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125 lines
2.5 KiB
C++
125 lines
2.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2006-04-20
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// Updated : 2008-09-29
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// Licence : This source is under MIT License
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// File : glm/gtx/verbose_operator.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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{
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template <typename genType>
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GLM_FUNC_QUALIFIER genType add(genType const & a, genType const & b)
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{
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return a + b;
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType sub(genType const & a, genType const & b)
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{
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return a - b;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tmat2x2<T> mul
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(
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detail::tmat2x2<T> const & a,
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detail::tmat2x2<T> const & b
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)
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{
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return a * b;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tmat3x3<T> mul
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(
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detail::tmat3x3<T> const & a,
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detail::tmat3x3<T> const & b
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)
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{
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return a * b;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tmat4x4<T> mul
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(
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detail::tmat4x4<T> const & a,
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detail::tmat4x4<T> const & b
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)
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{
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return a * b;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec2<T> mul
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(
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detail::tmat2x2<T> const & m,
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detail::tvec2<T> const & v
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)
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{
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return m * v;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec3<T> mul
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(
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detail::tmat3x3<T> const & m,
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detail::tvec3<T> const & v)
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{
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return m * v;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec4<T> mul
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(
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detail::tmat4x4<T> const & m,
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detail::tvec4<T> const & v
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)
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{
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return m * v;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec2<T> mul
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(
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detail::tvec2<T> const & v,
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detail::tmat2x2<T> const & m
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)
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{
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return v * m;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec3<T> mul
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(
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detail::tvec3<T> const & v,
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detail::tmat3x3<T> const & m
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)
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{
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return v * m;
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec4<T> mul
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(
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detail::tvec4<T> const & v,
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detail::tmat4x4<T> const & m
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)
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{
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return v * m;
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType div(genType const & a, genType const & b)
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{
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return a / b;
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}
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template <typename genTypeT, typename genTypeU, typename genTypeV>
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GLM_FUNC_QUALIFIER genTypeT mad(genTypeT const & a, genTypeU const & b, genTypeV const & c)
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{
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return a * b + c;
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}
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}//namespace glm
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