glm/doc/api/a00161.html
Christophe Riccio 6285ed64d3 Updated API
2014-11-30 21:57:58 +01:00

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Modules</h2></td></tr>
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Typedefs</h2></td></tr>
<tr class="memitem:ga0e46aaaccc5e713eac5bfbc8d6885a60"><td class="memItemLeft" align="right" valign="top">typedef highp_bvec2&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00161.html#ga0e46aaaccc5e713eac5bfbc8d6885a60">bvec2</a></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>The standard types defined by the specification. </p>
<p>These types are all typedefs of more generalized, template types. To see the definiton of these template types, go to <a class="el" href="a00163.html">Template types</a>. </p>
<h2 class="groupheader">Typedef Documentation</h2>
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<td class="memname">typedef highp_bvec2 bvec2</td>
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<p>2 components vector of boolean. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00504">504</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<p>3 components vector of boolean. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00509">509</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<td class="memname">typedef highp_bvec4 bvec4</td>
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<p>4 components vector of boolean. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00514">514</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<p>2 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00733">733</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_dmat2x2 dmat2x2</td>
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<p>2 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00748">748</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_dmat2x3 dmat2x3</td>
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<p>2 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00753">753</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>2 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00758">758</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>3 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00738">738</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>3 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00763">763</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>3 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00768">768</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_dmat3x4 dmat3x4</td>
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<p>3 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00773">773</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00743">743</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00778">778</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00783">783</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00788">788</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_dvec2 dvec2</td>
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<p>2 components vector of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00420">420</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<p>3 components vector of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00425">425</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<p>4 components vector of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00430">430</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<td class="memname">typedef highp_ivec2 ivec2</td>
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<p>2 components vector of signed integer numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00448">448</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<p>3 components vector of signed integer numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00453">453</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<p>4 components vector of signed integer numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00458">458</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<p>2 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00432">432</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>2 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00385">385</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>2 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00390">390</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>2 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00395">395</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>3 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00437">437</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>3 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00400">400</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>3 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00405">405</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>3 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00410">410</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00442">442</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00415">415</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00420">420</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<p>4 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00119_source.html#l00425">425</a> of file <a class="el" href="a00119_source.html">type_mat.hpp</a>.</p>
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<td class="memname">typedef highp_uvec2 uvec2</td>
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<p>2 components vector of unsigned integer numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00476">476</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<td class="memname">typedef highp_uvec3 uvec3</td>
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<p>3 components vector of unsigned integer numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00481">481</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<td class="memname">typedef highp_uvec4 uvec4</td>
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<p>4 components vector of unsigned integer numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00486">486</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<td class="memname">typedef highp_vec2 vec2</td>
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<p>2 components vector of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00392">392</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<td class="memname">typedef highp_vec3 vec3</td>
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<p>3 components vector of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00397">397</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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<td class="memname">typedef highp_vec4 vec4</td>
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<p>4 components vector of floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00131_source.html#l00402">402</a> of file <a class="el" href="a00131_source.html">type_vec.hpp</a>.</p>
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