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62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2005-12-21
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// Updated : 2005-12-27
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// Licence : This source is under MIT License
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// File : glm/gtx/optimum_pow.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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{
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template <typename genType>
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GLM_FUNC_QUALIFIER genType pow2(genType const & x)
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{
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return x * x;
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType pow3(genType const & x)
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{
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return x * x * x;
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType pow4(genType const & x)
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{
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return (x * x) * (x * x);
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}
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GLM_FUNC_QUALIFIER bool powOfTwo(int x)
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{
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return !(x & (x - 1));
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}
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template <precision P>
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GLM_FUNC_QUALIFIER detail::tvec2<bool, P> powOfTwo(detail::tvec2<int, P> const & x)
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{
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return detail::tvec2<bool, P>(
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powOfTwo(x.x),
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powOfTwo(x.y));
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}
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template <precision P>
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GLM_FUNC_QUALIFIER detail::tvec3<bool, P> powOfTwo(detail::tvec3<int, P> const & x)
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{
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return detail::tvec3<bool, P>(
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powOfTwo(x.x),
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powOfTwo(x.y),
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powOfTwo(x.z));
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}
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template <precision P>
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GLM_FUNC_QUALIFIER detail::tvec4<bool, P> powOfTwo(detail::tvec4<int, P> const & x)
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{
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return detail::tvec4<bool, P>(
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powOfTwo(x.x),
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powOfTwo(x.y),
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powOfTwo(x.z),
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powOfTwo(x.w));
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}
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}//namespace glm
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