glm/doc/api/a01384.html
Christophe Riccio 0c2e470baf Updated API doc
2018-09-02 23:34:18 +02:00

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<p><a class="el" href="a00722.html">GLM_GTC_type_aligned</a>
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Typedefs</h2></td></tr>
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typedef aligned_highp_bvec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga780a35f764020f553a9601a3fcdcd059">aligned_bvec1</a></td></tr>
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typedef aligned_highp_dvec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaa37869eea77d28419b2fb0ff70b69bf0">aligned_dvec3</a></td></tr>
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typedef mat&lt; 2, 4, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaa0d2b8a75f1908dcf32c27f8524bdced">aligned_highp_dmat2x4</a></td></tr>
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typedef mat&lt; 3, 3, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gad8f6abb2c9994850b5d5c04a5f979ed8">aligned_highp_dmat3</a></td></tr>
<tr class="memdesc:gad8f6abb2c9994850b5d5c04a5f979ed8"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 2, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab069b2fc2ec785fc4e193cf26c022679">aligned_highp_dmat3x2</a></td></tr>
<tr class="memdesc:gab069b2fc2ec785fc4e193cf26c022679"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 2 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga66073b1ddef34b681741f572338ddb8e">aligned_highp_dmat3x3</a></td></tr>
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typedef mat&lt; 3, 4, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga683c8ca66de323ea533a760abedd0efc">aligned_highp_dmat3x4</a></td></tr>
<tr class="memdesc:ga683c8ca66de323ea533a760abedd0efc"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gacaa7407ea00ffdd322ce86a57adb547e">aligned_highp_dmat4</a></td></tr>
<tr class="memdesc:gacaa7407ea00ffdd322ce86a57adb547e"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 2, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga93a23ca3d42818d56e0702213c66354b">aligned_highp_dmat4x2</a></td></tr>
<tr class="memdesc:ga93a23ca3d42818d56e0702213c66354b"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 2 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 3, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gacab7374b560745cb1d0a306a90353f58">aligned_highp_dmat4x3</a></td></tr>
<tr class="memdesc:gacab7374b560745cb1d0a306a90353f58"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga1fbfba14368b742972d3b58a0a303682">aligned_highp_dmat4x4</a></td></tr>
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typedef vec&lt; 1, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaf0448b0f7ceb8273f7eda3a92205eefc">aligned_highp_dvec1</a></td></tr>
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typedef vec&lt; 2, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab173a333e6b7ce153ceba66ac4a321cf">aligned_highp_dvec2</a></td></tr>
<tr class="memdesc:gab173a333e6b7ce153ceba66ac4a321cf"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 3, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae94ef61edfa047d05bc69b6065fc42ba">aligned_highp_dvec3</a></td></tr>
<tr class="memdesc:gae94ef61edfa047d05bc69b6065fc42ba"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 4, double, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga8fad35c5677f228e261fe541f15363a4">aligned_highp_dvec4</a></td></tr>
<tr class="memdesc:ga8fad35c5677f228e261fe541f15363a4"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:gad63b8c5b4dc0500d54d7414ef555178f"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 2, int, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga41563650f36cb7f479e080de21e08418">aligned_highp_ivec2</a></td></tr>
<tr class="memdesc:ga41563650f36cb7f479e080de21e08418"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 3, int, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga6eca5170bb35eac90b4972590fd31a06">aligned_highp_ivec3</a></td></tr>
<tr class="memdesc:ga6eca5170bb35eac90b4972590fd31a06"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 4, int, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga31bfa801e1579fdba752ec3f7a45ec91">aligned_highp_ivec4</a></td></tr>
<tr class="memdesc:ga31bfa801e1579fdba752ec3f7a45ec91"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef mat&lt; 2, 2, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaf9db5e8a929c317da5aa12cc53741b63">aligned_highp_mat2</a></td></tr>
<tr class="memdesc:gaf9db5e8a929c317da5aa12cc53741b63"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 2, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab559d943abf92bc588bcd3f4c0e4664b">aligned_highp_mat2x2</a></td></tr>
<tr class="memdesc:gab559d943abf92bc588bcd3f4c0e4664b"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 3, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga50c9af5aa3a848956d625fc64dc8488e">aligned_highp_mat2x3</a></td></tr>
<tr class="memdesc:ga50c9af5aa3a848956d625fc64dc8488e"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga0edcfdd179f8a158342eead48a4d0c2a">aligned_highp_mat2x4</a></td></tr>
<tr class="memdesc:ga0edcfdd179f8a158342eead48a4d0c2a"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gabab3afcc04459c7b123604ae5dc663f6">aligned_highp_mat3</a></td></tr>
<tr class="memdesc:gabab3afcc04459c7b123604ae5dc663f6"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 2, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga9fc2167b47c9be9295f2d8eea7f0ca75">aligned_highp_mat3x2</a></td></tr>
<tr class="memdesc:ga9fc2167b47c9be9295f2d8eea7f0ca75"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga2f7b8c99ba6f2d07c73a195a8143c259">aligned_highp_mat3x3</a></td></tr>
<tr class="memdesc:ga2f7b8c99ba6f2d07c73a195a8143c259"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga52e00afd0eb181e6738f40cf41787049">aligned_highp_mat3x4</a></td></tr>
<tr class="memdesc:ga52e00afd0eb181e6738f40cf41787049"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga058ae939bfdbcbb80521dd4a3b01afba">aligned_highp_mat4</a></td></tr>
<tr class="memdesc:ga058ae939bfdbcbb80521dd4a3b01afba"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga84e1f5e0718952a079b748825c03f956"><td class="memItemLeft" align="right" valign="top">
typedef mat&lt; 4, 2, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga84e1f5e0718952a079b748825c03f956">aligned_highp_mat4x2</a></td></tr>
<tr class="memdesc:ga84e1f5e0718952a079b748825c03f956"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 2 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 3, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gafff1684c4ff19b4a818138ccacc1e78d">aligned_highp_mat4x3</a></td></tr>
<tr class="memdesc:gafff1684c4ff19b4a818138ccacc1e78d"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga40d49648083a0498a12a4bb41ae6ece8"><td class="memItemLeft" align="right" valign="top">
typedef mat&lt; 4, 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga40d49648083a0498a12a4bb41ae6ece8">aligned_highp_mat4x4</a></td></tr>
<tr class="memdesc:ga40d49648083a0498a12a4bb41ae6ece8"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:ga5b80e28396c6ef7d32c6fd18df498451"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memitem:ga04db692662a4908beeaf5a5ba6e19483"><td class="memItemLeft" align="right" valign="top">
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<tr class="memdesc:ga04db692662a4908beeaf5a5ba6e19483"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memitem:ga073fd6e8b241afade6d8afbd676b2667"><td class="memItemLeft" align="right" valign="top">
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<tr class="memdesc:ga073fd6e8b241afade6d8afbd676b2667"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 4, uint, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gabdd60462042859f876c17c7346c732a5">aligned_highp_uvec4</a></td></tr>
<tr class="memdesc:gabdd60462042859f876c17c7346c732a5"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 1, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga4d0bd70d5fac49b800546d608b707513">aligned_highp_vec1</a></td></tr>
<tr class="memdesc:ga4d0bd70d5fac49b800546d608b707513"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 2, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac9f8482dde741fb6bab7248b81a45465">aligned_highp_vec2</a></td></tr>
<tr class="memdesc:gac9f8482dde741fb6bab7248b81a45465"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 3, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga65415d2d68c9cc0ca554524a8f5510b2">aligned_highp_vec3</a></td></tr>
<tr class="memdesc:ga65415d2d68c9cc0ca554524a8f5510b2"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 4, float, aligned_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7cb26d354dd69d23849c34c4fba88da9">aligned_highp_vec4</a></td></tr>
<tr class="memdesc:ga7cb26d354dd69d23849c34c4fba88da9"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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typedef aligned_highp_ivec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga76298aed82a439063c3d55980c84aa0b">aligned_ivec1</a></td></tr>
<tr class="memdesc:ga76298aed82a439063c3d55980c84aa0b"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef aligned_highp_ivec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae4f38fd2c86cee6940986197777b3ca4">aligned_ivec2</a></td></tr>
<tr class="memdesc:gae4f38fd2c86cee6940986197777b3ca4"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef aligned_highp_ivec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga32794322d294e5ace7fed4a61896f270">aligned_ivec3</a></td></tr>
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typedef aligned_highp_ivec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7f79eae5927c9033d84617e49f6f34e4">aligned_ivec4</a></td></tr>
<tr class="memdesc:ga7f79eae5927c9033d84617e49f6f34e4"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 1, bool, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac6036449ab1c4abf8efe1ea00fcdd1c9">aligned_lowp_bvec1</a></td></tr>
<tr class="memdesc:gac6036449ab1c4abf8efe1ea00fcdd1c9"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of bool values. <br /></td></tr>
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typedef vec&lt; 2, bool, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga59fadcd3835646e419372ae8b43c5d37">aligned_lowp_bvec2</a></td></tr>
<tr class="memdesc:ga59fadcd3835646e419372ae8b43c5d37"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of bool values. <br /></td></tr>
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typedef vec&lt; 3, bool, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga83aab4d191053f169c93a3e364f2e118">aligned_lowp_bvec3</a></td></tr>
<tr class="memdesc:ga83aab4d191053f169c93a3e364f2e118"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of bool values. <br /></td></tr>
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typedef vec&lt; 4, bool, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaa7a76555ee4853614e5755181a8dd54e">aligned_lowp_bvec4</a></td></tr>
<tr class="memdesc:gaa7a76555ee4853614e5755181a8dd54e"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of bool values. <br /></td></tr>
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typedef mat&lt; 2, 2, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga79a90173d8faa9816dc852ce447d66ca">aligned_lowp_dmat2</a></td></tr>
<tr class="memdesc:ga79a90173d8faa9816dc852ce447d66ca"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 2, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga07cb8e846666cbf56045b064fb553d2e">aligned_lowp_dmat2x2</a></td></tr>
<tr class="memdesc:ga07cb8e846666cbf56045b064fb553d2e"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 3, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7a4536b6e1f2ebb690f63816b5d7e48b">aligned_lowp_dmat2x3</a></td></tr>
<tr class="memdesc:ga7a4536b6e1f2ebb690f63816b5d7e48b"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 4, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab0cf4f7c9a264941519acad286e055ea">aligned_lowp_dmat2x4</a></td></tr>
<tr class="memdesc:gab0cf4f7c9a264941519acad286e055ea"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac00e15efded8a57c9dec3aed0fb547e7">aligned_lowp_dmat3</a></td></tr>
<tr class="memdesc:gac00e15efded8a57c9dec3aed0fb547e7"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 2, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaa281a47d5d627313984d0f8df993b648">aligned_lowp_dmat3x2</a></td></tr>
<tr class="memdesc:gaa281a47d5d627313984d0f8df993b648"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7f3148a72355e39932d6855baca42ebc">aligned_lowp_dmat3x3</a></td></tr>
<tr class="memdesc:ga7f3148a72355e39932d6855baca42ebc"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 4, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaea3ccc5ef5b178e6e49b4fa1427605d3">aligned_lowp_dmat3x4</a></td></tr>
<tr class="memdesc:gaea3ccc5ef5b178e6e49b4fa1427605d3"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab92c6d7d58d43dfb8147e9aedfe8351b">aligned_lowp_dmat4</a></td></tr>
<tr class="memdesc:gab92c6d7d58d43dfb8147e9aedfe8351b"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 2, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaf806dfdaffb2e9f7681b1cd2825898ce">aligned_lowp_dmat4x2</a></td></tr>
<tr class="memdesc:gaf806dfdaffb2e9f7681b1cd2825898ce"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 2 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 3, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab0931ac7807fa1428c7bbf249efcdf0d">aligned_lowp_dmat4x3</a></td></tr>
<tr class="memdesc:gab0931ac7807fa1428c7bbf249efcdf0d"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gad8220a93d2fca2dd707821b4ab6f809e">aligned_lowp_dmat4x4</a></td></tr>
<tr class="memdesc:gad8220a93d2fca2dd707821b4ab6f809e"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 1, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7f8a2cc5a686e52b1615761f4978ca62">aligned_lowp_dvec1</a></td></tr>
<tr class="memdesc:ga7f8a2cc5a686e52b1615761f4978ca62"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 2, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga0e37cff4a43cca866101f0a35f01db6d">aligned_lowp_dvec2</a></td></tr>
<tr class="memdesc:ga0e37cff4a43cca866101f0a35f01db6d"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 3, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab9e669c4efd52d3347fc6d5f6b20fd59">aligned_lowp_dvec3</a></td></tr>
<tr class="memdesc:gab9e669c4efd52d3347fc6d5f6b20fd59"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 4, double, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga226f5ec7a953cea559c16fe3aff9924f">aligned_lowp_dvec4</a></td></tr>
<tr class="memdesc:ga226f5ec7a953cea559c16fe3aff9924f"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga1101d3a82b2e3f5f8828bd8f3adab3e1"><td class="memItemLeft" align="right" valign="top">
typedef vec&lt; 1, int, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga1101d3a82b2e3f5f8828bd8f3adab3e1">aligned_lowp_ivec1</a></td></tr>
<tr class="memdesc:ga1101d3a82b2e3f5f8828bd8f3adab3e1"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of signed integer numbers. <br /></td></tr>
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<tr class="memitem:ga44c4accad582cfbd7226a19b83b0cadc"><td class="memItemLeft" align="right" valign="top">
typedef vec&lt; 2, int, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga44c4accad582cfbd7226a19b83b0cadc">aligned_lowp_ivec2</a></td></tr>
<tr class="memdesc:ga44c4accad582cfbd7226a19b83b0cadc"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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<tr class="memitem:ga65663f10a02e52cedcddbcfe36ddf38d"><td class="memItemLeft" align="right" valign="top">
typedef vec&lt; 3, int, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga65663f10a02e52cedcddbcfe36ddf38d">aligned_lowp_ivec3</a></td></tr>
<tr class="memdesc:ga65663f10a02e52cedcddbcfe36ddf38d"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 4, int, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaae92fcec8b2e0328ffbeac31cc4fc419">aligned_lowp_ivec4</a></td></tr>
<tr class="memdesc:gaae92fcec8b2e0328ffbeac31cc4fc419"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef mat&lt; 2, 2, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga17c424412207b00dba1cf587b099eea3">aligned_lowp_mat2</a></td></tr>
<tr class="memdesc:ga17c424412207b00dba1cf587b099eea3"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 2, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga0e44aeb930a47f9cbf2db15b56433b0f">aligned_lowp_mat2x2</a></td></tr>
<tr class="memdesc:ga0e44aeb930a47f9cbf2db15b56433b0f"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 3, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7dec6d96bc61312b1e56d137c9c74030">aligned_lowp_mat2x3</a></td></tr>
<tr class="memdesc:ga7dec6d96bc61312b1e56d137c9c74030"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 4, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaa694fab1f8df5f658846573ba8ffc563">aligned_lowp_mat2x4</a></td></tr>
<tr class="memdesc:gaa694fab1f8df5f658846573ba8ffc563"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga1eb9076cc28ead5020fd3029fd0472c5">aligned_lowp_mat3</a></td></tr>
<tr class="memdesc:ga1eb9076cc28ead5020fd3029fd0472c5"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 2, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga2d6639f0bd777bae1ee0eba71cd7bfdc">aligned_lowp_mat3x2</a></td></tr>
<tr class="memdesc:ga2d6639f0bd777bae1ee0eba71cd7bfdc"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaeaab04e378a90956eec8d68a99d777ed">aligned_lowp_mat3x3</a></td></tr>
<tr class="memdesc:gaeaab04e378a90956eec8d68a99d777ed"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 4, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga1f03696ab066572c6c044e63edf635a2">aligned_lowp_mat3x4</a></td></tr>
<tr class="memdesc:ga1f03696ab066572c6c044e63edf635a2"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga25ea2f684e36aa5e978b4f2f86593824">aligned_lowp_mat4</a></td></tr>
<tr class="memdesc:ga25ea2f684e36aa5e978b4f2f86593824"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 2, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga2cb16c3fdfb15e0719d942ee3b548bc4">aligned_lowp_mat4x2</a></td></tr>
<tr class="memdesc:ga2cb16c3fdfb15e0719d942ee3b548bc4"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 2 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 3, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7e96981e872f17a780d9f1c22dc1f512">aligned_lowp_mat4x3</a></td></tr>
<tr class="memdesc:ga7e96981e872f17a780d9f1c22dc1f512"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gadae3dcfc22d28c64d0548cbfd9d08719">aligned_lowp_mat4x4</a></td></tr>
<tr class="memdesc:gadae3dcfc22d28c64d0548cbfd9d08719"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 1, uint, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gad09b93acc43c43423408d17a64f6d7ca">aligned_lowp_uvec1</a></td></tr>
<tr class="memdesc:gad09b93acc43c43423408d17a64f6d7ca"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 2, uint, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga6f94fcd28dde906fc6cad5f742b55c1a">aligned_lowp_uvec2</a></td></tr>
<tr class="memdesc:ga6f94fcd28dde906fc6cad5f742b55c1a"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 3, uint, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga9e9f006970b1a00862e3e6e599eedd4c">aligned_lowp_uvec3</a></td></tr>
<tr class="memdesc:ga9e9f006970b1a00862e3e6e599eedd4c"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 4, uint, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga46b1b0b9eb8625a5d69137bd66cd13dc">aligned_lowp_uvec4</a></td></tr>
<tr class="memdesc:ga46b1b0b9eb8625a5d69137bd66cd13dc"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 1, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab34aee3d5e121c543fea11d2c50ecc43">aligned_lowp_vec1</a></td></tr>
<tr class="memdesc:gab34aee3d5e121c543fea11d2c50ecc43"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 2, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga53ac5d252317f1fa43c2ef921857bf13">aligned_lowp_vec2</a></td></tr>
<tr class="memdesc:ga53ac5d252317f1fa43c2ef921857bf13"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga98f0b5cd65fce164ff1367c2a3b3aa1e"><td class="memItemLeft" align="right" valign="top">
typedef vec&lt; 3, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga98f0b5cd65fce164ff1367c2a3b3aa1e">aligned_lowp_vec3</a></td></tr>
<tr class="memdesc:ga98f0b5cd65fce164ff1367c2a3b3aa1e"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 4, float, aligned_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga82f7275d6102593a69ce38cdad680409">aligned_lowp_vec4</a></td></tr>
<tr class="memdesc:ga82f7275d6102593a69ce38cdad680409"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga5a8a5f8c47cd7d5502dd9932f83472b9"><td class="memItemLeft" align="right" valign="top">
typedef aligned_highp_mat2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga5a8a5f8c47cd7d5502dd9932f83472b9">aligned_mat2</a></td></tr>
<tr class="memdesc:ga5a8a5f8c47cd7d5502dd9932f83472b9"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef aligned_highp_mat2x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gabb04f459d81d753d278b2072e2375e8e">aligned_mat2x2</a></td></tr>
<tr class="memdesc:gabb04f459d81d753d278b2072e2375e8e"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef aligned_highp_mat2x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga832476bb1c59ef673db37433ff34e399">aligned_mat2x3</a></td></tr>
<tr class="memdesc:ga832476bb1c59ef673db37433ff34e399"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef aligned_highp_mat2x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gadab11a7504430825b648ff7c7e36b725">aligned_mat2x4</a></td></tr>
<tr class="memdesc:gadab11a7504430825b648ff7c7e36b725"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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<tr class="memitem:ga43a92a24ca863e0e0f3b65834b3cf714"><td class="memItemLeft" align="right" valign="top">
typedef aligned_highp_mat3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga43a92a24ca863e0e0f3b65834b3cf714">aligned_mat3</a></td></tr>
<tr class="memdesc:ga43a92a24ca863e0e0f3b65834b3cf714"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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<tr class="memitem:ga5c0df24ba85eafafc0eb0c90690510ed"><td class="memItemLeft" align="right" valign="top">
typedef aligned_highp_mat3x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga5c0df24ba85eafafc0eb0c90690510ed">aligned_mat3x2</a></td></tr>
<tr class="memdesc:ga5c0df24ba85eafafc0eb0c90690510ed"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 2 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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<tr class="memitem:gadb065dbe5c11271fef8cf2ea8608f187"><td class="memItemLeft" align="right" valign="top">
typedef aligned_highp_mat3x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gadb065dbe5c11271fef8cf2ea8608f187">aligned_mat3x3</a></td></tr>
<tr class="memdesc:gadb065dbe5c11271fef8cf2ea8608f187"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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<tr class="memitem:ga88061c72c997b94c420f2b0a60d9df26"><td class="memItemLeft" align="right" valign="top">
typedef aligned_highp_mat3x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga88061c72c997b94c420f2b0a60d9df26">aligned_mat3x4</a></td></tr>
<tr class="memdesc:ga88061c72c997b94c420f2b0a60d9df26"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
<tr class="separator:ga88061c72c997b94c420f2b0a60d9df26"><td class="memSeparator" colspan="2">&#160;</td></tr>
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typedef aligned_highp_mat4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab0fddcf95dd51cbcbf624ea7c40dfeb8">aligned_mat4</a></td></tr>
<tr class="memdesc:gab0fddcf95dd51cbcbf624ea7c40dfeb8"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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<tr class="memitem:gac9a2d0fb815fd5c2bd58b869c55e32d3"><td class="memItemLeft" align="right" valign="top">
typedef aligned_highp_mat4x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac9a2d0fb815fd5c2bd58b869c55e32d3">aligned_mat4x2</a></td></tr>
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typedef aligned_highp_mat4x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga452bbbfd26e244de216e4d004d50bb74">aligned_mat4x3</a></td></tr>
<tr class="memdesc:ga452bbbfd26e244de216e4d004d50bb74"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef aligned_highp_mat4x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga8b8fb86973a0b768c5bd802c92fac1a1">aligned_mat4x4</a></td></tr>
<tr class="memdesc:ga8b8fb86973a0b768c5bd802c92fac1a1"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix tightly aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef vec&lt; 1, bool, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gadd3b8bd71a758f7fb0da8e525156f34e">aligned_mediump_bvec1</a></td></tr>
<tr class="memdesc:gadd3b8bd71a758f7fb0da8e525156f34e"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of bool values. <br /></td></tr>
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typedef vec&lt; 2, bool, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gacb183eb5e67ec0d0ea5a016cba962810">aligned_mediump_bvec2</a></td></tr>
<tr class="memdesc:gacb183eb5e67ec0d0ea5a016cba962810"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of bool values. <br /></td></tr>
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typedef vec&lt; 3, bool, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gacfa4a542f1b20a5b63ad702dfb6fd587">aligned_mediump_bvec3</a></td></tr>
<tr class="memdesc:gacfa4a542f1b20a5b63ad702dfb6fd587"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of bool values. <br /></td></tr>
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typedef vec&lt; 4, bool, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga91bc1f513bb9b0fd60281d57ded9a48c">aligned_mediump_bvec4</a></td></tr>
<tr class="memdesc:ga91bc1f513bb9b0fd60281d57ded9a48c"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of bool values. <br /></td></tr>
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typedef mat&lt; 2, 2, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga62a2dfd668c91072b72c3109fc6cda28">aligned_mediump_dmat2</a></td></tr>
<tr class="memdesc:ga62a2dfd668c91072b72c3109fc6cda28"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 2, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga9b7feec247d378dd407ba81f56ea96c8">aligned_mediump_dmat2x2</a></td></tr>
<tr class="memdesc:ga9b7feec247d378dd407ba81f56ea96c8"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 3, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gafcb189f4f93648fe7ca802ca4aca2eb8">aligned_mediump_dmat2x3</a></td></tr>
<tr class="memdesc:gafcb189f4f93648fe7ca802ca4aca2eb8"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 4, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga92f8873e3bbd5ca1323c8bbe5725cc5e">aligned_mediump_dmat2x4</a></td></tr>
<tr class="memdesc:ga92f8873e3bbd5ca1323c8bbe5725cc5e"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga6dc2832b747c00e0a0df621aba196960">aligned_mediump_dmat3</a></td></tr>
<tr class="memdesc:ga6dc2832b747c00e0a0df621aba196960"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 2, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga5a97f0355d801de3444d42c1d5b40438">aligned_mediump_dmat3x2</a></td></tr>
<tr class="memdesc:ga5a97f0355d801de3444d42c1d5b40438"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 3, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga649d0acf01054b17e679cf00e150e025">aligned_mediump_dmat3x3</a></td></tr>
<tr class="memdesc:ga649d0acf01054b17e679cf00e150e025"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 4, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga45e155a4840f69b2fa4ed8047a676860">aligned_mediump_dmat3x4</a></td></tr>
<tr class="memdesc:ga45e155a4840f69b2fa4ed8047a676860"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga8a9376d82f0e946e25137eb55543e6ce">aligned_mediump_dmat4</a></td></tr>
<tr class="memdesc:ga8a9376d82f0e946e25137eb55543e6ce"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 2, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gabc25e547f4de4af62403492532cd1b6d">aligned_mediump_dmat4x2</a></td></tr>
<tr class="memdesc:gabc25e547f4de4af62403492532cd1b6d"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 2 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 3, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae84f4763ecdc7457ecb7930bad12057c">aligned_mediump_dmat4x3</a></td></tr>
<tr class="memdesc:gae84f4763ecdc7457ecb7930bad12057c"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaa292ebaa907afdecb2d5967fb4fb1247">aligned_mediump_dmat4x4</a></td></tr>
<tr class="memdesc:gaa292ebaa907afdecb2d5967fb4fb1247"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 1, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7180b685c581adb224406a7f831608e3">aligned_mediump_dvec1</a></td></tr>
<tr class="memdesc:ga7180b685c581adb224406a7f831608e3"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 2, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga9af1eabe22f569e70d9893be72eda0f5">aligned_mediump_dvec2</a></td></tr>
<tr class="memdesc:ga9af1eabe22f569e70d9893be72eda0f5"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 3, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga058e7ddab1428e47f2197bdd3a5a6953">aligned_mediump_dvec3</a></td></tr>
<tr class="memdesc:ga058e7ddab1428e47f2197bdd3a5a6953"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 4, double, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaffd747ea2aea1e69c2ecb04e68521b21">aligned_mediump_dvec4</a></td></tr>
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typedef vec&lt; 1, int, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga20e63dd980b81af10cadbbe219316650">aligned_mediump_ivec1</a></td></tr>
<tr class="memdesc:ga20e63dd980b81af10cadbbe219316650"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 2, int, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaea13d89d49daca2c796aeaa82fc2c2f2">aligned_mediump_ivec2</a></td></tr>
<tr class="memdesc:gaea13d89d49daca2c796aeaa82fc2c2f2"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 3, int, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gabbf0f15e9c3d9868e43241ad018f82bd">aligned_mediump_ivec3</a></td></tr>
<tr class="memdesc:gabbf0f15e9c3d9868e43241ad018f82bd"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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typedef vec&lt; 4, int, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga6099dd7878d0a78101a4250d8cd2d736">aligned_mediump_ivec4</a></td></tr>
<tr class="memdesc:ga6099dd7878d0a78101a4250d8cd2d736"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of signed integer numbers. <br /></td></tr>
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<tr class="memitem:gaf6f041b212c57664d88bc6aefb7e36f3"><td class="memItemLeft" align="right" valign="top">
typedef mat&lt; 2, 2, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaf6f041b212c57664d88bc6aefb7e36f3">aligned_mediump_mat2</a></td></tr>
<tr class="memdesc:gaf6f041b212c57664d88bc6aefb7e36f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 2, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga04bf49316ee777d42fcfe681ee37d7be">aligned_mediump_mat2x2</a></td></tr>
<tr class="memdesc:ga04bf49316ee777d42fcfe681ee37d7be"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga26a0b61e444a51a37b9737cf4d84291b"><td class="memItemLeft" align="right" valign="top">
typedef mat&lt; 2, 3, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga26a0b61e444a51a37b9737cf4d84291b">aligned_mediump_mat2x3</a></td></tr>
<tr class="memdesc:ga26a0b61e444a51a37b9737cf4d84291b"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 2, 4, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga163facc9ed2692ea1300ed57c5d12b17">aligned_mediump_mat2x4</a></td></tr>
<tr class="memdesc:ga163facc9ed2692ea1300ed57c5d12b17"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga3b76ba17ae5d53debeb6f7e55919a57c"><td class="memItemLeft" align="right" valign="top">
typedef mat&lt; 3, 3, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga3b76ba17ae5d53debeb6f7e55919a57c">aligned_mediump_mat3</a></td></tr>
<tr class="memdesc:ga3b76ba17ae5d53debeb6f7e55919a57c"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga80dee705d714300378e0847f45059097"><td class="memItemLeft" align="right" valign="top">
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<tr class="memdesc:ga80dee705d714300378e0847f45059097"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memitem:ga721f5404caf40d68962dcc0529de71d9"><td class="memItemLeft" align="right" valign="top">
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<tr class="memdesc:ga721f5404caf40d68962dcc0529de71d9"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 3, 4, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga98f4dc6722a2541a990918c074075359">aligned_mediump_mat3x4</a></td></tr>
<tr class="memdesc:ga98f4dc6722a2541a990918c074075359"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaeefee8317192174596852ce19b602720">aligned_mediump_mat4</a></td></tr>
<tr class="memdesc:gaeefee8317192174596852ce19b602720"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 2, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga46f372a006345c252a41267657cc22c0">aligned_mediump_mat4x2</a></td></tr>
<tr class="memdesc:ga46f372a006345c252a41267657cc22c0"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 2 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 3, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga0effece4545acdebdc2a5512a303110e">aligned_mediump_mat4x3</a></td></tr>
<tr class="memdesc:ga0effece4545acdebdc2a5512a303110e"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga312864244cae4e8f10f478cffd0f76de">aligned_mediump_mat4x4</a></td></tr>
<tr class="memdesc:ga312864244cae4e8f10f478cffd0f76de"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 1, uint, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gacb78126ea2eb779b41c7511128ff1283">aligned_mediump_uvec1</a></td></tr>
<tr class="memdesc:gacb78126ea2eb779b41c7511128ff1283"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 2, uint, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga081d53e0a71443d0b68ea61c870f9adc">aligned_mediump_uvec2</a></td></tr>
<tr class="memdesc:ga081d53e0a71443d0b68ea61c870f9adc"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 3, uint, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gad6fc921bdde2bdbc7e09b028e1e9b379">aligned_mediump_uvec3</a></td></tr>
<tr class="memdesc:gad6fc921bdde2bdbc7e09b028e1e9b379"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 4, uint, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga73ea0c1ba31580e107d21270883f51fc">aligned_mediump_uvec4</a></td></tr>
<tr class="memdesc:ga73ea0c1ba31580e107d21270883f51fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef vec&lt; 1, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga6b797eec76fa471e300158f3453b3b2e">aligned_mediump_vec1</a></td></tr>
<tr class="memdesc:ga6b797eec76fa471e300158f3453b3b2e"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 2, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga026a55ddbf2bafb1432f1157a2708616">aligned_mediump_vec2</a></td></tr>
<tr class="memdesc:ga026a55ddbf2bafb1432f1157a2708616"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 3, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga3a25e494173f6a64637b08a1b50a2132">aligned_mediump_vec3</a></td></tr>
<tr class="memdesc:ga3a25e494173f6a64637b08a1b50a2132"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 4, float, aligned_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga320d1c661cff2ef214eb50241f2928b2">aligned_mediump_vec4</a></td></tr>
<tr class="memdesc:ga320d1c661cff2ef214eb50241f2928b2"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef aligned_highp_uvec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga1ff8ed402c93d280ff0597c1c5e7c548">aligned_uvec1</a></td></tr>
<tr class="memdesc:ga1ff8ed402c93d280ff0597c1c5e7c548"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef aligned_highp_uvec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga074137e3be58528d67041c223d49f398">aligned_uvec2</a></td></tr>
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typedef aligned_highp_uvec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga2a8d9c3046f89d854eb758adfa0811c0">aligned_uvec3</a></td></tr>
<tr class="memdesc:ga2a8d9c3046f89d854eb758adfa0811c0"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef aligned_highp_uvec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gabf842c45eea186170c267a328e3f3b7d">aligned_uvec4</a></td></tr>
<tr class="memdesc:gabf842c45eea186170c267a328e3f3b7d"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of unsigned integer numbers. <br /></td></tr>
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typedef aligned_highp_vec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga05e6d4c908965d04191c2070a8d0a65e">aligned_vec1</a></td></tr>
<tr class="memdesc:ga05e6d4c908965d04191c2070a8d0a65e"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef aligned_highp_vec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga0682462f8096a226773e20fac993cde5">aligned_vec2</a></td></tr>
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typedef aligned_highp_vec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7cf643b66664e0cd3c48759ae66c2bd0">aligned_vec3</a></td></tr>
<tr class="memdesc:ga7cf643b66664e0cd3c48759ae66c2bd0"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef aligned_highp_vec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga85d89e83cb8137e1be1446de8c3b643a">aligned_vec4</a></td></tr>
<tr class="memdesc:ga85d89e83cb8137e1be1446de8c3b643a"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector aligned in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef packed_highp_bvec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga88632cea9008ac0ac1388e94e804a53c">packed_bvec1</a></td></tr>
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typedef packed_highp_bvec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab85245913eaa40ab82adabcae37086cb">packed_bvec2</a></td></tr>
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typedef packed_highp_bvec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga0c48f9417f649e27f3fb0c9f733a18bd">packed_bvec3</a></td></tr>
<tr class="memdesc:ga0c48f9417f649e27f3fb0c9f733a18bd"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector tightly packed in memory of bool values. <br /></td></tr>
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typedef packed_highp_bvec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga3180d7db84a74c402157df3bbc0ae3ed">packed_bvec4</a></td></tr>
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typedef packed_highp_dmat2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gad87408a8350918711f845f071bbe43fb">packed_dmat2</a></td></tr>
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typedef packed_highp_dmat2x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaaa33d8e06657a777efb0c72c44ce87a9">packed_dmat2x2</a></td></tr>
<tr class="memdesc:gaaa33d8e06657a777efb0c72c44ce87a9"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 by 2 matrix tightly packed in memory of double-precision floating-point numbers. <br /></td></tr>
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typedef packed_highp_dmat2x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac3a5315f588ba04ad255188071ec4e22">packed_dmat2x3</a></td></tr>
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typedef packed_highp_dmat2x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae398fc3156f51d3684b08f62c1a5a6d4">packed_dmat2x4</a></td></tr>
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typedef packed_highp_dmat3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga03dfc90d539cc87ea3a15a9caa5d2245">packed_dmat3</a></td></tr>
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typedef packed_highp_dmat3x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae36de20a4c0e0b1444b7903ae811d94e">packed_dmat3x2</a></td></tr>
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typedef packed_highp_dmat3x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga199131fd279c92c2ac12df6d978f1dd6">packed_dmat3x4</a></td></tr>
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typedef packed_highp_dmat4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gada980a3485640aa8151f368f17ad3086">packed_dmat4</a></td></tr>
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typedef packed_highp_dmat4x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga6dc65249730698d3cc9ac5d7e1bc4d72">packed_dmat4x2</a></td></tr>
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typedef packed_highp_dmat4x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gadf202aaa9ed71c09f9bbe347e43f8764">packed_dmat4x3</a></td></tr>
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typedef packed_highp_dmat4x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae20617435a6d042d7c38da2badd64a09">packed_dmat4x4</a></td></tr>
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typedef packed_highp_dvec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga532f0c940649b1ee303acd572fc35531">packed_dvec1</a></td></tr>
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typedef packed_highp_dvec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga5c194b11fbda636f2ab20c3bd0079196">packed_dvec2</a></td></tr>
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typedef packed_highp_dvec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga0581ea552d86b2b5de7a2804bed80e72">packed_dvec3</a></td></tr>
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typedef packed_highp_dvec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae8a9b181f9dc813ad6e125a52b14b935">packed_dvec4</a></td></tr>
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typedef mat&lt; 2, 2, float, packed_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga245c12d2daf67feecaa2d3277c8f6661">packed_highp_mat2x2</a></td></tr>
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typedef mat&lt; 3, 2, float, packed_highp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga2624719cb251d8de8cad1beaefc3a3f9">packed_highp_mat3x2</a></td></tr>
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<tr class="memdesc:ga0b570da473fec4619db5aa0dce5133b0"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector tightly packed in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memdesc:gaa582f38c82aef61dea7aaedf15bb06a6"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector tightly packed in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memdesc:ga6b8b9475e7c3b16aed13edbc460bbc4d"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:ga3815661df0e2de79beff8168c09adf1e"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:ga4015f36bf5a5adb6ac5d45beed959867"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:ga11581a06fc7bf941fa4d4b6aca29812c"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector tightly packed in memory of signed integer numbers. <br /></td></tr>
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typedef packed_highp_ivec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga1fe4c5f56b8087d773aa90dc88a257a7">packed_ivec2</a></td></tr>
<tr class="memdesc:ga1fe4c5f56b8087d773aa90dc88a257a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector tightly packed in memory of signed integer numbers. <br /></td></tr>
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typedef packed_highp_ivec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gae157682a7847161787951ba1db4cf325">packed_ivec3</a></td></tr>
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typedef packed_highp_ivec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac228b70372abd561340d5f926a7c1778">packed_ivec4</a></td></tr>
<tr class="memdesc:gac228b70372abd561340d5f926a7c1778"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector tightly packed in memory of signed integer numbers. <br /></td></tr>
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<tr class="memdesc:ga7c20adbe1409e3fe4544677a7f6fe954"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector tightly packed in memory of bool values. <br /></td></tr>
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typedef mat&lt; 3, 3, double, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga4a7c7d8c3a663d0ec2a858cbfa14e54c">packed_lowp_dmat3x3</a></td></tr>
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typedef mat&lt; 4, 2, double, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga39658fb13369db869d363684bd8399c0">packed_lowp_dmat4x2</a></td></tr>
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typedef mat&lt; 2, 2, float, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac70667c7642ec8d50245e6e6936a3927">packed_lowp_mat2x2</a></td></tr>
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typedef mat&lt; 2, 3, float, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga3e7df5a11e1be27bc29a4c0d3956f234">packed_lowp_mat2x3</a></td></tr>
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typedef mat&lt; 2, 4, float, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaea9c555e669dc56c45d95dcc75d59bf3">packed_lowp_mat2x4</a></td></tr>
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<tr class="memdesc:ga92247ca09fa03c4013ba364f3a0fca7f"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 2, float, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gafbf1c2cce307c5594b165819ed83bf5d">packed_lowp_vec2</a></td></tr>
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typedef vec&lt; 3, float, packed_lowp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga3a30c137c1f8cce478c28eab0427a570">packed_lowp_vec3</a></td></tr>
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typedef packed_highp_mat2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gadd019b43fcf42e1590d45dddaa504a1a">packed_mat2</a></td></tr>
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typedef packed_highp_mat2x2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga51eaadcdc292c8750f746a5dc3e6c517">packed_mat2x2</a></td></tr>
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typedef packed_highp_mat2x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga301b76a89b8a9625501ca58815017f20">packed_mat2x3</a></td></tr>
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typedef packed_highp_mat2x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gac401da1dd9177ad81d7618a2a5541e23">packed_mat2x4</a></td></tr>
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typedef packed_highp_mat3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga9bc12b0ab7be8448836711b77cc7b83a">packed_mat3</a></td></tr>
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typedef packed_highp_mat3x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga6c1dbe8cde9fbb231284b01f8aeaaa99">packed_mat3x3</a></td></tr>
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typedef packed_highp_mat3x4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gad63515526cccfe88ffa8fe5ed64f95f8">packed_mat3x4</a></td></tr>
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typedef packed_highp_mat4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga2c139854e5b04cf08a957dee3b510441">packed_mat4</a></td></tr>
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typedef packed_highp_mat4x3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gab286466e19f7399c8d25089da9400d43">packed_mat4x3</a></td></tr>
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typedef vec&lt; 1, bool, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga5546d828d63010a8f9cf81161ad0275a">packed_mediump_bvec1</a></td></tr>
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typedef vec&lt; 3, bool, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga70147763edff3fe96b03a0b98d6339a2">packed_mediump_bvec3</a></td></tr>
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typedef vec&lt; 4, bool, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga7b1620f259595b9da47a6374fc44588a">packed_mediump_bvec4</a></td></tr>
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typedef mat&lt; 2, 2, double, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga9d60e32d3fcb51f817046cd881fdbf57">packed_mediump_dmat2</a></td></tr>
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typedef vec&lt; 1, int, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga09507ef020a49517a7bcd50438f05056">packed_mediump_ivec1</a></td></tr>
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typedef vec&lt; 4, int, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga70130dc8ed9c966ec2a221ce586d45d8">packed_mediump_ivec4</a></td></tr>
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typedef mat&lt; 2, 2, float, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga43cd36d430c5187bfdca34a23cb41581">packed_mediump_mat2</a></td></tr>
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<tr class="memdesc:gabc93a9560593bd32e099c908531305f5"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 by 4 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:gae89d72ffc149147f61df701bbc8755bf"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 2, float, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaa458f9d9e0934bae3097e2a373b24707">packed_mediump_mat4x2</a></td></tr>
<tr class="memdesc:gaa458f9d9e0934bae3097e2a373b24707"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 2 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:ga02ca6255394aa778abaeb0f733c4d2b6"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 3 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef mat&lt; 4, 4, float, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaf304f64c06743c1571401504d3f50259">packed_mediump_mat4x4</a></td></tr>
<tr class="memdesc:gaf304f64c06743c1571401504d3f50259"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 by 4 matrix tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef vec&lt; 1, uint, packed_mediump &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga2c29fb42bab9a4f9b66bc60b2e514a34">packed_mediump_uvec1</a></td></tr>
<tr class="memdesc:ga2c29fb42bab9a4f9b66bc60b2e514a34"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector tightly packed in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memdesc:gaa1f95690a78dc12e39da32943243aeef"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector tightly packed in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memdesc:ga1ea2bbdbcb0a69242f6d884663c1b0ab"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector tightly packed in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memdesc:ga63a73be86a4f07ea7a7499ab0bfebe45"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector tightly packed in memory of unsigned integer numbers. <br /></td></tr>
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<tr class="memdesc:ga71d63cead1e113fca0bcdaaa33aad050"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:ga6844c6f4691d1bf67673240850430948"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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<tr class="memdesc:gab0eb771b708c5b2205d9b14dd1434fd8"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. <br /></td></tr>
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typedef packed_highp_vec1&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga14741e3d9da9ae83765389927f837331">packed_vec1</a></td></tr>
<tr class="memdesc:ga14741e3d9da9ae83765389927f837331"><td class="mdescLeft">&#160;</td><td class="mdescRight">1 component vector tightly packed in memory of single-precision floating-point numbers. <br /></td></tr>
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<tr class="memitem:ga3254defa5a8f0ae4b02b45fedba84a66"><td class="memItemLeft" align="right" valign="top">
typedef packed_highp_vec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga3254defa5a8f0ae4b02b45fedba84a66">packed_vec2</a></td></tr>
<tr class="memdesc:ga3254defa5a8f0ae4b02b45fedba84a66"><td class="mdescLeft">&#160;</td><td class="mdescRight">2 components vector tightly packed in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef packed_highp_vec3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#gaccccd090e185450caa28b5b63ad4e8f0">packed_vec3</a></td></tr>
<tr class="memdesc:gaccccd090e185450caa28b5b63ad4e8f0"><td class="mdescLeft">&#160;</td><td class="mdescRight">3 components vector tightly packed in memory of single-precision floating-point numbers. <br /></td></tr>
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typedef packed_highp_vec4&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00722.html#ga37a0e0bf653169b581c5eea3d547fa5d">packed_vec4</a></td></tr>
<tr class="memdesc:ga37a0e0bf653169b581c5eea3d547fa5d"><td class="mdescLeft">&#160;</td><td class="mdescRight">4 components vector tightly packed in memory of single-precision floating-point numbers. <br /></td></tr>
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</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p><a class="el" href="a00722.html">GLM_GTC_type_aligned</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00703.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd></dl>
<p class="definition">Definition in file <a class="el" href="a01384_source.html">gtc/type_aligned.hpp</a>.</p>
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