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31 lines
1015 B
C++
31 lines
1015 B
C++
/// @brief Include to use operators to compare whether two textures or images are equal
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/// @file gli/comparison.hpp
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#pragma once
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#include "image.hpp"
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#include "texture1d.hpp"
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#include "texture1d_array.hpp"
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#include "texture2d.hpp"
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#include "texture2d_array.hpp"
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#include "texture3d.hpp"
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#include "texture_cube.hpp"
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#include "texture_cube_array.hpp"
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namespace gli
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{
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/// Compare two images. Two images are equal when the date is the same.
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bool operator==(image const& ImageA, image const& ImageB);
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/// Compare two images. Two images are equal when the date is the same.
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bool operator!=(image const& ImageA, image const& ImageB);
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/// Compare two textures. Two textures are the same when the data, the format and the targets are the same.
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bool operator==(texture const& A, texture const& B);
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/// Compare two textures. Two textures are the same when the data, the format and the targets are the same.
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bool operator!=(texture const& A, texture const& B);
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}//namespace gli
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#include "./core/comparison.inl"
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