glm/glm/gtx/orthonormalize.hpp
Christophe Riccio 7c7b1d0b3d Added GLM 0.8.4
2010-04-29 11:54:07 +01:00

54 lines
1.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2005-12-21
// Updated : 2006-11-13
// Licence : This source is under MIT License
// File : glm/gtx/orthonormalize.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtx_orthonormalize
#define glm_gtx_orthonormalize
// Dependency:
#include "../glm.hpp"
namespace glm
{
namespace test{
void main_gtx_orthonormalize();
}//namespace test
namespace gtx{
//! GLM_GTX_orthonormalize extension: Orthonormalize matrices.
namespace orthonormalize
{
//! Returns the orthonormalized matrix of m.
//! From GLM_GTX_orthonormalize extension.
template <typename T>
detail::tmat3x3<T> orthonormalize(
const detail::tmat3x3<T>& m);
//! Orthonormalizes x according y.
//! From GLM_GTX_orthonormalize extension.
template <typename T>
detail::tvec3<T> orthonormalize(
const detail::tvec3<T>& x,
const detail::tvec3<T>& y);
}//namespace orthonormalize
}//namespace gtx
}//namespace glm
#define GLM_GTX_orthonormalize namespace gtx::orthonormalize
#ifndef GLM_GTX_GLOBAL
namespace glm {using GLM_GTX_orthonormalize;}
#endif//GLM_GTX_GLOBAL
#include "orthonormalize.inl"
#endif//glm_gtx_orthonormalize