mirror of
https://github.com/g-truc/glm.git
synced 2024-11-24 01:24:34 +00:00
173 lines
4.8 KiB
C++
173 lines
4.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
|
|
/// OpenGL Mathematics (glm.g-truc.net)
|
|
///
|
|
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
|
|
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
/// of this software and associated documentation files (the "Software"), to deal
|
|
/// in the Software without restriction, including without limitation the rights
|
|
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
/// copies of the Software, and to permit persons to whom the Software is
|
|
/// furnished to do so, subject to the following conditions:
|
|
///
|
|
/// The above copyright notice and this permission notice shall be included in
|
|
/// all copies or substantial portions of the Software.
|
|
///
|
|
/// Restrictions:
|
|
/// By making use of the Software for military purposes, you choose to make
|
|
/// a Bunny unhappy.
|
|
///
|
|
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
/// THE SOFTWARE.
|
|
///
|
|
/// @file test/gtx/gtx_normal.cpp
|
|
/// @date 2013-10-25 / 2014-11-25
|
|
/// @author Christophe Riccio
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include <glm/gtx/wrap.hpp>
|
|
#include <glm/gtc/epsilon.hpp>
|
|
|
|
namespace clamp
|
|
{
|
|
int test()
|
|
{
|
|
int Error(0);
|
|
|
|
float A = glm::clamp(0.5f);
|
|
Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float B = glm::clamp(0.0f);
|
|
Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float C = glm::clamp(1.0f);
|
|
Error += glm::epsilonEqual(C, 1.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float D = glm::clamp(-0.5f);
|
|
Error += glm::epsilonEqual(D, 0.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float E = glm::clamp(1.5f);
|
|
Error += glm::epsilonEqual(E, 1.0f, 0.00001f) ? 0 : 1;
|
|
|
|
return Error;
|
|
}
|
|
}//namespace clamp
|
|
|
|
namespace repeat
|
|
{
|
|
int test()
|
|
{
|
|
int Error(0);
|
|
|
|
float A = glm::repeat(0.5f);
|
|
Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float B = glm::repeat(0.0f);
|
|
Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float C = glm::repeat(1.0f);
|
|
Error += glm::epsilonEqual(C, 0.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float D = glm::repeat(-0.5f);
|
|
Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float E = glm::repeat(1.5f);
|
|
Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float F = glm::repeat(0.9f);
|
|
Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
|
|
|
|
return Error;
|
|
}
|
|
}//namespace repeat
|
|
|
|
namespace mirrorClamp
|
|
{
|
|
int test()
|
|
{
|
|
int Error(0);
|
|
|
|
float A = glm::mirrorClamp(0.5f);
|
|
Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float B = glm::mirrorClamp(0.0f);
|
|
Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float C = glm::mirrorClamp(1.1f);
|
|
Error += glm::epsilonEqual(C, 0.1f, 0.00001f) ? 0 : 1;
|
|
|
|
float D = glm::mirrorClamp(-0.5f);
|
|
Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float E = glm::mirrorClamp(1.5f);
|
|
Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float F = glm::mirrorClamp(0.9f);
|
|
Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
|
|
|
|
float G = glm::mirrorClamp(3.1f);
|
|
Error += glm::epsilonEqual(G, 0.1f, 0.00001f) ? 0 : 1;
|
|
|
|
float H = glm::mirrorClamp(-3.1f);
|
|
Error += glm::epsilonEqual(H, 0.1f, 0.00001f) ? 0 : 1;
|
|
|
|
float I = glm::mirrorClamp(-0.9f);
|
|
Error += glm::epsilonEqual(I, 0.9f, 0.00001f) ? 0 : 1;
|
|
|
|
return Error;
|
|
}
|
|
}//namespace mirrorClamp
|
|
|
|
namespace mirrorRepeat
|
|
{
|
|
int test()
|
|
{
|
|
int Error(0);
|
|
|
|
float A = glm::mirrorRepeat(0.5f);
|
|
Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float B = glm::mirrorRepeat(0.0f);
|
|
Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float C = glm::mirrorRepeat(1.0f);
|
|
Error += glm::epsilonEqual(C, 1.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float D = glm::mirrorRepeat(-0.5f);
|
|
Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float E = glm::mirrorRepeat(1.5f);
|
|
Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1;
|
|
|
|
float F = glm::mirrorRepeat(0.9f);
|
|
Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
|
|
|
|
float G = glm::mirrorRepeat(3.0f);
|
|
Error += glm::epsilonEqual(G, 1.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float H = glm::mirrorRepeat(-3.0f);
|
|
Error += glm::epsilonEqual(H, 1.0f, 0.00001f) ? 0 : 1;
|
|
|
|
float I = glm::mirrorRepeat(-1.0f);
|
|
Error += glm::epsilonEqual(I, 1.0f, 0.00001f) ? 0 : 1;
|
|
|
|
return Error;
|
|
}
|
|
}//namespace mirrorRepeat
|
|
|
|
int main()
|
|
{
|
|
int Error(0);
|
|
|
|
Error += clamp::test();
|
|
Error += repeat::test();
|
|
Error += mirrorClamp::test();
|
|
Error += mirrorRepeat::test();
|
|
|
|
return Error;
|
|
}
|