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<h1>gradient_paint.hpp</h1> </div>
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<a href="a00051.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00038"></a>00038 <span class="preprocessor">#ifndef GLM_GTX_gradient_paint</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_gradient_paint GLM_VERSION</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="comment">// Dependency:</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;<a class="code" href="a00085.html" title="OpenGL Mathematics (glm.g-truc.net)">../gtx/optimum_pow.hpp</a>&quot;</span>
<a name="l00044"></a>00044
<a name="l00045"></a>00045 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_gradient_paint extension included&quot;)</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span>
<a name="l00049"></a>00049 <span class="keyword">namespace </span>glm
<a name="l00050"></a>00050 {
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<a name="l00056"></a>00056 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00057"></a>00057 valType <a class="code" href="a00185.html#gae38974410d63d290447e20a83ba4bb2c" title="Return a color from a radial gradient.">radialGradient</a>(
<a name="l00058"></a>00058 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Center,
<a name="l00059"></a>00059 valType <span class="keyword">const</span> &amp; Radius,
<a name="l00060"></a>00060 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Focal,
<a name="l00061"></a>00061 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Position);
<a name="l00062"></a>00062
<a name="l00065"></a>00065 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> valType&gt;
<a name="l00066"></a>00066 valType <a class="code" href="a00185.html#ga3a0f87463bf840b6e2b57f3139b86ad6" title="Return a color from a linear gradient.">linearGradient</a>(
<a name="l00067"></a>00067 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Point0,
<a name="l00068"></a>00068 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Point1,
<a name="l00069"></a>00069 detail::tvec2&lt;valType&gt; <span class="keyword">const</span> &amp; Position);
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<a name="l00072"></a>00072 }<span class="comment">// namespace glm</span>
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<a name="l00074"></a>00074 <span class="preprocessor">#include &quot;gradient_paint.inl&quot;</span>
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<a name="l00076"></a>00076 <span class="preprocessor">#endif//GLM_GTX_gradient_paint</span>
</pre></div></div>
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