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203 lines
5.6 KiB
C++
203 lines
5.6 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2007-03-05
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// Updated : 2010-02-16
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// Licence : This source is under MIT License
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// File : glm/gtx/vector_query.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include <cassert>
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namespace glm{
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namespace detail
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{
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template <typename T, precision P, template <typename, precision> class vecType>
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struct compute_areCollinear{};
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template <typename T, precision P>
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struct compute_areCollinear<T, P, tvec2>
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{
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GLM_FUNC_QUALIFIER static bool call(detail::tvec2<T, P> const & v0, detail::tvec2<T, P> const & v1, T const & epsilon)
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{
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return length(cross(detail::tvec3<T, P>(v0, static_cast<T>(0)), detail::tvec3<T, P>(v1, static_cast<T>(0)))) < epsilon;
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}
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};
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template <typename T, precision P>
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struct compute_areCollinear<T, P, tvec3>
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{
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GLM_FUNC_QUALIFIER static bool call(detail::tvec3<T, P> const & v0, detail::tvec3<T, P> const & v1, T const & epsilon)
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{
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return length(cross(v0, v1)) < epsilon;
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}
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};
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template <typename T, precision P>
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struct compute_areCollinear<T, P, tvec4>
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{
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GLM_FUNC_QUALIFIER static bool call(detail::tvec4<T, P> const & v0, detail::tvec4<T, P> const & v1, T const & epsilon)
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{
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return length(cross(detail::tvec3<T, P>(v0), detail::tvec3<T, P>(v1))) < epsilon;
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}
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};
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template <typename T, precision P, template <typename, precision> class vecType>
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struct compute_isCompNull{};
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template <typename T, precision P>
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struct compute_isCompNull<T, P, tvec2>
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{
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GLM_FUNC_QUALIFIER static detail::tvec2<bool, P> call(detail::tvec2<T, P> const & v, T const & epsilon)
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{
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return detail::tvec2<bool, P>(
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(abs(v.x) < epsilon),
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(abs(v.y) < epsilon));
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}
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};
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template <typename T, precision P>
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struct compute_isCompNull<T, P, tvec3>
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{
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GLM_FUNC_QUALIFIER static detail::tvec3<bool, P> call(detail::tvec3<T, P> const & v, T const & epsilon)
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{
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return detail::tvec3<bool, P>(
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(abs(v.x) < epsilon),
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(abs(v.y) < epsilon),
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(abs(v.z) < epsilon));
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}
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};
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template <typename T, precision P>
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struct compute_isCompNull<T, P, tvec4>
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{
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GLM_FUNC_QUALIFIER static detail::tvec4<bool, P> call(detail::tvec4<T, P> const & v, T const & epsilon)
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{
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return detail::tvec4<bool, P>(
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(abs(v.x) < epsilon),
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(abs(v.y) < epsilon),
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(abs(v.z) < epsilon),
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(abs(v.w) < epsilon));
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}
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};
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}//namespace detail
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER bool areCollinear
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(
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vecType<T, P> const & v0,
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vecType<T, P> const & v1,
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T const & epsilon
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areCollinear' only accept floating-point inputs");
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return detail::compute_areCollinear<T, P, vecType>::call(v0, v1, epsilon);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER bool areOrthogonal
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(
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vecType<T, P> const & v0,
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vecType<T, P> const & v1,
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T const & epsilon
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areOrthogonal' only accept floating-point inputs");
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return abs(dot(v0, v1)) <= max(
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static_cast<T>(1),
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length(v0)) * max(static_cast<T>(1), length(v1)) * epsilon;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER bool isNormalized
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(
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vecType<T, P> const & v,
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T const & epsilon
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNormalized' only accept floating-point inputs");
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return abs(length(v) - static_cast<T>(1)) <= static_cast<T>(2) * epsilon;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER bool isNull
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(
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vecType<T, P> const & v,
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T const & epsilon
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNull' only accept floating-point inputs");
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return length(v) <= epsilon;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<bool, P> isCompNull
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(
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vecType<T, P> const & v,
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T const & epsilon
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isCompNull' only accept floating-point inputs");
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return detail::compute_isCompNull<T, P, vecType>::call(v, epsilon);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tvec2<bool, P> isCompNull
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(
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detail::tvec2<T, P> const & v,
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T const & epsilon)
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{
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return detail::tvec2<bool, P>(
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abs(v.x) < epsilon,
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abs(v.y) < epsilon);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tvec3<bool, P> isCompNull
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(
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detail::tvec3<T, P> const & v,
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T const & epsilon
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)
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{
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return detail::tvec3<bool, P>(
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abs(v.x) < epsilon,
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abs(v.y) < epsilon,
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abs(v.z) < epsilon);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tvec4<bool, P> isCompNull
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(
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detail::tvec4<T, P> const & v,
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T const & epsilon
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)
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{
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return detail::tvec4<bool, P>(
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abs(v.x) < epsilon,
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abs(v.y) < epsilon,
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abs(v.z) < epsilon,
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abs(v.w) < epsilon);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER bool areOrthonormal
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(
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vecType<T, P> const & v0,
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vecType<T, P> const & v1,
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T const & epsilon
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)
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{
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return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon);
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}
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}//namespace glm
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