mirror of
https://github.com/g-truc/glm.git
synced 2024-11-22 17:04:35 +00:00
f86092a658
* Remove disabled warnings
123 lines
4.3 KiB
C++
123 lines
4.3 KiB
C++
#define GLM_ENABLE_EXPERIMENTAL
|
|
#include <glm/gtc/quaternion.hpp>
|
|
#include <glm/gtx/component_wise.hpp>
|
|
#include <glm/gtx/matrix_interpolation.hpp>
|
|
|
|
#include <iostream>
|
|
#include <limits>
|
|
#include <math.h>
|
|
|
|
|
|
static int test_axisAngle()
|
|
{
|
|
int Error = 0;
|
|
|
|
glm::mat4 m1(-0.9946f, 0.0f, -0.104531f, 0.0f,
|
|
0.0f, 1.0f, 0.0f, 0.0f,
|
|
0.104531f, 0.0f, -0.9946f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f);
|
|
glm::mat4 m2(-0.992624f, 0.0f, -0.121874f, 0.0f,
|
|
0.0f, 1.0f, 0.0f, 0.0f,
|
|
0.121874f, 0.0f, -0.992624f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
glm::mat4 const m1rot = glm::extractMatrixRotation(m1);
|
|
glm::mat4 const dltRotation = m2 * glm::transpose(m1rot);
|
|
|
|
glm::vec3 dltAxis(0.0f);
|
|
float dltAngle = 0.0f;
|
|
glm::axisAngle(dltRotation, dltAxis, dltAngle);
|
|
|
|
std::cout << "dltAxis: (" << dltAxis.x << ", " << dltAxis.y << ", " << dltAxis.z << "), dltAngle: " << dltAngle << std::endl;
|
|
|
|
glm::quat q = glm::quat_cast(dltRotation);
|
|
std::cout << "q: (" << q.x << ", " << q.y << ", " << q.z << ", " << q.w << ")" << std::endl;
|
|
float yaw = glm::yaw(q);
|
|
std::cout << "Yaw: " << yaw << std::endl;
|
|
|
|
return Error;
|
|
}
|
|
|
|
template <class T>
|
|
static int testForAxisAngle(glm::vec<3, T, glm::defaultp> const axisTrue, T const angleTrue)
|
|
{
|
|
T const eps = std::sqrt(std::numeric_limits<T>::epsilon());
|
|
|
|
glm::mat<4, 4, T, glm::defaultp> const matTrue = glm::axisAngleMatrix(axisTrue, angleTrue);
|
|
|
|
glm::vec<3, T, glm::defaultp> axis;
|
|
T angle;
|
|
glm::axisAngle(matTrue, axis, angle);
|
|
glm::mat<4, 4, T, glm::defaultp> const matRebuilt = glm::axisAngleMatrix(axis, angle);
|
|
|
|
glm::mat<4, 4, T, glm::defaultp> const errMat = matTrue - matRebuilt;
|
|
T const maxErr = glm::compMax(glm::vec<4, T, glm::defaultp>(
|
|
glm::compMax(glm::abs(errMat[0])),
|
|
glm::compMax(glm::abs(errMat[1])),
|
|
glm::compMax(glm::abs(errMat[2])),
|
|
glm::compMax(glm::abs(errMat[3]))
|
|
));
|
|
|
|
return maxErr < eps ? 0 : 1;
|
|
}
|
|
|
|
static int test_axisAngle2()
|
|
{
|
|
int Error = 0;
|
|
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 1.0f, 0.0f), 0.0f);
|
|
Error += testForAxisAngle(glm::vec3(0.358f, 0.0716f, 0.9309f), 0.00001f);
|
|
Error += testForAxisAngle(glm::vec3(1.0f, 0.0f, 0.0f), 0.0001f);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 0.0f, 1.0f), 0.001f);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 0.0f, 1.0f), 0.001f);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 1.0f, 0.0f), 0.005f);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 0.0f, 1.0f), 0.005f);
|
|
Error += testForAxisAngle(glm::vec3(0.358f, 0.0716f, 0.9309f), 0.03f);
|
|
Error += testForAxisAngle(glm::vec3(0.358f, 0.0716f, 0.9309f), 0.0003f);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 0.0f, 1.0f), 0.01f);
|
|
Error += testForAxisAngle(glm::dvec3(0.0f, 1.0f, 0.0f), 0.00005);
|
|
Error += testForAxisAngle(glm::dvec3(-1.0f, 0.0f, 0.0f), 0.000001);
|
|
Error += testForAxisAngle(glm::dvec3(0.7071f, 0.7071f, 0.0f), 0.5);
|
|
Error += testForAxisAngle(glm::dvec3(0.7071f, 0.0f, 0.7071f), 0.0002);
|
|
Error += testForAxisAngle(glm::dvec3(0.7071f, 0.0f, 0.7071f), 0.00002);
|
|
Error += testForAxisAngle(glm::dvec3(0.7071f, 0.0f, 0.7071f), 0.000002);
|
|
Error += testForAxisAngle(glm::dvec3(0.7071f, 0.0f, 0.7071f), 0.0000002);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 0.7071f, 0.7071f), 1.3f);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 0.7071f, 0.7071f), 6.3f);
|
|
Error += testForAxisAngle(glm::vec3(1.0f, 0.0f, 0.0f), -0.23456f);
|
|
Error += testForAxisAngle(glm::vec3(1.0f, 0.0f, 0.0f), glm::pi<float>());
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 1.0f, 0.0f), -glm::pi<float>());
|
|
Error += testForAxisAngle(glm::vec3(0.358f, 0.0716f, 0.9309f), -glm::pi<float>());
|
|
Error += testForAxisAngle(glm::vec3(1.0f, 0.0f, 0.0f), glm::pi<float>() + 2e-6f);
|
|
Error += testForAxisAngle(glm::vec3(1.0f, 0.0f, 0.0f), glm::pi<float>() + 1e-4f);
|
|
Error += testForAxisAngle(glm::vec3(0.0f, 1.0f, 0.0f), -glm::pi<float>() + 1e-3f);
|
|
Error += testForAxisAngle(glm::vec3(0.358f, 0.0716f, 0.9309f), -glm::pi<float>() + 5e-3f);
|
|
|
|
return Error;
|
|
}
|
|
|
|
static int test_rotate()
|
|
{
|
|
glm::mat4 m2(1.0);
|
|
float myAngle = 1.0f;
|
|
m2 = glm::rotate(m2, myAngle, glm::vec3(1.0f, 0.0f, 0.0f));
|
|
glm::vec3 m2Axis;
|
|
float m2Angle;
|
|
glm::axisAngle(m2, m2Axis, m2Angle);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int main()
|
|
{
|
|
int Error = 0;
|
|
|
|
Error += test_axisAngle();
|
|
Error += test_axisAngle2();
|
|
Error += test_rotate();
|
|
|
|
return Error;
|
|
}
|
|
|
|
|