glm/doc/api-0.9.2/a00152.html
Christophe Riccio 8d2d112180 Added API doc
2011-10-24 15:24:48 +01:00

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<p>Define packing functions from section 8.4 floating-point pack and unpack functions of GLSL 4.00.8 specification.
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Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#ga816867ca2fdb1bfb5d80d7a4f18a9e97">packDouble2x32</a> (<a class="el" href="a00020.html">detail::tvec2</a>&lt; detail::uint32 &gt; const &amp;v)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">detail::uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#ga3f82e6b12495d9751eee53facba475da">packSnorm4x8</a> (<a class="el" href="a00022.html">detail::tvec4</a>&lt; detail::float32 &gt; const &amp;v)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">detail::uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#ga7fc17302ae69881bb792842d472e7a30">packUnorm2x16</a> (<a class="el" href="a00020.html">detail::tvec2</a>&lt; detail::float32 &gt; const &amp;v)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">detail::uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#gaf440e4e6c6be271327c5e2538e9c8b5f">packUnorm4x8</a> (<a class="el" href="a00022.html">detail::tvec4</a>&lt; detail::float32 &gt; const &amp;v)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00020.html">detail::tvec2</a>&lt; detail::uint32 &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#ga4e80ba8eaef0b878ecb43053a4df9ff7">unpackDouble2x32</a> (double const &amp;v)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00022.html">detail::tvec4</a>&lt; detail::float32 &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#ga03dafa00be8359e3a028aed81ae6007e">unpackSnorm4x8</a> (detail::uint32 const &amp;p)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00020.html">detail::tvec2</a>&lt; detail::float32 &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#gab3745178db4024212c4d7cb3df9a6f39">unpackUnorm2x16</a> (detail::uint32 const &amp;p)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00022.html">detail::tvec4</a>&lt; detail::float32 &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00238.html#ga11630d2b293d96452c412639ec3c942e">unpackUnorm4x8</a> (detail::uint32 const &amp;p)</td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Define packing functions from section 8.4 floating-point pack and unpack functions of GLSL 4.00.8 specification. </p>
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