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92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2011-05-32
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// Updated : 2011-05-32
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// Licence : This source is under MIT licence
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// File : test/gtc/half_float.cpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include <glm/glm.hpp>
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#include <glm/gtc/half_float.hpp>
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int test_half_precision_scalar()
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{
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int Error = 0;
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Error += sizeof(glm::half) == 2 ? 0 : 1;
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return Error;
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}
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int test_half_precision_vec()
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{
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int Error = 0;
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Error += sizeof(glm::hvec2) == 4 ? 0 : 1;
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Error += sizeof(glm::hvec3) == 6 ? 0 : 1;
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Error += sizeof(glm::hvec4) == 8 ? 0 : 1;
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return Error;
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}
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int test_half_precision_mat()
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{
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int Error = 0;
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Error += sizeof(glm::hmat2) == 8 ? 0 : 1;
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Error += sizeof(glm::hmat3) == 18 ? 0 : 1;
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Error += sizeof(glm::hmat4) == 32 ? 0 : 1;
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Error += sizeof(glm::hmat2x2) == 8 ? 0 : 1;
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Error += sizeof(glm::hmat2x3) == 12 ? 0 : 1;
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Error += sizeof(glm::hmat2x4) == 16 ? 0 : 1;
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Error += sizeof(glm::hmat3x2) == 12 ? 0 : 1;
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Error += sizeof(glm::hmat3x3) == 18 ? 0 : 1;
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Error += sizeof(glm::hmat3x4) == 24 ? 0 : 1;
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Error += sizeof(glm::hmat4x2) == 16 ? 0 : 1;
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Error += sizeof(glm::hmat4x3) == 24 ? 0 : 1;
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Error += sizeof(glm::hmat4x4) == 32 ? 0 : 1;
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return Error;
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}
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int test_half_ctor_mat2x2()
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{
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int Error = 0;
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{
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glm::hvec2 A(1, 2);
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glm::hvec2 B(3, 4);
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glm::hmat2 C(A, B);//, 2.0f, 3.0f, 4.0f);
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glm::hmat2 D(1, 2, 3, 4);
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Error += C[0] == D[0] ? 0 : 1;
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Error += C[1] == D[1] ? 0 : 1;
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}
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{
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glm::hvec2 A(1, 2.0);
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glm::hvec2 B(3, 4.0);
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glm::hmat2 C(A, B);//, 2.0f, 3.0f, 4.0f);
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glm::hmat2 D(1, 2.0, 3u, 4.0f);
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Error += C[0] == D[0] ? 0 : 1;
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Error += C[1] == D[1] ? 0 : 1;
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}
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return Error;
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}
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int main()
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{
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int Error = 0;
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Error += test_half_ctor_mat2x2();
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Error += test_half_precision_scalar();
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Error += test_half_precision_vec();
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Error += test_half_precision_mat();
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return Error;
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}
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