mirror of
https://github.com/g-truc/glm.git
synced 2024-12-02 12:34:35 +00:00
116 lines
3.5 KiB
C++
116 lines
3.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
|
|
/// OpenGL Mathematics (glm.g-truc.net)
|
|
///
|
|
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
|
|
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
/// of this software and associated documentation files (the "Software"), to deal
|
|
/// in the Software without restriction, including without limitation the rights
|
|
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
/// copies of the Software, and to permit persons to whom the Software is
|
|
/// furnished to do so, subject to the following conditions:
|
|
///
|
|
/// The above copyright notice and this permission notice shall be included in
|
|
/// all copies or substantial portions of the Software.
|
|
///
|
|
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
/// THE SOFTWARE.
|
|
///
|
|
/// @ref gtx_inertia
|
|
/// @file glm/gtx/inertia.hpp
|
|
/// @date 2006-04-21 / 2011-06-07
|
|
/// @author Christophe Riccio
|
|
///
|
|
/// @see core (dependence)
|
|
/// @see gtx_extented_min_max (dependence)
|
|
///
|
|
/// @defgroup gtx_inertia GLM_GTX_inertia: Intertial matrix
|
|
/// @ingroup gtx
|
|
///
|
|
/// @brief Create inertia matrices
|
|
///
|
|
/// <glm/gtx/inertia.hpp> need to be included to use these functionalities.
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef GLM_GTX_inertia
|
|
#define GLM_GTX_inertia GLM_VERSION
|
|
|
|
// Dependency:
|
|
#include "../glm.hpp"
|
|
|
|
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
|
|
# pragma message("GLM: GLM_GTX_inertia extension included")
|
|
#endif
|
|
|
|
namespace glm
|
|
{
|
|
/// @addtogroup gtx_inertia
|
|
/// @{
|
|
|
|
//! Build an inertia matrix for a box.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat3x3<T> boxInertia3(
|
|
T const & Mass,
|
|
detail::tvec3<T> const & Scale);
|
|
|
|
//! Build an inertia matrix for a box.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat4x4<T> boxInertia4(
|
|
T const & Mass,
|
|
detail::tvec3<T> const & Scale);
|
|
|
|
//! Build an inertia matrix for a disk.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat3x3<T> diskInertia3(
|
|
T const & Mass,
|
|
T const & Radius);
|
|
|
|
//! Build an inertia matrix for a disk.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat4x4<T> diskInertia4(
|
|
T const & Mass,
|
|
T const & Radius);
|
|
|
|
//! Build an inertia matrix for a ball.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat3x3<T> ballInertia3(
|
|
T const & Mass,
|
|
T const & Radius);
|
|
|
|
//! Build an inertia matrix for a ball.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat4x4<T> ballInertia4(
|
|
T const & Mass,
|
|
T const & Radius);
|
|
|
|
//! Build an inertia matrix for a sphere.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat3x3<T> sphereInertia3(
|
|
T const & Mass,
|
|
T const & Radius);
|
|
|
|
//! Build an inertia matrix for a sphere.
|
|
//! From GLM_GTX_inertia extension.
|
|
template <typename T>
|
|
detail::tmat4x4<T> sphereInertia4(
|
|
T const & Mass,
|
|
T const & Radius);
|
|
|
|
/// @}
|
|
}// namespace glm
|
|
|
|
#include "inertia.inl"
|
|
|
|
#endif//GLM_GTX_inertia
|