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230 lines
5.1 KiB
C++
230 lines
5.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2011-04-05
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// Updated : 2011-04-05
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// Licence : This source is under MIT License
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// File : gli/core/image2d.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace gli
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{
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namespace detail
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{
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struct format_desc
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{
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image2D::size_type BlockSize;
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image2D::size_type BBP;
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image2D::size_type Component;
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};
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inline format_desc getFormatInfo(format const & Format)
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{
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format_desc Desc[FORMAT_MAX] =
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{
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{ 0, 0, 0}, //FORMAT_NULL
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// Unsigned integer formats
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{ 1, 8, 1}, //R8U,
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{ 2, 16, 2}, //RG8U,
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{ 3, 24, 3}, //RGB8U,
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{ 4, 32, 4}, //RGBA8U,
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{ 2, 16, 1}, //R16U,
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{ 4, 32, 2}, //RG16U,
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{ 6, 48, 3}, //RGB16U,
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{ 8, 64, 4}, //RGBA16U,
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{ 4, 32, 1}, //R32U,
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{ 8, 64, 2}, //RG32U,
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{ 12, 96, 3}, //RGB32U,
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{ 16, 128, 4}, //RGBA32U,
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//// Signed integer formats
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{ 4, 32, 1}, //R8I,
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{ 8, 64, 2}, //RG8I,
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{ 12, 96, 3}, //RGB8I,
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{ 16, 128, 4}, //RGBA8I,
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{ 2, 16, 1}, //R16I,
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{ 4, 32, 2}, //RG16I,
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{ 6, 48, 3}, //RGB16I,
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{ 8, 64, 4}, //RGBA16I,
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{ 4, 32, 1}, //R32I,
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{ 8, 64, 2}, //RG32I,
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{ 12, 96, 3}, //RGB32I,
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{ 16, 128, 4}, //RGBA32I,
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//// Floating formats
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{ 2, 16, 1}, //R16F,
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{ 4, 32, 2}, //RG16F,
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{ 6, 48, 3}, //RGB16F,
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{ 8, 64, 4}, //RGBA16F,
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{ 4, 32, 1}, //R32F,
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{ 8, 64, 2}, //RG32F,
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{ 12, 96, 3}, //RGB32F,
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{ 16, 128, 4}, //RGBA32F,
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//// Packed formats
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{ 4, 32, 3}, //RGBE8,
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{ 4, 32, 3}, //RGB9E5,
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{ 4, 32, 3}, //RG11B10F,
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{ 2, 16, 3}, //R5G6B5,
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{ 2, 16, 4}, //RGBA4,
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{ 4, 32, 3}, //RGB10A2,
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//// Depth formats
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{ 2, 16, 1}, //D16,
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{ 4, 32, 1}, //D24X8,
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{ 4, 32, 2}, //D24S8,
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{ 4, 32, 1}, //D32F,
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{ 8, 64, 2}, //D32FS8X24,
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//// Compressed formats
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{ 8, 4, 4}, //DXT1,
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{ 16, 8, 4}, //DXT3,
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{ 16, 8, 4}, //DXT5,
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{ 8, 4, 1}, //ATI1N_UNORM,
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{ 8, 4, 1}, //ATI1N_SNORM,
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{ 16, 8, 2}, //ATI2N_UNORM,
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{ 16, 8, 2}, //ATI2N_SNORM,
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{ 16, 8, 3}, //BP_UF16,
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{ 16, 8, 3}, //BP_SF16,
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{ 16, 8, 4}, //BP,
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};
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return Desc[Format];
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};
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inline image2D::size_type sizeBlock
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(
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format const & Format
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)
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{
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return getFormatInfo(Format).BlockSize;
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}
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inline image2D::size_type sizeBitPerPixel
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(
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format const & Format
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)
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{
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return getFormatInfo(Format).BBP;
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}
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inline image2D::size_type sizeComponent
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(
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format const & Format
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)
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{
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return getFormatInfo(Format).Component;
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}
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inline image2D::size_type sizeLinear
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(
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image2D const & Image
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)
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{
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image2D::dimensions_type Dimension = Image.dimensions();
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Dimension = glm::max(Dimension, image2D::dimensions_type(1));
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image2D::size_type BlockSize = sizeBlock(Image.format());
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image2D::size_type BPP = sizeBitPerPixel(Image.format());
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image2D::size_type BlockCount = 0;
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if((BlockSize << 3) == BPP)
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BlockCount = Dimension.x * Dimension.y;
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else
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BlockCount = ((Dimension.x + 3) >> 2) * ((Dimension.y + 3) >> 2);
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return BlockCount * BlockSize;
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}
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}//namespace detail
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inline image2D::image2D() :
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Data(0),
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Dimensions(0),
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Format(FORMAT_NULL)
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{}
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inline image2D::image2D
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(
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image2D const & Image
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) :
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Data(Image.Data),
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Dimensions(Image.Dimensions),
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Format(Image.Format)
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{}
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inline image2D::image2D
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(
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dimensions_type const & Dimensions,
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format_type const & Format
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) :
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Data((glm::compMul(Dimensions) * detail::sizeBitPerPixel(Format)) >> 3),
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Dimensions(Dimensions),
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Format(Format)
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{}
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inline image2D::image2D
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(
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dimensions_type const & Dimensions,
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format_type const & Format,
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std::vector<value_type> const & Data
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) :
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Data(Data),
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Dimensions(Dimensions),
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Format(Format)
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{}
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inline image2D::~image2D()
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{}
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template <typename genType>
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inline void image2D::setPixel
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(
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dimensions_type const & TexelCoord,
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genType const & TexelData
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)
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{
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size_type Index = this->dimensions().x * sizeof(genType) * TexelCoord.y + sizeof(genType) * TexelCoord.x;
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memcpy(this->data() + Index, &TexelData[0], sizeof(genType));
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}
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inline image2D::size_type image2D::value_size() const
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{
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return detail::sizeBitPerPixel(this->format());
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}
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inline image2D::size_type image2D::capacity() const
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{
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return detail::sizeLinear(*this);
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}
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inline image2D::dimensions_type image2D::dimensions() const
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{
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return this->Dimensions;
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}
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inline image2D::size_type image2D::components() const
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{
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return detail::sizeComponent(this->format());
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}
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inline image2D::format_type image2D::format() const
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{
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return this->Format;
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}
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inline image2D::value_type * image2D::data()
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{
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return &this->Data[0];
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}
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inline image2D::value_type const * const image2D::data() const
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{
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return &this->Data[0];
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}
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}//namespace gli
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