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CMakeLists.txt
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Added GTX_easing for interpolation functions #761
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2018-05-07 15:39:25 +02:00 |
gtx_associated_min_max.cpp
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gtx_closest_point.cpp
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gtx_color_encoding.cpp
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gtx_color_space_YCoCg.cpp
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gtx_color_space.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_common.cpp
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Moved bounded function to GTX_common from EXT_vector_relational as there are quite new
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2018-05-08 13:34:22 +02:00 |
gtx_compatibility.cpp
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gtx_component_wise.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_dual_quaternion.cpp
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gtx_easing.cpp
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Fixed clang build
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2018-05-08 14:37:51 +02:00 |
gtx_euler_angle.cpp
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gtx_extend.cpp
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gtx_extended_min_max.cpp
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Added more testing for fmin/fmax nan cases
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2017-08-21 11:40:37 -07:00 |
gtx_extented_min_max.cpp
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Fixed GTX_extended_min_max filename typo #386
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2015-10-07 22:04:33 +02:00 |
gtx_exterior_product.cpp
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gtx_fast_exponential.cpp
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gtx_fast_square_root.cpp
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gtx_fast_trigonometry.cpp
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Fixed Visual C++ warnings
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2017-08-18 20:09:46 +02:00 |
gtx_functions.cpp
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- Improved API documentation #668
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2017-08-17 16:24:32 +02:00 |
gtx_gradient_paint.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_handed_coordinate_space.cpp
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gtx_int_10_10_10_2.cpp
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Fixed SSE code included in GLM tests on pure platforms
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2014-01-14 14:07:09 +01:00 |
gtx_integer.cpp
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gtx_intersect.cpp
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gtx_io.cpp
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gtx_log_base.cpp
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gtx_matrix_cross_product.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_matrix_decompose.cpp
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gtx_matrix_factorisation.cpp
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gtx_matrix_interpolation.cpp
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gtx_matrix_major_storage.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_matrix_operation.cpp
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gtx_matrix_query.cpp
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gtx_matrix_transform_2d.cpp
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gtx_mixed_product.cpp
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Fixed SSE code included in GLM tests on pure platforms
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2014-01-14 14:07:09 +01:00 |
gtx_norm.cpp
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gtx_normal.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_normalize_dot.cpp
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gtx_number_precision.cpp
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gtx_optimum_pow.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_orthonormalize.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_perpendicular.cpp
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gtx_polar_coordinates.cpp
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gtx_projection.cpp
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gtx_quaternion.cpp
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gtx_random.cpp
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gtx_range.cpp
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gtx_rotate_normalized_axis.cpp
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gtx_rotate_vector.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_scalar_multiplication.cpp
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gtx_scalar_relational.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_simd_mat4.cpp
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gtx_simd_vec4.cpp
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gtx_spline.cpp
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gtx_string_cast.cpp
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Make to_string(dualquat) actually work.
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2018-06-01 02:45:01 +02:00 |
gtx_texture.cpp
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gtx_type_aligned.cpp
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gtx_type_trait.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_vec_swizzle.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_vector_angle.cpp
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gtx_vector_query.cpp
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Added GLM_ENABLE_EXPERIMENTAL
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2016-11-12 14:19:22 +01:00 |
gtx_wrap.cpp
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gtx.cpp
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Added glm/ext.hpp build test
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2017-08-16 14:27:06 +02:00 |