glm/doc/api/a00664.html
Christophe Riccio 0c2e470baf Updated API doc
2018-09-02 23:34:18 +02:00

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<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">Exponential functions<div class="ingroups"><a class="el" href="a00698.html">Core features</a></div></div> </div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga071566cadc7505455e611f2a0353f4d4"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga071566cadc7505455e611f2a0353f4d4"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#ga071566cadc7505455e611f2a0353f4d4">exp</a> (vec&lt; L, T, Q &gt; const &amp;v)</td></tr>
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<tr class="memitem:ga523dd6bd0ad9f75ae2d24c8e4b017b7a"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Provides GLSL exponential functions. </p>
<p>These all operate component-wise. The description is per component.</p>
<p>Include &lt;<a class="el" href="a00080.html" title="Core features ">glm/exponential.hpp</a>&gt; to use these core features. </p>
<h2 class="groupheader">Function Documentation</h2>
<a id="ga071566cadc7505455e611f2a0353f4d4"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga071566cadc7505455e611f2a0353f4d4">&#9670;&nbsp;</a></span>exp()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::exp </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>v</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns the natural exponentiation of x, i.e., e^x. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">v</td><td>exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier. </td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">L</td><td>An integer between 1 and 4 included that qualify the dimension of the vector. </td></tr>
<tr><td class="paramname">T</td><td>Floating-point scalar types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
</div>
</div>
<a id="gaff17ace6b579a03bf223ed4d1ed2cd16"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gaff17ace6b579a03bf223ed4d1ed2cd16">&#9670;&nbsp;</a></span>exp2()</h2>
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<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::exp2 </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>v</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns 2 raised to the v power. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">v</td><td>exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier. </td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">L</td><td>An integer between 1 and 4 included that qualify the dimension of the vector. </td></tr>
<tr><td class="paramname">T</td><td>Floating-point scalar types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
</div>
</div>
<a id="ga523dd6bd0ad9f75ae2d24c8e4b017b7a"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga523dd6bd0ad9f75ae2d24c8e4b017b7a">&#9670;&nbsp;</a></span>inversesqrt()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::inversesqrt </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>v</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns the reciprocal of the positive square root of v. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">v</td><td>inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier. </td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">L</td><td>An integer between 1 and 4 included that qualify the dimension of the vector. </td></tr>
<tr><td class="paramname">T</td><td>Floating-point scalar types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
</div>
</div>
<a id="ga918c9f3fd086ce20e6760c903bd30fa9"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga918c9f3fd086ce20e6760c903bd30fa9">&#9670;&nbsp;</a></span>log()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::log </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>v</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns the natural logarithm of v, i.e., returns the value y which satisfies the equation x = e^y. </p>
<p>Results are undefined if v &lt;= 0.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">v</td><td>log function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier. </td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">L</td><td>An integer between 1 and 4 included that qualify the dimension of the vector. </td></tr>
<tr><td class="paramname">T</td><td>Floating-point scalar types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
</div>
</div>
<a id="ga82831c7d9cca777cebedfe03a19c8d75"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga82831c7d9cca777cebedfe03a19c8d75">&#9670;&nbsp;</a></span>log2()</h2>
<div class="memitem">
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<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::log2 </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>v</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">v</td><td>log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier. </td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">L</td><td>An integer between 1 and 4 included that qualify the dimension of the vector. </td></tr>
<tr><td class="paramname">T</td><td>Floating-point scalar types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
</div>
</div>
<a id="ga2254981952d4f333b900a6bf5167a6c4"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga2254981952d4f333b900a6bf5167a6c4">&#9670;&nbsp;</a></span>pow()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::pow </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>base</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>exponent</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns 'base' raised to the power 'exponent'. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">base</td><td>Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type qualifier. </td></tr>
<tr><td class="paramname">exponent</td><td>Floating point value representing the 'exponent'.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
</div>
</div>
<a id="gaa83e5f1648b7ccdf33b87c07c76cb77c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gaa83e5f1648b7ccdf33b87c07c76cb77c">&#9670;&nbsp;</a></span>sqrt()</h2>
<div class="memitem">
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<table class="memname">
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<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::sqrt </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>v</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns the positive square root of v. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">v</td><td>sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier. </td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">L</td><td>An integer between 1 and 4 included that qualify the dimension of the vector. </td></tr>
<tr><td class="paramname">T</td><td>Floating-point scalar types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
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