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<a href="a00068.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> </div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> </div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="preprocessor">#include "qualifier.hpp"</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="preprocessor">#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="preprocessor"># include "_swizzle.hpp"</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="preprocessor"># include "_swizzle_func.hpp"</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="preprocessor">#include <cstddef></span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> </div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> {</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>  <span class="keyword">struct </span>vec<1, T, Q></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>  {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>  <span class="comment">// -- Implementation detail --</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> </div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>  <span class="keyword">typedef</span> T value_type;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  <span class="keyword">typedef</span> vec<1, T, Q> type;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>  <span class="keyword">typedef</span> vec<1, bool, Q> bool_type;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> </div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>  <span class="comment">// -- Data --</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> </div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor"># if GLM_CONFIG_XYZW_ONLY</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>  T x;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor"># elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  <span class="keyword">union</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  {</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>  T x;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  T r;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>  T s;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> </div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  <span class="keyword">typename</span> detail::storage<1, T, detail::is_aligned<Q>::value>::type data;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> <span class="comment">/*</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="comment"># if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="comment"> _GLM_SWIZZLE1_2_MEMBERS(T, Q, x)</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="comment"> _GLM_SWIZZLE1_2_MEMBERS(T, Q, r)</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="comment"> _GLM_SWIZZLE1_2_MEMBERS(T, Q, s)</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="comment"> _GLM_SWIZZLE1_3_MEMBERS(T, Q, x)</span></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="comment"> _GLM_SWIZZLE1_3_MEMBERS(T, Q, r)</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="comment"> _GLM_SWIZZLE1_3_MEMBERS(T, Q, s)</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="comment"> _GLM_SWIZZLE1_4_MEMBERS(T, Q, x)</span></div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="comment"> _GLM_SWIZZLE1_4_MEMBERS(T, Q, r)</span></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="comment"> _GLM_SWIZZLE1_4_MEMBERS(T, Q, s)</span></div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span> <span class="comment"># endif</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="comment">*/</span></div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>  };</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span> <span class="preprocessor"># else</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>  <span class="keyword">union </span>{T x, r, s;};</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="comment">/*</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> <span class="comment"># if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span> <span class="comment"> GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, Q)</span></div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <span class="comment"># endif</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> <span class="comment">*/</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span> <span class="preprocessor"># endif</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span> </div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  <span class="comment">// -- Component accesses --</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span> </div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keyword">typedef</span> length_t length_type;</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  GLM_FUNC_DECL <span class="keyword">static</span> GLM_CONSTEXPR length_type <a class="code" href="a00675.html#gab703732449be6c7199369b3f9a91ed38">length</a>(){<span class="keywordflow">return</span> 1;}</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span> </div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  GLM_FUNC_DECL GLM_CONSTEXPR T <span class="keyword">const</span>& operator[](length_type i) <span class="keyword">const</span>;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> </div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <span class="comment">// -- Implicit basic constructors --</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> </div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>  template<qualifier P></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, T, P> const& v);</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> </div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  <span class="comment">// -- Explicit basic constructors --</span></div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span> </div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span> </div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>  <span class="comment">// -- Conversion vector constructors --</span></div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span> </div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  template<typename U, qualifier P></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<2, U, P> const& v);</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>  template<typename U, qualifier P></div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>  template<typename U, qualifier P></div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span> </div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>  template<typename U, qualifier P></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<1, U, P> const& v);</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span> </div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  <span class="comment">// -- Swizzle constructors --</span></div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span> <span class="comment">/*</span></div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span> <span class="comment"># if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span> <span class="comment"> template<int E0></span></div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="comment"> GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<1, T, Q, E0, -1,-2,-3> const& that)</span></div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span> <span class="comment"> {</span></div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span> <span class="comment"> *this = that();</span></div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span> <span class="comment"> }</span></div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span> <span class="comment"># endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span> <span class="comment">*/</span></div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span>  <span class="comment">// -- Unary arithmetic operators --</span></div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span> </div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec const& v) GLM_DEFAULT;</div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span> </div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>  template<typename U></div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span>  template<typename U></div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(U scalar);</div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>  template<typename U></div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span>  template<typename U></div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(U scalar);</div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span>  template<typename U></div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span>  template<typename U></div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(U scalar);</div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>  template<typename U></div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>  template<typename U></div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(U scalar);</div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  template<typename U></div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span> </div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  <span class="comment">// -- Increment and decrement operators --</span></div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span> </div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator++();</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator--();</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator++(<span class="keywordtype">int</span>);</div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator--(<span class="keywordtype">int</span>);</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span> </div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>  <span class="comment">// -- Unary bit operators --</span></div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span> </div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  template<typename U></div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(U scalar);</div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>  template<typename U></div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  template<typename U></div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(U scalar);</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  template<typename U></div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  template<typename U></div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(U scalar);</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>  template<typename U></div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  template<typename U></div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(U scalar);</div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  template<typename U></div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  template<typename U></div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(U scalar);</div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>  template<typename U></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>  template<typename U></div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(U scalar);</div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>  template<typename U></div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(vec<1, U, Q> const& v);</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>  };</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span> </div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  <span class="comment">// -- Unary operators --</span></div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span> </div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v);</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span> </div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v);</div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span> </div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span>  <span class="comment">// -- Binary operators --</span></div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span> </div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span> </div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span> </div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span> </div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span> </div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span> </div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span> </div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span> </div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span> </div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span> </div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span> </div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span> </div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span> </div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span> </div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span> </div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span> </div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span> </div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span> </div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span> </div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span> </div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span> </div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span> </div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span> </div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span> </div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span> </div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span> </div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span> </div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span> </div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);</div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span> </div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span> </div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span> </div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v);</div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span> </div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span>  <span class="comment">// -- Boolean operators --</span></div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span> </div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span>  GLM_FUNC_DECL GLM_CONSTEXPR <span class="keywordtype">bool</span> operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span> </div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span>  template<typename T, qualifier Q></div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span>  GLM_FUNC_DECL GLM_CONSTEXPR <span class="keywordtype">bool</span> operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);</div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span> </div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span>  template<qualifier Q></div><div class="line"><a name="l00276"></a><span class="lineno"> 276</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, <span class="keywordtype">bool</span>, Q> operator&&(vec<1, <span class="keywordtype">bool</span>, Q> const& v1, vec<1, <span class="keywordtype">bool</span>, Q> const& v2);</div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span> </div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span>  template<qualifier Q></div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, <span class="keywordtype">bool</span>, Q> operator||(vec<1, <span class="keywordtype">bool</span>, Q> const& v1, vec<1, <span class="keywordtype">bool</span>, Q> const& v2);</div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span> }<span class="comment">//namespace glm</span></div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span> </div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span> <span class="preprocessor">#ifndef GLM_EXTERNAL_TEMPLATE</span></div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span> <span class="preprocessor">#include "type_vec1.inl"</span></div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span> <span class="preprocessor">#endif//GLM_EXTERNAL_TEMPLATE</span></div><div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
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<div class="ttc" id="a00675_html_gab703732449be6c7199369b3f9a91ed38"><div class="ttname"><a href="a00675.html#gab703732449be6c7199369b3f9a91ed38">glm::length</a></div><div class="ttdeci">GLM_FUNC_DECL T length(qua< T, Q > const &q)</div><div class="ttdoc">Returns the norm of a quaternions. </div></div>
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