mirror of
https://github.com/g-truc/glm.git
synced 2024-11-27 02:34:35 +00:00
35 lines
1.4 KiB
C++
35 lines
1.4 KiB
C++
/// @brief Include to save DDS textures to files or memory.
|
|
/// @file gli/save_dds.hpp
|
|
|
|
#pragma once
|
|
|
|
#include "texture.hpp"
|
|
|
|
namespace gli
|
|
{
|
|
/// Save a texture storage_linear to a DDS file.
|
|
///
|
|
/// @param Texture Source texture to save
|
|
/// @param Path Path for where to save the file. It must include the filaname and filename extension.
|
|
/// This function ignores the filename extension in the path and save to DDS anyway but keep the requested filename extension.
|
|
/// @return Returns false if the function fails to save the file.
|
|
bool save_dds(texture const & Texture, char const* Path);
|
|
|
|
/// Save a texture storage_linear to a DDS file.
|
|
///
|
|
/// @param Texture Source texture to save
|
|
/// @param Path Path for where to save the file. It must include the filaname and filename extension.
|
|
/// This function ignores the filename extension in the path and save to DDS anyway but keep the requested filename extension.
|
|
/// @return Returns false if the function fails to save the file.
|
|
bool save_dds(texture const & Texture, std::string const & Path);
|
|
|
|
/// Save a texture storage_linear to a DDS file.
|
|
///
|
|
/// @param Texture Source texture to save
|
|
/// @param Memory Storage for the DDS container. The function resizes the containers to fit the necessary storage_linear.
|
|
/// @return Returns false if the function fails to save the file.
|
|
bool save_dds(texture const & Texture, std::vector<char> & Memory);
|
|
}//namespace gli
|
|
|
|
#include "./core/save_dds.inl"
|