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389 lines
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<h1>half_float.hpp</h1> </div>
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</div>
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<div class="contents">
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<a href="a00052.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00035"></a>00035
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<a name="l00036"></a>00036
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<a name="l00037"></a>00037 <span class="preprocessor">#ifndef GLM_GTC_half_float</span>
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<a name="l00038"></a>00038 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTC_half_float GLM_VERSION</span>
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<a name="l00039"></a>00039 <span class="preprocessor"></span>
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<a name="l00040"></a>00040 <span class="comment">// Dependency:</span>
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<a name="l00041"></a>00041 <span class="preprocessor">#include "<a class="code" href="a00050.html" title="OpenGL Mathematics (glm.g-truc.net)">../glm.hpp</a>"</span>
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<a name="l00042"></a>00042
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<a name="l00043"></a>00043 <span class="preprocessor">#if(defined(GLM_MESSAGES) && !defined(glm_ext))</span>
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<a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor"># pragma message("GLM: GLM_GTC_half_float extension included")</span>
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<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
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<a name="l00046"></a>00046 <span class="preprocessor"></span>
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<a name="l00047"></a>00047 <span class="keyword">namespace </span>glm{
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<a name="l00048"></a>00048 <span class="keyword">namespace </span>detail
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<a name="l00049"></a>00049 {
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<a name="l00050"></a>00050 <span class="preprocessor">#if(!GLM_SUPPORT_ANONYMOUS_UNION_OF_STRUCTURE())</span>
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<a name="l00051"></a>00051 <span class="preprocessor"></span> <span class="keyword">template</span> <>
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<a name="l00052"></a>00052 <span class="keyword">struct </span>tvec2<thalf>
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<a name="l00053"></a>00053 {
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<a name="l00054"></a>00054 <span class="keyword">enum</span> ctor{null};
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<a name="l00055"></a>00055 <span class="keyword">typedef</span> thalf value_type;
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<a name="l00056"></a>00056 <span class="keyword">typedef</span> std::size_t size_type;
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<a name="l00057"></a>00057
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<a name="l00058"></a>00058 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
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<a name="l00059"></a>00059 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
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<a name="l00060"></a>00060
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<a name="l00061"></a>00061 <span class="keyword">typedef</span> tvec2<thalf> type;
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<a name="l00062"></a>00062 <span class="keyword">typedef</span> tvec2<bool> bool_type;
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<a name="l00063"></a>00063
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<a name="l00065"></a>00065 <span class="comment">// Data</span>
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<a name="l00066"></a>00066
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<a name="l00067"></a>00067 thalf x, y;
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<a name="l00068"></a>00068
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<a name="l00070"></a>00070 <span class="comment">// Accesses</span>
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<a name="l00071"></a>00071
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<a name="l00072"></a>00072 thalf & operator[](size_type i);
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<a name="l00073"></a>00073 thalf <span class="keyword">const</span> & operator[](size_type i) <span class="keyword">const</span>;
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<a name="l00074"></a>00074
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<a name="l00076"></a>00076 <span class="comment">// Implicit basic constructors</span>
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<a name="l00077"></a>00077
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<a name="l00078"></a>00078 tvec2();
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<a name="l00079"></a>00079 tvec2(tvec2<thalf> <span class="keyword">const</span> & v);
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<a name="l00080"></a>00080
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<a name="l00082"></a>00082 <span class="comment">// Explicit basic constructors</span>
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<a name="l00083"></a>00083
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<a name="l00084"></a>00084 <span class="keyword">explicit</span> tvec2(ctor);
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<a name="l00085"></a>00085 <span class="keyword">explicit</span> tvec2(
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<a name="l00086"></a>00086 thalf <span class="keyword">const</span> & s);
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<a name="l00087"></a>00087 <span class="keyword">explicit</span> tvec2(
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<a name="l00088"></a>00088 thalf <span class="keyword">const</span> & s1,
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<a name="l00089"></a>00089 thalf <span class="keyword">const</span> & s2);
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<a name="l00090"></a>00090
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<a name="l00092"></a>00092 <span class="comment">// Swizzle constructors</span>
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<a name="l00093"></a>00093
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<a name="l00094"></a>00094 tvec2(tref2<thalf> <span class="keyword">const</span> & r);
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<a name="l00095"></a>00095
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<a name="l00097"></a>00097 <span class="comment">// Convertion scalar constructors</span>
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<a name="l00098"></a>00098
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<a name="l00100"></a>00100 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00101"></a>00101 <span class="keyword">explicit</span> tvec2(U <span class="keyword">const</span> & x);
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<a name="l00103"></a>00103 <span class="keyword">template</span> <<span class="keyword">typename</span> U, <span class="keyword">typename</span> V>
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<a name="l00104"></a>00104 <span class="keyword">explicit</span> tvec2(U <span class="keyword">const</span> & x, V <span class="keyword">const</span> & y);
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<a name="l00105"></a>00105
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<a name="l00107"></a>00107 <span class="comment">// Convertion vector constructors</span>
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<a name="l00108"></a>00108
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<a name="l00110"></a>00110 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00111"></a>00111 <span class="keyword">explicit</span> tvec2(tvec2<U> <span class="keyword">const</span> & v);
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<a name="l00113"></a>00113 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00114"></a>00114 <span class="keyword">explicit</span> tvec2(tvec3<U> <span class="keyword">const</span> & v);
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<a name="l00116"></a>00116 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00117"></a>00117 <span class="keyword">explicit</span> tvec2(tvec4<U> <span class="keyword">const</span> & v);
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<a name="l00118"></a>00118
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<a name="l00120"></a>00120 <span class="comment">// Unary arithmetic operators</span>
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<a name="l00121"></a>00121
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<a name="l00122"></a>00122 tvec2<thalf>& operator= (tvec2<thalf> <span class="keyword">const</span> & v);
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<a name="l00123"></a>00123
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<a name="l00124"></a>00124 tvec2<thalf>& operator+=(thalf <span class="keyword">const</span> & s);
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<a name="l00125"></a>00125 tvec2<thalf>& operator+=(tvec2<thalf> <span class="keyword">const</span> & v);
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<a name="l00126"></a>00126 tvec2<thalf>& operator-=(thalf <span class="keyword">const</span> & s);
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<a name="l00127"></a>00127 tvec2<thalf>& operator-=(tvec2<thalf> <span class="keyword">const</span> & v);
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<a name="l00128"></a>00128 tvec2<thalf>& operator*=(thalf <span class="keyword">const</span> & s);
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<a name="l00129"></a>00129 tvec2<thalf>& operator*=(tvec2<thalf> <span class="keyword">const</span> & v);
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<a name="l00130"></a>00130 tvec2<thalf>& operator/=(thalf <span class="keyword">const</span> & s);
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<a name="l00131"></a>00131 tvec2<thalf>& operator/=(tvec2<thalf> <span class="keyword">const</span> & v);
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<a name="l00132"></a>00132 tvec2<thalf>& operator++();
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<a name="l00133"></a>00133 tvec2<thalf>& operator--();
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<a name="l00134"></a>00134
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<a name="l00136"></a>00136 <span class="comment">// Swizzle operators</span>
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<a name="l00137"></a>00137
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<a name="l00138"></a>00138 thalf swizzle(comp X) <span class="keyword">const</span>;
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<a name="l00139"></a>00139 tvec2<thalf> swizzle(comp X, comp Y) <span class="keyword">const</span>;
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<a name="l00140"></a>00140 tvec3<thalf> swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
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<a name="l00141"></a>00141 tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
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<a name="l00142"></a>00142 tref2<thalf> swizzle(comp X, comp Y);
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<a name="l00143"></a>00143 };
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<a name="l00144"></a>00144
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<a name="l00145"></a>00145 <span class="keyword">template</span> <>
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<a name="l00146"></a>00146 <span class="keyword">struct </span>tvec3<thalf>
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<a name="l00147"></a>00147 {
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<a name="l00148"></a>00148 <span class="keyword">enum</span> ctor{null};
|
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<a name="l00149"></a>00149 <span class="keyword">typedef</span> thalf value_type;
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<a name="l00150"></a>00150 <span class="keyword">typedef</span> std::size_t size_type;
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<a name="l00151"></a>00151 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
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<a name="l00152"></a>00152 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
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<a name="l00153"></a>00153
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<a name="l00154"></a>00154 <span class="keyword">typedef</span> tvec3<thalf> type;
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<a name="l00155"></a>00155 <span class="keyword">typedef</span> tvec3<bool> bool_type;
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<a name="l00156"></a>00156
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<a name="l00158"></a>00158 <span class="comment">// Data</span>
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<a name="l00159"></a>00159
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<a name="l00160"></a>00160 thalf x, y, z;
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<a name="l00161"></a>00161
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<a name="l00163"></a>00163 <span class="comment">// Accesses</span>
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<a name="l00164"></a>00164
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<a name="l00165"></a>00165 thalf & operator[](size_type i);
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<a name="l00166"></a>00166 thalf <span class="keyword">const</span> & operator[](size_type i) <span class="keyword">const</span>;
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<a name="l00167"></a>00167
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<a name="l00169"></a>00169 <span class="comment">// Implicit basic constructors</span>
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<a name="l00170"></a>00170
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<a name="l00171"></a>00171 tvec3();
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<a name="l00172"></a>00172 tvec3(tvec3<thalf> <span class="keyword">const</span> & v);
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<a name="l00173"></a>00173
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<a name="l00175"></a>00175 <span class="comment">// Explicit basic constructors</span>
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<a name="l00176"></a>00176
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<a name="l00177"></a>00177 <span class="keyword">explicit</span> tvec3(ctor);
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<a name="l00178"></a>00178 <span class="keyword">explicit</span> tvec3(
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<a name="l00179"></a>00179 thalf <span class="keyword">const</span> & s);
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<a name="l00180"></a>00180 <span class="keyword">explicit</span> tvec3(
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<a name="l00181"></a>00181 thalf <span class="keyword">const</span> & s1,
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<a name="l00182"></a>00182 thalf <span class="keyword">const</span> & s2,
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<a name="l00183"></a>00183 thalf <span class="keyword">const</span> & s3);
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<a name="l00184"></a>00184
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<a name="l00186"></a>00186 <span class="comment">// Swizzle constructors</span>
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<a name="l00187"></a>00187
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<a name="l00188"></a>00188 tvec3(tref3<thalf> <span class="keyword">const</span> & r);
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<a name="l00189"></a>00189
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|
<a name="l00191"></a>00191 <span class="comment">// Convertion scalar constructors</span>
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<a name="l00192"></a>00192
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|
<a name="l00194"></a>00194 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
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<a name="l00195"></a>00195 <span class="keyword">explicit</span> tvec3(U <span class="keyword">const</span> & x);
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|
<a name="l00197"></a>00197 <span class="keyword">template</span> <<span class="keyword">typename</span> U, <span class="keyword">typename</span> V, <span class="keyword">typename</span> W>
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<a name="l00198"></a>00198 <span class="keyword">explicit</span> tvec3(U <span class="keyword">const</span> & x, V <span class="keyword">const</span> & y, W <span class="keyword">const</span> & z);
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<a name="l00199"></a>00199
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<a name="l00201"></a>00201 <span class="comment">// Convertion vector constructors</span>
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<a name="l00202"></a>00202
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|
<a name="l00204"></a>00204 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B>
|
|
<a name="l00205"></a>00205 <span class="keyword">explicit</span> tvec3(tvec2<A> <span class="keyword">const</span> & v, B <span class="keyword">const</span> & s);
|
|
<a name="l00207"></a>00207 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B>
|
|
<a name="l00208"></a>00208 <span class="keyword">explicit</span> tvec3(A <span class="keyword">const</span> & s, tvec2<B> <span class="keyword">const</span> & v);
|
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<a name="l00210"></a>00210 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
|
<a name="l00211"></a>00211 <span class="keyword">explicit</span> tvec3(tvec3<U> <span class="keyword">const</span> & v);
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<a name="l00213"></a>00213 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
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<a name="l00214"></a>00214 <span class="keyword">explicit</span> tvec3(tvec4<U> <span class="keyword">const</span> & v);
|
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<a name="l00215"></a>00215
|
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<a name="l00217"></a>00217 <span class="comment">// Unary arithmetic operators</span>
|
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<a name="l00218"></a>00218
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<a name="l00219"></a>00219 tvec3<thalf>& operator= (tvec3<thalf> <span class="keyword">const</span> & v);
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<a name="l00220"></a>00220
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<a name="l00221"></a>00221 tvec3<thalf>& operator+=(thalf <span class="keyword">const</span> & s);
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<a name="l00222"></a>00222 tvec3<thalf>& operator+=(tvec3<thalf> <span class="keyword">const</span> & v);
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<a name="l00223"></a>00223 tvec3<thalf>& operator-=(thalf <span class="keyword">const</span> & s);
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<a name="l00224"></a>00224 tvec3<thalf>& operator-=(tvec3<thalf> <span class="keyword">const</span> & v);
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<a name="l00225"></a>00225 tvec3<thalf>& operator*=(thalf <span class="keyword">const</span> & s);
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<a name="l00226"></a>00226 tvec3<thalf>& operator*=(tvec3<thalf> <span class="keyword">const</span> & v);
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<a name="l00227"></a>00227 tvec3<thalf>& operator/=(thalf <span class="keyword">const</span> & s);
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<a name="l00228"></a>00228 tvec3<thalf>& operator/=(tvec3<thalf> <span class="keyword">const</span> & v);
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<a name="l00229"></a>00229 tvec3<thalf>& operator++();
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<a name="l00230"></a>00230 tvec3<thalf>& operator--();
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<a name="l00231"></a>00231
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<a name="l00233"></a>00233 <span class="comment">// Swizzle operators</span>
|
|
<a name="l00234"></a>00234
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<a name="l00235"></a>00235 thalf swizzle(comp X) <span class="keyword">const</span>;
|
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<a name="l00236"></a>00236 tvec2<thalf> swizzle(comp X, comp Y) <span class="keyword">const</span>;
|
|
<a name="l00237"></a>00237 tvec3<thalf> swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
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<a name="l00238"></a>00238 tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
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<a name="l00239"></a>00239 tref3<thalf> swizzle(comp X, comp Y, comp Z);
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<a name="l00240"></a>00240 };
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<a name="l00241"></a>00241
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<a name="l00242"></a>00242 <span class="keyword">template</span> <>
|
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<a name="l00243"></a>00243 <span class="keyword">struct </span>tvec4<thalf>
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<a name="l00244"></a>00244 {
|
|
<a name="l00245"></a>00245 <span class="keyword">enum</span> ctor{null};
|
|
<a name="l00246"></a>00246 <span class="keyword">typedef</span> thalf value_type;
|
|
<a name="l00247"></a>00247 <span class="keyword">typedef</span> std::size_t size_type;
|
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<a name="l00248"></a>00248 GLM_FUNC_DECL size_type length() <span class="keyword">const</span>;
|
|
<a name="l00249"></a>00249 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
|
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<a name="l00250"></a>00250
|
|
<a name="l00251"></a>00251 <span class="keyword">typedef</span> tvec4<thalf> type;
|
|
<a name="l00252"></a>00252 <span class="keyword">typedef</span> tvec4<bool> bool_type;
|
|
<a name="l00253"></a>00253
|
|
<a name="l00255"></a>00255 <span class="comment">// Data</span>
|
|
<a name="l00256"></a>00256
|
|
<a name="l00257"></a>00257 thalf x, y, z, w;
|
|
<a name="l00258"></a>00258
|
|
<a name="l00260"></a>00260 <span class="comment">// Accesses</span>
|
|
<a name="l00261"></a>00261
|
|
<a name="l00262"></a>00262 thalf & operator[](size_type i);
|
|
<a name="l00263"></a>00263 thalf <span class="keyword">const</span> & operator[](size_type i) <span class="keyword">const</span>;
|
|
<a name="l00264"></a>00264
|
|
<a name="l00266"></a>00266 <span class="comment">// Implicit basic constructors</span>
|
|
<a name="l00267"></a>00267
|
|
<a name="l00268"></a>00268 tvec4();
|
|
<a name="l00269"></a>00269 tvec4(tvec4<thalf> <span class="keyword">const</span> & v);
|
|
<a name="l00270"></a>00270
|
|
<a name="l00272"></a>00272 <span class="comment">// Explicit basic constructors</span>
|
|
<a name="l00273"></a>00273
|
|
<a name="l00274"></a>00274 <span class="keyword">explicit</span> tvec4(ctor);
|
|
<a name="l00275"></a>00275 <span class="keyword">explicit</span> tvec4(
|
|
<a name="l00276"></a>00276 thalf <span class="keyword">const</span> & s);
|
|
<a name="l00277"></a>00277 <span class="keyword">explicit</span> tvec4(
|
|
<a name="l00278"></a>00278 thalf <span class="keyword">const</span> & s0,
|
|
<a name="l00279"></a>00279 thalf <span class="keyword">const</span> & s1,
|
|
<a name="l00280"></a>00280 thalf <span class="keyword">const</span> & s2,
|
|
<a name="l00281"></a>00281 thalf <span class="keyword">const</span> & s3);
|
|
<a name="l00282"></a>00282
|
|
<a name="l00284"></a>00284 <span class="comment">// Swizzle constructors</span>
|
|
<a name="l00285"></a>00285
|
|
<a name="l00286"></a>00286 tvec4(tref4<thalf> <span class="keyword">const</span> & r);
|
|
<a name="l00287"></a>00287
|
|
<a name="l00289"></a>00289 <span class="comment">// Convertion scalar constructors</span>
|
|
<a name="l00290"></a>00290
|
|
<a name="l00292"></a>00292 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
|
<a name="l00293"></a>00293 <span class="keyword">explicit</span> tvec4(U <span class="keyword">const</span> & x);
|
|
<a name="l00295"></a>00295 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C, <span class="keyword">typename</span> D>
|
|
<a name="l00296"></a>00296 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> & x, B <span class="keyword">const</span> & y, C <span class="keyword">const</span> & z, D <span class="keyword">const</span> & w);
|
|
<a name="l00297"></a>00297
|
|
<a name="l00299"></a>00299 <span class="comment">// Convertion vector constructors</span>
|
|
<a name="l00300"></a>00300
|
|
<a name="l00302"></a>00302 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C>
|
|
<a name="l00303"></a>00303 <span class="keyword">explicit</span> tvec4(tvec2<A> <span class="keyword">const</span> & v, B <span class="keyword">const</span> & s1, C <span class="keyword">const</span> & s2);
|
|
<a name="l00305"></a>00305 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C>
|
|
<a name="l00306"></a>00306 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> & s1, tvec2<B> <span class="keyword">const</span> & v, C <span class="keyword">const</span> & s2);
|
|
<a name="l00308"></a>00308 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C>
|
|
<a name="l00309"></a>00309 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> & s1, B <span class="keyword">const</span> & s2, tvec2<C> <span class="keyword">const</span> & v);
|
|
<a name="l00311"></a>00311 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B>
|
|
<a name="l00312"></a>00312 <span class="keyword">explicit</span> tvec4(tvec3<A> <span class="keyword">const</span> & v, B <span class="keyword">const</span> & s);
|
|
<a name="l00314"></a>00314 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B>
|
|
<a name="l00315"></a>00315 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> & s, tvec3<B> <span class="keyword">const</span> & v);
|
|
<a name="l00317"></a>00317 <span class="keyword">template</span> <<span class="keyword">typename</span> A, <span class="keyword">typename</span> B>
|
|
<a name="l00318"></a>00318 <span class="keyword">explicit</span> tvec4(tvec2<A> <span class="keyword">const</span> & v1, tvec2<B> <span class="keyword">const</span> & v2);
|
|
<a name="l00320"></a>00320 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
|
|
<a name="l00321"></a>00321 <span class="keyword">explicit</span> tvec4(tvec4<U> <span class="keyword">const</span> & v);
|
|
<a name="l00322"></a>00322
|
|
<a name="l00324"></a>00324 <span class="comment">// Unary arithmetic operators</span>
|
|
<a name="l00325"></a>00325
|
|
<a name="l00326"></a>00326 tvec4<thalf>& operator= (tvec4<thalf> <span class="keyword">const</span> & v);
|
|
<a name="l00327"></a>00327
|
|
<a name="l00328"></a>00328 tvec4<thalf>& operator+=(thalf <span class="keyword">const</span> & s);
|
|
<a name="l00329"></a>00329 tvec4<thalf>& operator+=(tvec4<thalf> <span class="keyword">const</span> & v);
|
|
<a name="l00330"></a>00330 tvec4<thalf>& operator-=(thalf <span class="keyword">const</span> & s);
|
|
<a name="l00331"></a>00331 tvec4<thalf>& operator-=(tvec4<thalf> <span class="keyword">const</span> & v);
|
|
<a name="l00332"></a>00332 tvec4<thalf>& operator*=(thalf <span class="keyword">const</span> & s);
|
|
<a name="l00333"></a>00333 tvec4<thalf>& operator*=(tvec4<thalf> <span class="keyword">const</span> & v);
|
|
<a name="l00334"></a>00334 tvec4<thalf>& operator/=(thalf <span class="keyword">const</span> & s);
|
|
<a name="l00335"></a>00335 tvec4<thalf>& operator/=(tvec4<thalf> <span class="keyword">const</span> & v);
|
|
<a name="l00336"></a>00336 tvec4<thalf>& operator++();
|
|
<a name="l00337"></a>00337 tvec4<thalf>& operator--();
|
|
<a name="l00338"></a>00338
|
|
<a name="l00340"></a>00340 <span class="comment">// Swizzle operators</span>
|
|
<a name="l00341"></a>00341
|
|
<a name="l00342"></a>00342 thalf swizzle(comp X) <span class="keyword">const</span>;
|
|
<a name="l00343"></a>00343 tvec2<thalf> swizzle(comp X, comp Y) <span class="keyword">const</span>;
|
|
<a name="l00344"></a>00344 tvec3<thalf> swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
|
|
<a name="l00345"></a>00345 tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
|
|
<a name="l00346"></a>00346 tref4<thalf> swizzle(comp X, comp Y, comp Z, comp W);
|
|
<a name="l00347"></a>00347 };
|
|
<a name="l00348"></a>00348 <span class="preprocessor">#endif//(!GLM_SUPPORT_ANONYMOUS_UNION_OF_STRUCTURE())</span>
|
|
<a name="l00349"></a>00349 <span class="preprocessor"></span>}
|
|
<a name="l00350"></a>00350 <span class="comment">//namespace detail</span>
|
|
<a name="l00351"></a>00351
|
|
<a name="l00354"></a>00354
|
|
<a name="l00357"></a><a class="code" href="a00158.html#ga256188598ace9135605a8ac8fc158654">00357</a> <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">detail::thalf</a> <a class="code" href="a00158.html#ga256188598ace9135605a8ac8fc158654" title="Type for half-precision floating-point numbers.">half</a>;
|
|
<a name="l00358"></a>00358
|
|
<a name="l00361"></a><a class="code" href="a00158.html#ga2cd0b3fe113dc1aa2ee750a85f77c50a">00361</a> <span class="keyword">typedef</span> <a class="code" href="a00016.html" title="The basic 2D vector type.">detail::tvec2<detail::thalf></a> <a class="code" href="a00158.html#ga2cd0b3fe113dc1aa2ee750a85f77c50a" title="Vector of 2 half-precision floating-point numbers.">hvec2</a>;
|
|
<a name="l00362"></a>00362
|
|
<a name="l00365"></a><a class="code" href="a00158.html#gab708ed615526a03ec26e3b614bea2b7b">00365</a> <span class="keyword">typedef</span> <a class="code" href="a00017.html" title="Basic 3D vector type.">detail::tvec3<detail::thalf></a> <a class="code" href="a00158.html#gab708ed615526a03ec26e3b614bea2b7b" title="Vector of 3 half-precision floating-point numbers.">hvec3</a>;
|
|
<a name="l00366"></a>00366
|
|
<a name="l00369"></a><a class="code" href="a00158.html#ga912913b034fea8952fcfc129a633c667">00369</a> <span class="keyword">typedef</span> <a class="code" href="a00018.html" title="Basic 4D vector type.">detail::tvec4<detail::thalf></a> <a class="code" href="a00158.html#ga912913b034fea8952fcfc129a633c667" title="Vector of 4 half-precision floating-point numbers.">hvec4</a>;
|
|
<a name="l00370"></a>00370
|
|
<a name="l00373"></a><a class="code" href="a00158.html#ga784f92f5a36fd8e23a69119eb6a80eb8">00373</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<detail::thalf></a> <a class="code" href="a00158.html#ga784f92f5a36fd8e23a69119eb6a80eb8" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2</a>;
|
|
<a name="l00374"></a>00374
|
|
<a name="l00377"></a><a class="code" href="a00158.html#ga97a57670730ece7f6b904d6dcce5bd7a">00377</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<detail::thalf></a> <a class="code" href="a00158.html#ga97a57670730ece7f6b904d6dcce5bd7a" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3</a>;
|
|
<a name="l00378"></a>00378
|
|
<a name="l00381"></a><a class="code" href="a00158.html#gaffa8b541819e978ede6129703be94285">00381</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<detail::thalf></a> <a class="code" href="a00158.html#gaffa8b541819e978ede6129703be94285" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4</a>;
|
|
<a name="l00382"></a>00382
|
|
<a name="l00385"></a><a class="code" href="a00158.html#gaef5a99a975d1df44e43f3662d84d24e2">00385</a> <span class="keyword">typedef</span> <a class="code" href="a00006.html" title="Template for 2 * 2 matrix of floating-point numbers.">detail::tmat2x2<detail::thalf></a> <a class="code" href="a00158.html#gaef5a99a975d1df44e43f3662d84d24e2" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2x2</a>;
|
|
<a name="l00386"></a>00386
|
|
<a name="l00389"></a><a class="code" href="a00158.html#ga55c96491b1d2508504b7fad8f31fdd47">00389</a> <span class="keyword">typedef</span> <a class="code" href="a00007.html" title="Template for 2 columns and 3 rows matrix of floating-point numbers.">detail::tmat2x3<detail::thalf></a> <a class="code" href="a00158.html#ga55c96491b1d2508504b7fad8f31fdd47" title="2 * 3 matrix of half-precision floating-point numbers.">hmat2x3</a>;
|
|
<a name="l00390"></a>00390
|
|
<a name="l00393"></a><a class="code" href="a00158.html#ga43a7d1bfd8945398effa19eb66ce304a">00393</a> <span class="keyword">typedef</span> <a class="code" href="a00008.html" title="Template for 2 columns and 4 rows matrix of floating-point numbers.">detail::tmat2x4<detail::thalf></a> <a class="code" href="a00158.html#ga43a7d1bfd8945398effa19eb66ce304a" title="2 * 4 matrix of half-precision floating-point numbers.">hmat2x4</a>;
|
|
<a name="l00394"></a>00394
|
|
<a name="l00397"></a><a class="code" href="a00158.html#gaf89371358a1d90a224c72795d25a4f3e">00397</a> <span class="keyword">typedef</span> <a class="code" href="a00009.html" title="Template for 3 columns and 2 rows matrix of floating-point numbers.">detail::tmat3x2<detail::thalf></a> <a class="code" href="a00158.html#gaf89371358a1d90a224c72795d25a4f3e" title="3 * 2 matrix of half-precision floating-point numbers.">hmat3x2</a>;
|
|
<a name="l00398"></a>00398
|
|
<a name="l00401"></a><a class="code" href="a00158.html#ga3b23962a795f1f157242859c1a35dec0">00401</a> <span class="keyword">typedef</span> <a class="code" href="a00010.html" title="Template for 3 * 3 matrix of floating-point numbers.">detail::tmat3x3<detail::thalf></a> <a class="code" href="a00158.html#ga3b23962a795f1f157242859c1a35dec0" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3x3</a>;
|
|
<a name="l00402"></a>00402
|
|
<a name="l00405"></a><a class="code" href="a00158.html#ga8eeb3d8c00910f5497117d1749b6550f">00405</a> <span class="keyword">typedef</span> <a class="code" href="a00011.html" title="Template for 3 columns and 4 rows matrix of floating-point numbers.">detail::tmat3x4<detail::thalf></a> <a class="code" href="a00158.html#ga8eeb3d8c00910f5497117d1749b6550f" title="3 * 4 matrix of half-precision floating-point numbers.">hmat3x4</a>;
|
|
<a name="l00406"></a>00406
|
|
<a name="l00409"></a><a class="code" href="a00158.html#ga370098417bb96d7796b11a4611bf67ac">00409</a> <span class="keyword">typedef</span> <a class="code" href="a00012.html" title="Template for 4 columns and 2 rows matrix of floating-point numbers.">detail::tmat4x2<detail::thalf></a> <a class="code" href="a00158.html#ga370098417bb96d7796b11a4611bf67ac" title="4 * 2 matrix of half-precision floating-point numbers.">hmat4x2</a>;
|
|
<a name="l00410"></a>00410
|
|
<a name="l00413"></a><a class="code" href="a00158.html#ga8248b190b2f9a4ff3f2aadf865f72b84">00413</a> <span class="keyword">typedef</span> <a class="code" href="a00013.html" title="Template for 4 columns and 3 rows matrix of floating-point numbers.">detail::tmat4x3<detail::thalf></a> <a class="code" href="a00158.html#ga8248b190b2f9a4ff3f2aadf865f72b84" title="4 * 3 matrix of half-precision floating-point numbers.">hmat4x3</a>;
|
|
<a name="l00414"></a>00414
|
|
<a name="l00417"></a><a class="code" href="a00158.html#ga66a4356be6f3c7a1e5cb944657917002">00417</a> <span class="keyword">typedef</span> <a class="code" href="a00014.html" title="Template for 4 * 4 matrix of floating-point numbers.">detail::tmat4x4<detail::thalf></a> <a class="code" href="a00158.html#ga66a4356be6f3c7a1e5cb944657917002" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4x4</a>;
|
|
<a name="l00418"></a>00418
|
|
<a name="l00420"></a>00420 }<span class="comment">// namespace glm</span>
|
|
<a name="l00421"></a>00421
|
|
<a name="l00422"></a>00422 <span class="preprocessor">#include "half_float.inl"</span>
|
|
<a name="l00423"></a>00423
|
|
<a name="l00424"></a>00424 <span class="preprocessor">#endif//GLM_GTC_half_float</span>
|
|
</pre></div></div>
|
|
</div>
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<hr class="footer"/><address class="footer"><small>Generated by 
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<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.3 </small></address>
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