mirror of
https://github.com/g-truc/glm.git
synced 2024-11-30 03:44:38 +00:00
151 lines
3.6 KiB
C++
151 lines
3.6 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Created : 2011-09-19
|
|
// Updated : 2011-09-19
|
|
// Licence : This source is under MIT licence
|
|
// File : test/gtc/random.cpp
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include <glm/glm.hpp>
|
|
#include <glm/gtc/random.hpp>
|
|
#include <glm/gtx/epsilon.hpp>
|
|
#include <iostream>
|
|
|
|
int test_linearRand()
|
|
{
|
|
int Error = 0;
|
|
|
|
{
|
|
float ResultFloat = 0.0f;
|
|
double ResultDouble = 0.0f;
|
|
for(std::size_t i = 0; i < 100000; ++i)
|
|
{
|
|
ResultFloat += glm::linearRand(-1.0f, 1.0f);
|
|
ResultDouble += glm::linearRand(-1.0, 1.0);
|
|
}
|
|
|
|
Error += glm::equalEpsilon(ResultFloat, 0.0f, 0.0001f);
|
|
Error += glm::equalEpsilon(ResultDouble, 0.0, 0.0001);
|
|
assert(!Error);
|
|
}
|
|
|
|
return Error;
|
|
}
|
|
|
|
int test_circularRand()
|
|
{
|
|
int Error = 0;
|
|
|
|
{
|
|
std::size_t Max = 100000;
|
|
float ResultFloat = 0.0f;
|
|
double ResultDouble = 0.0f;
|
|
double Radius = 2.0f;
|
|
|
|
for(std::size_t i = 0; i < Max; ++i)
|
|
{
|
|
ResultFloat += glm::length(glm::circularRand(1.0f));
|
|
ResultDouble += glm::length(glm::circularRand(Radius));
|
|
}
|
|
|
|
Error += glm::equalEpsilon(ResultFloat, float(Max), 0.01f) ? 0 : 1;
|
|
Error += glm::equalEpsilon(ResultDouble, double(Max) * double(Radius), 0.01) ? 0 : 1;
|
|
assert(!Error);
|
|
}
|
|
|
|
return Error;
|
|
}
|
|
|
|
int test_sphericalRand()
|
|
{
|
|
int Error = 0;
|
|
|
|
{
|
|
std::size_t Max = 100000;
|
|
float ResultFloatA = 0.0f;
|
|
float ResultFloatB = 0.0f;
|
|
float ResultFloatC = 0.0f;
|
|
double ResultDoubleA = 0.0f;
|
|
double ResultDoubleB = 0.0f;
|
|
double ResultDoubleC = 0.0f;
|
|
|
|
for(std::size_t i = 0; i < Max; ++i)
|
|
{
|
|
ResultFloatA += glm::length(glm::sphericalRand(1.0f));
|
|
ResultDoubleA += glm::length(glm::sphericalRand(1.0));
|
|
ResultFloatB += glm::length(glm::sphericalRand(2.0f));
|
|
ResultDoubleB += glm::length(glm::sphericalRand(2.0));
|
|
ResultFloatC += glm::length(glm::sphericalRand(3.0f));
|
|
ResultDoubleC += glm::length(glm::sphericalRand(3.0));
|
|
}
|
|
|
|
Error += glm::equalEpsilon(ResultFloatA, float(Max), 0.01f) ? 0 : 1;
|
|
Error += glm::equalEpsilon(ResultDoubleA, double(Max), 0.0001) ? 0 : 1;
|
|
Error += glm::equalEpsilon(ResultFloatB, float(Max * 2), 0.01f) ? 0 : 1;
|
|
Error += glm::equalEpsilon(ResultDoubleB, double(Max * 2), 0.0001) ? 0 : 1;
|
|
Error += glm::equalEpsilon(ResultFloatC, float(Max * 3), 0.01f) ? 0 : 1;
|
|
Error += glm::equalEpsilon(ResultDoubleC, double(Max * 3), 0.01) ? 0 : 1;
|
|
assert(!Error);
|
|
}
|
|
|
|
return Error;
|
|
}
|
|
|
|
int test_diskRand()
|
|
{
|
|
int Error = 0;
|
|
|
|
{
|
|
float ResultFloat = 0.0f;
|
|
double ResultDouble = 0.0f;
|
|
|
|
for(std::size_t i = 0; i < 100000; ++i)
|
|
{
|
|
ResultFloat += glm::length(glm::diskRand(2.0f));
|
|
ResultDouble += glm::length(glm::diskRand(2.0));
|
|
}
|
|
|
|
Error += ResultFloat < 200000.f ? 0 : 1;
|
|
Error += ResultDouble < 200000.0 ? 0 : 1;
|
|
assert(!Error);
|
|
}
|
|
|
|
return Error;
|
|
}
|
|
|
|
int test_ballRand()
|
|
{
|
|
int Error = 0;
|
|
|
|
{
|
|
float ResultFloat = 0.0f;
|
|
double ResultDouble = 0.0f;
|
|
|
|
for(std::size_t i = 0; i < 100000; ++i)
|
|
{
|
|
ResultFloat += glm::length(glm::ballRand(2.0f));
|
|
ResultDouble += glm::length(glm::ballRand(2.0));
|
|
}
|
|
|
|
Error += ResultFloat < 200000.f ? 0 : 1;
|
|
Error += ResultDouble < 200000.0 ? 0 : 1;
|
|
assert(!Error);
|
|
}
|
|
|
|
return Error;
|
|
}
|
|
|
|
int main()
|
|
{
|
|
int Error = 0;
|
|
|
|
Error += test_linearRand();
|
|
Error += test_circularRand();
|
|
Error += test_sphericalRand();
|
|
Error += test_diskRand();
|
|
Error += test_ballRand();
|
|
|
|
return Error;
|
|
}
|