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174 lines
4.4 KiB
C++
174 lines
4.4 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2006-04-19
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// Updated : 2009-02-19
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// Licence : This source is under MIT License
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// File : glm/gtx/matrix_major_storage.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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{
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> rowMajor2
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(
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detail::tvec2<T, P> const & v1,
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detail::tvec2<T, P> const & v2
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)
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{
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detail::tmat2x2<T, P> Result;
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Result[0][0] = v1.x;
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Result[1][0] = v1.y;
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Result[0][1] = v2.x;
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Result[1][1] = v2.y;
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> rowMajor2(
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const detail::tmat2x2<T, P>& m)
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{
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detail::tmat2x2<T, P> Result;
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Result[0][0] = m[0][0];
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Result[0][1] = m[1][0];
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Result[1][0] = m[0][1];
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Result[1][1] = m[1][1];
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> rowMajor3(
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const detail::tvec3<T, P>& v1,
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const detail::tvec3<T, P>& v2,
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const detail::tvec3<T, P>& v3)
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{
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detail::tmat3x3<T, P> Result;
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Result[0][0] = v1.x;
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Result[1][0] = v1.y;
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Result[2][0] = v1.z;
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Result[0][1] = v2.x;
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Result[1][1] = v2.y;
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Result[2][1] = v2.z;
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Result[0][2] = v3.x;
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Result[1][2] = v3.y;
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Result[2][2] = v3.z;
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> rowMajor3(
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const detail::tmat3x3<T, P>& m)
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{
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detail::tmat3x3<T, P> Result;
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Result[0][0] = m[0][0];
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Result[0][1] = m[1][0];
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Result[0][2] = m[2][0];
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Result[1][0] = m[0][1];
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Result[1][1] = m[1][1];
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Result[1][2] = m[2][1];
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Result[2][0] = m[0][2];
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Result[2][1] = m[1][2];
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Result[2][2] = m[2][2];
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rowMajor4(
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const detail::tvec4<T, P>& v1,
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const detail::tvec4<T, P>& v2,
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const detail::tvec4<T, P>& v3,
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const detail::tvec4<T, P>& v4)
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{
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detail::tmat4x4<T, P> Result;
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Result[0][0] = v1.x;
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Result[1][0] = v1.y;
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Result[2][0] = v1.z;
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Result[3][0] = v1.w;
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Result[0][1] = v2.x;
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Result[1][1] = v2.y;
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Result[2][1] = v2.z;
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Result[3][1] = v2.w;
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Result[0][2] = v3.x;
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Result[1][2] = v3.y;
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Result[2][2] = v3.z;
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Result[3][2] = v3.w;
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Result[0][3] = v4.x;
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Result[1][3] = v4.y;
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Result[2][3] = v4.z;
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Result[3][3] = v4.w;
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rowMajor4(
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const detail::tmat4x4<T, P>& m)
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{
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detail::tmat4x4<T, P> Result;
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Result[0][0] = m[0][0];
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Result[0][1] = m[1][0];
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Result[0][2] = m[2][0];
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Result[0][3] = m[3][0];
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Result[1][0] = m[0][1];
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Result[1][1] = m[1][1];
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Result[1][2] = m[2][1];
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Result[1][3] = m[3][1];
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Result[2][0] = m[0][2];
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Result[2][1] = m[1][2];
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Result[2][2] = m[2][2];
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Result[2][3] = m[3][2];
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Result[3][0] = m[0][3];
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Result[3][1] = m[1][3];
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Result[3][2] = m[2][3];
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Result[3][3] = m[3][3];
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> colMajor2(
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const detail::tvec2<T, P>& v1,
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const detail::tvec2<T, P>& v2)
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{
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return detail::tmat2x2<T, P>(v1, v2);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> colMajor2(
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const detail::tmat2x2<T, P>& m)
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{
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return detail::tmat2x2<T, P>(m);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> colMajor3(
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const detail::tvec3<T, P>& v1,
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const detail::tvec3<T, P>& v2,
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const detail::tvec3<T, P>& v3)
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{
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return detail::tmat3x3<T, P>(v1, v2, v3);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> colMajor3(
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const detail::tmat3x3<T, P>& m)
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{
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return detail::tmat3x3<T, P>(m);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> colMajor4(
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const detail::tvec4<T, P>& v1,
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const detail::tvec4<T, P>& v2,
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const detail::tvec4<T, P>& v3,
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const detail::tvec4<T, P>& v4)
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{
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return detail::tmat4x4<T, P>(v1, v2, v3, v4);
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> colMajor4(
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const detail::tmat4x4<T, P>& m)
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{
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return detail::tmat4x4<T, P>(m);
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}
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}//namespace glm
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