec4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gaa7c3a0e7ae50c34c3290415c115f251e">uvec4</a></td></tr>
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<tr class="separator:gaa7c3a0e7ae50c34c3290415c115f251e"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga09d0200e8ff86391d8804b4fefd5f1da"><td class="memItemLeft" align="right" valign="top">typedef highp_vec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#ga09d0200e8ff86391d8804b4fefd5f1da">vec2</a></td></tr>
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<tr class="separator:ga09d0200e8ff86391d8804b4fefd5f1da"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa8ea2429bb3cb41a715258a447f39897"><td class="memItemLeft" align="right" valign="top">typedef highp_vec3 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gaa8ea2429bb3cb41a715258a447f39897">vec3</a></td></tr>
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<tr class="separator:gaa8ea2429bb3cb41a715258a447f39897"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gafbab23070ca47932487d25332adc7d7c"><td class="memItemLeft" align="right" valign="top">typedef highp_vec4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00162.html#gafbab23070ca47932487d25332adc7d7c">vec4</a></td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>The standard types defined by the specification. </p>
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<p>These types are all typedefs of more generalized, template types. To see the definiton of these template types, go to <a class="el" href="a00164.html">Template types</a>. </p>
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<h2 class="groupheader">Typedef Documentation</h2>
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<a class="anchor" id="ga0e46aaaccc5e713eac5bfbc8d6885a60"></a>
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<td class="memname">typedef highp_bvec2 bvec2</td>
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</div><div class="memdoc">
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<p>2 components vector of boolean. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00500">500</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="ga150731e2a148eff8752114a0e450505e"></a>
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<td class="memname">typedef highp_bvec3 bvec3</td>
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<p>3 components vector of boolean. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00505">505</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="ga444e8f61bfb3a6f037d019ac6933f8c6"></a>
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<td class="memname">typedef highp_bvec4 bvec4</td>
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<p>4 components vector of boolean. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00510">510</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="gac7f51e23c8802d867f564dfd146bdb44"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat2x2 dmat2</td>
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<p>2 * 2 matrix of double-precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00729">729</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="gacc27b39853a2ecb538c8b3afc20c359e"></a>
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<div class="memitem">
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<table class="memname">
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<td class="memname">typedef highp_dmat2x2 dmat2x2</td>
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</table>
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</div><div class="memdoc">
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<p>2 * 2 matrix of double-precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00744">744</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="ga1cb3c561a32f0864733dfaf97c71f0c7"></a>
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<td class="memname">typedef highp_dmat2x3 dmat2x3</td>
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</div><div class="memdoc">
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<p>2 * 3 matrix of double-precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00749">749</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="gaddd230c88fbd6ec33242329be3a1b738"></a>
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<td class="memname">typedef highp_dmat2x4 dmat2x4</td>
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</table>
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</div><div class="memdoc">
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<p>2 * 4 matrix of double-precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00754">754</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="gae174ff65e148bb7dec4bf10a63cb46ff"></a>
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<td class="memname">typedef highp_dmat3x3 dmat3</td>
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</table>
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</div><div class="memdoc">
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<p>3 * 3 matrix of double-precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00734">734</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="gaec22f44dddbdadfe5dfca68eb3457ea8"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat3x2 dmat3x2</td>
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</table>
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</div><div class="memdoc">
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<p>3 * 2 matrix of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00759">759</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="gac44263f56ff3cbf0a9cc4e2405d5ecb8"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat3x3 dmat3x3</td>
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</table>
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</div><div class="memdoc">
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<p>3 * 3 matrix of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00764">764</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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</div>
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<a class="anchor" id="ga38d9bfca882ec542b1928cf77b5c2091"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat3x4 dmat3x4</td>
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</table>
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</div><div class="memdoc">
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<p>3 * 4 matrix of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00769">769</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="ga97b38ea24e9ebf58eac04a8d99dc3e27"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat4x4 dmat4</td>
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</table>
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</div><div class="memdoc">
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<p>4 * 4 matrix of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00739">739</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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</div>
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</div>
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<a class="anchor" id="ga6ddab280c735a2139133b4164b99a68a"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat4x2 dmat4x2</td>
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</table>
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</div><div class="memdoc">
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<p>4 * 2 matrix of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00774">774</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="gab6c8974496fc7c72dad09219118ba89e"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat4x3 dmat4x3</td>
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</table>
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</div><div class="memdoc">
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<p>4 * 3 matrix of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00779">779</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="ga41c2da87ca627c1b2da5e895435a508e"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="memname">
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<td class="memname">typedef highp_dmat4x4 dmat4x4</td>
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</table>
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</div><div class="memdoc">
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<p>4 * 4 matrix of double-precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00784">784</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<a class="anchor" id="ga15ade901680b29b78c1f9d1796db6e0e"></a>
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<td class="memname">typedef highp_dvec2 dvec2</td>
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</div><div class="memdoc">
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<p>2 components vector of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00416">416</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="gabebd0c7e3c5cd337d95c313c5e8b8db4"></a>
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<td class="memname">typedef highp_dvec3 dvec3</td>
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<p>3 components vector of double-precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00421">421</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="ga9503f809789bda7e8852a6abde3ae5c1"></a>
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<td class="memname">typedef highp_dvec4 dvec4</td>
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<p>4 components vector of double-precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00426">426</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="ga2ab812bd103527e2d6c62c2e2f5ee78f"></a>
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<td class="memname">typedef highp_ivec2 ivec2</td>
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<p>2 components vector of signed integer numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00444">444</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="ga34aee73784bcc247d426250540c1911c"></a>
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<td class="memname">typedef highp_ivec3 ivec3</td>
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<p>3 components vector of signed integer numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00449">449</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="gaaa26c41d168dc00be0fe55f4d0a34224"></a>
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<td class="memname">typedef highp_ivec4 ivec4</td>
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<p>4 components vector of signed integer numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00454">454</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<a class="anchor" id="ga6e30cfba068ebc3c71fe1f8b3110e450"></a>
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<div class="memitem">
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<td class="memname">typedef mat2x2 mat2</td>
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<p>2 columns of 2 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00428">428</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat2x2 mat2x2</td>
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<p>2 columns of 2 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00381">381</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat2x3 mat2x3</td>
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<p>2 columns of 3 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00386">386</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat2x4 mat2x4</td>
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<p>2 columns of 4 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00391">391</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef mat3x3 mat3</td>
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<p>3 columns of 3 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00433">433</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat3x2 mat3x2</td>
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<p>3 columns of 2 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00396">396</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat3x3 mat3x3</td>
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<p>3 columns of 3 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00401">401</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat3x4 mat3x4</td>
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<p>3 columns of 4 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00406">406</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef mat4x4 mat4</td>
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<p>4 columns of 4 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00438">438</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat4x2 mat4x2</td>
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<p>4 columns of 2 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00411">411</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat4x3 mat4x3</td>
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<p>4 columns of 3 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00416">416</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_mat4x4 mat4x4</td>
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<p>4 columns of 4 components matrix of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00120_source.html#l00421">421</a> of file <a class="el" href="a00120_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_uvec2 uvec2</td>
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<p>2 components vector of unsigned integer numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00472">472</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<p>3 components vector of unsigned integer numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00477">477</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<p>4 components vector of unsigned integer numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00482">482</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<p>2 components vector of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00388">388</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<p>3 components vector of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00393">393</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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<p>4 components vector of floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00132_source.html#l00398">398</a> of file <a class="el" href="a00132_source.html">type_vec.hpp</a>.</p>
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