glm/test/gtx
Vladimír Vondruš aa1728cde2 Make to_string(dualquat) actually work.
It segfaulted somewhere deep in strlen() due to a mismatch in printf()
argument count.
2018-06-01 02:45:01 +02:00
..
CMakeLists.txt Added GTX_easing for interpolation functions #761 2018-05-07 15:39:25 +02:00
gtx_associated_min_max.cpp
gtx_closest_point.cpp
gtx_color_encoding.cpp
gtx_color_space_YCoCg.cpp
gtx_color_space.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_common.cpp Moved bounded function to GTX_common from EXT_vector_relational as there are quite new 2018-05-08 13:34:22 +02:00
gtx_compatibility.cpp
gtx_component_wise.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_dual_quaternion.cpp
gtx_easing.cpp Fixed clang build 2018-05-08 14:37:51 +02:00
gtx_euler_angle.cpp
gtx_extend.cpp
gtx_extended_min_max.cpp Added more testing for fmin/fmax nan cases 2017-08-21 11:40:37 -07:00
gtx_extented_min_max.cpp Fixed GTX_extended_min_max filename typo #386 2015-10-07 22:04:33 +02:00
gtx_exterior_product.cpp
gtx_fast_exponential.cpp
gtx_fast_square_root.cpp
gtx_fast_trigonometry.cpp Fixed Visual C++ warnings 2017-08-18 20:09:46 +02:00
gtx_functions.cpp - Improved API documentation #668 2017-08-17 16:24:32 +02:00
gtx_gradient_paint.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_handed_coordinate_space.cpp
gtx_int_10_10_10_2.cpp Fixed SSE code included in GLM tests on pure platforms 2014-01-14 14:07:09 +01:00
gtx_integer.cpp
gtx_intersect.cpp
gtx_io.cpp
gtx_log_base.cpp
gtx_matrix_cross_product.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_matrix_decompose.cpp
gtx_matrix_factorisation.cpp
gtx_matrix_interpolation.cpp
gtx_matrix_major_storage.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_matrix_operation.cpp
gtx_matrix_query.cpp
gtx_matrix_transform_2d.cpp
gtx_mixed_product.cpp Fixed SSE code included in GLM tests on pure platforms 2014-01-14 14:07:09 +01:00
gtx_norm.cpp
gtx_normal.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_normalize_dot.cpp
gtx_number_precision.cpp
gtx_optimum_pow.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_orthonormalize.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_perpendicular.cpp
gtx_polar_coordinates.cpp
gtx_projection.cpp
gtx_quaternion.cpp
gtx_random.cpp
gtx_range.cpp
gtx_rotate_normalized_axis.cpp
gtx_rotate_vector.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_scalar_multiplication.cpp
gtx_scalar_relational.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_simd_mat4.cpp
gtx_simd_vec4.cpp
gtx_spline.cpp
gtx_string_cast.cpp Make to_string(dualquat) actually work. 2018-06-01 02:45:01 +02:00
gtx_texture.cpp
gtx_type_aligned.cpp
gtx_type_trait.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_vec_swizzle.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_vector_angle.cpp
gtx_vector_query.cpp Added GLM_ENABLE_EXPERIMENTAL 2016-11-12 14:19:22 +01:00
gtx_wrap.cpp
gtx.cpp Added glm/ext.hpp build test 2017-08-16 14:27:06 +02:00