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OpenGL Mathematics (GLM)
bench | ||
doc | ||
glm | ||
test | ||
util | ||
CMakeLists.txt | ||
copying.txt | ||
readme.txt |
================================================================================ G-Truc Creation -------------------------------------------------------------------------------- www.g-truc.net glm@g-truc.net ================================================================================ GLM Usage -------------------------------------------------------------------------------- GLM is a header only library, there is nothing to build, just include it. #include <glm/glm.hpp> More informations in GLM manual: http://glm.g-truc.net/glm-manual.pdf ================================================================================ GLM 0.9.1.0: 2010-03-02 -------------------------------------------------------------------------------- - Fixed bugs ================================================================================ GLM 0.9.1.B: 2010-02-13 -------------------------------------------------------------------------------- - Updated API documentation - Improved SIMD implementation - Fixed Linux build ================================================================================ GLM 0.9.0.8: 2011-02-13 -------------------------------------------------------------------------------- - Added quaternion product operator. - Clarify that GLM is a header only library. ================================================================================ GLM 0.9.1.A: 2010-01-31 -------------------------------------------------------------------------------- - Added SIMD support - Added new swizzle functions - Improved static assert error message with C++0x static_assert - New setup system - Reduced branching - Fixed trunc implementation ================================================================================ GLM 0.9.0.7: 2011-01-30 -------------------------------------------------------------------------------- - Added GLSL 4.10 packing functions - Added == and != operators for every types. ================================================================================ GLM 0.9.0.6: 2010-12-21 -------------------------------------------------------------------------------- - Many matrices bugs fixed ================================================================================ GLM 0.9.0.5: 2010-11-01 -------------------------------------------------------------------------------- - Improved Clang support - Fixed bugs ================================================================================ GLM 0.9.0.4: 2010-10-04 -------------------------------------------------------------------------------- - Added autoexp for GLM - Fixed bugs ================================================================================ GLM 0.9.0.3: 2010-08-26 -------------------------------------------------------------------------------- - Fixed non-squared matrix operators ================================================================================ GLM 0.9.0.2: 2010-07-08 -------------------------------------------------------------------------------- - Added GLM_GTX_int_10_10_10_2 - Fixed bugs ================================================================================ GLM 0.9.0.1: 2010-06-21 -------------------------------------------------------------------------------- - Fixed extensions errors ================================================================================ GLM 0.9.0.0: 2010-05-25 -------------------------------------------------------------------------------- - Objective-C support - Fixed warnings - Updated documentation ================================================================================ GLM 0.9.B.2: 2010-04-30 -------------------------------------------------------------------------------- - Git transition - Removed experimental code from releases - Fixed bugs ================================================================================ GLM 0.9.B.1: 2010-04-03 -------------------------------------------------------------------------------- - Based on GLSL 4.00 specification - Added the new core functions - Added some implicit conversion support ================================================================================ GLM 0.9.A.2: 2010-02-20 -------------------------------------------------------------------------------- - Improved some possible errors messages - Improved declarations and definitions match ================================================================================ GLM 0.9.A.1: 2010-02-09 -------------------------------------------------------------------------------- - Removed deprecated features - Internal redesign ================================================================================ GLM 0.8.4.4 final: 2010-01-25 -------------------------------------------------------------------------------- - Fixed warnings ================================================================================ GLM 0.8.4.3 final: 2009-11-16 -------------------------------------------------------------------------------- - Fixed Half float arithmetic - Fixed setup defines ================================================================================ GLM 0.8.4.2 final: 2009-10-19 -------------------------------------------------------------------------------- - Fixed Half float adds ================================================================================ GLM 0.8.4.1 final: 2009-10-05 -------------------------------------------------------------------------------- - Updated documentation - Fixed MacOS X build ================================================================================ GLM 0.8.4.0 final: 2009-09-16 -------------------------------------------------------------------------------- - Added GCC 4.4 and VC2010 support - Added matrix optimizations ================================================================================ GLM 0.8.3.5 final: 2009-08-11 -------------------------------------------------------------------------------- - Fixed bugs ================================================================================ GLM 0.8.3.4 final: 2009-08-10 -------------------------------------------------------------------------------- - Updated GLM according GLSL 1.5 spec - Fixed bugs ================================================================================ GLM 0.8.3.3 final: 2009-06-25 -------------------------------------------------------------------------------- - Fixed bugs ================================================================================ GLM 0.8.3.2 final: 2009-06-04 -------------------------------------------------------------------------------- - Added GLM_GTC_quaternion - Added GLM_GTC_type_precision ================================================================================ GLM 0.8.3.1 final: 2009-05-21 -------------------------------------------------------------------------------- - Fixed old extension system. ================================================================================ GLM 0.8.3.0 final: 2009-05-06 -------------------------------------------------------------------------------- - Added stable extensions. - Added new extension system. ================================================================================ GLM 0.8.2.3 final: 2009-04-01 -------------------------------------------------------------------------------- - Fixed bugs. ================================================================================ GLM 0.8.2.2 final: 2009-02-24 -------------------------------------------------------------------------------- - Fixed bugs. ================================================================================ GLM 0.8.2.1 final: 2009-02-13 -------------------------------------------------------------------------------- - Fixed bugs. ================================================================================ GLM 0.8.2 final: 2009-01-21 -------------------------------------------------------------------------------- - Fixed bugs. ================================================================================ GLM 0.8.1 final: 2008-10-30 -------------------------------------------------------------------------------- - Fixed bugs. ================================================================================ GLM 0.8.0 final: 2008-10-23 -------------------------------------------------------------------------------- - New method to use extension. ================================================================================ GLM 0.8.0 beta3: 2008-10-10 -------------------------------------------------------------------------------- - Added CMake support for GLM tests. ================================================================================ GLM 0.8.0 beta2: 2008-10-04 -------------------------------------------------------------------------------- - Improved half scalars and vectors support. ================================================================================ GLM 0.8.0 beta1: 2008-09-26 -------------------------------------------------------------------------------- - Improved GLSL conformance - Added GLSL 1.30 support - Improved API documentation ================================================================================ GLM 0.7.6 final: 2008-08-08 -------------------------------------------------------------------------------- - Improved C++ standard comformance - Added Static assert for types checking ================================================================================ GLM 0.7.5 final: 2008-07-05 -------------------------------------------------------------------------------- - Added build message system with Visual Studio - Pedantic build with GCC ================================================================================ GLM 0.7.4 final: 2008-06-01 -------------------------------------------------------------------------------- - Added external dependencies system. ================================================================================ GLM 0.7.3 final: 2008-05-24 -------------------------------------------------------------------------------- - Fixed bugs - Added new extension group ================================================================================ GLM 0.7.2 final: 2008-04-27 -------------------------------------------------------------------------------- - Updated documentation - Added preprocessor options ================================================================================ GLM 0.7.1 final: 2008-03-24 -------------------------------------------------------------------------------- - Disabled half on GCC - Fixed extensions ================================================================================ GLM 0.7.0 final: 2008-03-22 -------------------------------------------------------------------------------- - Changed to MIT license - Added new documentation ================================================================================ GLM 0.6.4 : 2007-12-10 -------------------------------------------------------------------------------- - Fixed swizzle operators ================================================================================ GLM 0.6.3 : 2007-11-05 -------------------------------------------------------------------------------- - Fixed type data accesses - Fixed 3DSMax sdk conflict ================================================================================ GLM 0.6.2 : 2007-10-08 -------------------------------------------------------------------------------- - Fixed extension ================================================================================ GLM 0.6.1 : 2007-10-07 -------------------------------------------------------------------------------- - Fixed a namespace error - Added extensions ================================================================================ GLM 0.6.0 : 2007-09-16 -------------------------------------------------------------------------------- - Added new extension namespace mecanium - Added Automatic compiler detection ================================================================================ GLM 0.5.1 : 2007-02-19 -------------------------------------------------------------------------------- - Fixed swizzle operators ================================================================================ GLM 0.5.0 : 2007-01-06 -------------------------------------------------------------------------------- - Upgrated to GLSL 1.2 - Added swizzle operators - Added setup settings ================================================================================ GLM 0.4.1 : 2006-05-22 -------------------------------------------------------------------------------- - Added OpenGL examples ================================================================================ GLM 0.4.0 : 2006-05-17 -------------------------------------------------------------------------------- - Added missing operators to vec* and mat* - Added first GLSL 1.2 features - Fixed windows.h before glm.h when windows.h required ================================================================================ GLM 0.3.2 : 2006-04-21 -------------------------------------------------------------------------------- - Fixed texcoord components access. - Fixed mat4 and imat4 division operators. ================================================================================ GLM 0.3.1 : 2006-03-28 -------------------------------------------------------------------------------- - Added GCC 4.0 support under MacOS X. - Added GCC 4.0 and 4.1 support under Linux. - Added code optimisations. ================================================================================ GLM 0.3 : 2006-02-19 -------------------------------------------------------------------------------- - Improved GLSL type conversion and construction compliance. - Added experimental extensions. - Added Doxygen Documentation. - Added code optimisations. - Fixed bugs. ================================================================================ GLM 0.2: 2005-05-05 -------------------------------------------------------------------------------- - Improve adaptative from GLSL. - Add experimental extensions based on OpenGL extension process. - Fixe bugs. ================================================================================ GLM 0.1: 2005-02-21 -------------------------------------------------------------------------------- - Add vec2, vec3, vec4 GLSL types - Add ivec2, ivec3, ivec4 GLSL types - Add bvec2, bvec3, bvec4 GLSL types - Add mat2, mat3, mat4 GLSL types - Add almost all functions ================================================================================